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#ifndef HISTORYBOOK_H
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#define HISTORYBOOK_H
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#include "decomp.h"
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#include "legogamestate.h"
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#include "legoworld.h"
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#include "mxstillpresenter.h"
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// VTABLE: LEGO1 0x100da328
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// SIZE 0x3e4
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class HistoryBook : public LegoWorld {
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public:
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HistoryBook();
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~HistoryBook() override; // vtable+0x00
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MxLong Notify(MxParam& p_param) override; // vtable+0x04
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// FUNCTION: LEGO1 0x10082390
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inline const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f04bc
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return "HistoryBook";
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}
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// FUNCTION: LEGO1 0x100823a0
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inline MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, HistoryBook::ClassName()) || LegoWorld::IsA(p_name);
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}
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MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
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void ReadyWorld() override; // vtable+0x50
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MxBool VTable0x64() override; // vtable+0x64
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2024-01-18 08:34:14 -05:00
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// SYNTHETIC: LEGO1 0x100824b0
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// HistoryBook::`scalar deleting destructor'
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private:
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LegoGameState::Area m_transitionDestination; // 0xf8
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MxStillPresenter* m_alphabet[26]; // 0xfc
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MxStillPresenter* m_names[20][7]; // 0x164
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MxStillPresenter* m_scores[20]; // 0x394
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};
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#endif // HISTORYBOOK_H
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