isle/LEGO1/mxstreamcontroller.h

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#ifndef MXSTREAMCONTROLLER_H
#define MXSTREAMCONTROLLER_H
#include "mxatomid.h"
#include "mxcore.h"
// VTABLE 0x100dc968
class MxStreamController : public MxCore
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{
public:
// OFFSET: LEGO1 0x100c0f10
inline virtual const char *ClassName() const override // vtable+0xc
{
// 0x10102130
return "MxStreamController";
}
// OFFSET: LEGO1 0x100c0f20
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, MxStreamController::ClassName()) || MxCore::IsA(name);
}
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int m_unk00;
int m_unk04;
int m_unk08;
int m_unk0c;
int m_unk10;
int m_unk14;
int m_unk18;
int m_unk1c;
int m_unk20;
MxAtomId atom;
int m_unk28;
int m_unk2c;
};
#endif // MXSTREAMCONTROLLER_H