isle/LEGO1/racecar.h

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#ifndef RACECAR_H
#define RACECAR_H
#include "islepathactor.h"
// VTABLE 0x100d6918
// SIZE 0x164
class RaceCar : public IslePathActor
{
public:
RaceCar();
virtual ~RaceCar() override; // vtable+0x0
};
#endif // RACECAR_H