isle/LEGO1/legobuildingmanager.cpp

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#include "legobuildingmanager.h"
// OFFSET: LEGO1 0x1002f8c0 STUB
LegoBuildingManager::LegoBuildingManager()
{
}
// OFFSET: LEGO1 0x1002f960 STUB
LegoBuildingManager::~LegoBuildingManager()
{
}
// OFFSET: LEGO1 0x1002f9d0 STUB
void LegoBuildingManager::Init()
{
// TODO
}