isle/LEGO1/elevatorbottom.h

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#ifndef ELEVATORBOTTOM_H
#define ELEVATORBOTTOM_H
#include "legoworld.h"
// VTABLE 0x100d5f20
class ElevatorBottom : public LegoWorld
{
public:
ElevatorBottom();
virtual ~ElevatorBottom() override; // vtable+0x0
virtual long Notify(MxParam &p) override; // vtable+0x4
// OFFSET: LEGO1 0x10017f20
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f04ac
return "ElevatorBottom";
}
// OFFSET: LEGO1 0x10017f30
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, ElevatorBottom::ClassName()) || LegoWorld::IsA(name);
}
};
#endif // ELEVATORBOTTOM_H