isle/LEGO1/mxtransitionmanager.cpp

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#include "mxtransitionmanager.h"
// OFFSET: LEGO1 0x1004b8d0 STUB
MxTransitionManager::MxTransitionManager()
{
// TODO
}
// OFFSET: LEGO1 0x1004ba00 STUB
MxTransitionManager::~MxTransitionManager()
{
// TODO
}
// OFFSET: LEGO1 0x1004bac0 STUB
long MxTransitionManager::Tickle()
{
// TODO
return 0;
}