isle/LEGO1/pizzamissionstate.cpp

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#include "pizzamissionstate.h"
DECOMP_SIZE_ASSERT(PizzaMissionStateEntry, 0x20)
DECOMP_SIZE_ASSERT(PizzaMissionState, 0xb0)
// OFFSET: LEGO1 0x10039510
PizzaMissionStateEntry *PizzaMissionState::GetState(MxU8 id)
{
for (MxS16 i = 0; i < 5; i++)
if (m_state[i].m_id == id)
return m_state + i;
return NULL;
}