isle/LEGO1/police.h

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#ifndef POLICE_H
#define POLICE_H
#include "legoworld.h"
// VTABLE 0x100d8a80
// SIZE 0x110
// Radio at 0xf8
class Police : public LegoWorld
{
public:
Police();
virtual ~Police() override; // vtable+0x0
virtual MxLong Notify(MxParam &p) override; // vtable+0x4
};
#endif // POLICE_H