isle/LEGO1/mxstring.h

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#ifndef MXSTRING_H
#define MXSTRING_H
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#include "mxcore.h"
// VTABLE 0x100dc110
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class MxString : public MxCore
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{
public:
__declspec(dllexport) MxString(const MxString &);
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__declspec(dllexport) virtual ~MxString();
__declspec(dllexport) const MxString &operator=(const char *);
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MxString();
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MxString(const char *);
void ToUpperCase();
void ToLowerCase();
MxString& operator=(MxString &);
MxString operator+(const char *);
MxString& operator+=(const char *);
inline const char *GetData() const { return m_data; }
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private:
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char *m_data;
MxU16 m_length;
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};
#endif // MXSTRING_H