isle-portable/LEGO1/legopathactor.h
Christian Semmler bc5ca621a4
(Proposal) Introduction of naming convention checker (ncc) (#322)
* Add ncc tool

* Add symlink

* Fixes

* Try this

* Try this

* Try this

* Try this

* Add include path

* Update style

* Update style

* Add more rules

* Fix style

* Update styles

* Fix name parameter

* Fix MxParam p

* Fix m_unk0x pattern

* Allow 4 digits for relative hex

* Add missing offset

* Fix some parameters

* Fix some vtables

* Fix more vtables

* Update rules, fixes

* More fixes

* More fixes

* More fixes

* More fixes

* More fixes

* More fixes

* More fixes

* Fix last issue

* Update readme

* Update readme

* Update CONTRIBUTING.md

* Fix annotations

* Rename

* Update CONTRIBUTING.md

* Update README.md
2023-12-13 11:48:14 +01:00

65 lines
1.9 KiB
C++

#ifndef LEGOPATHACTOR_H
#define LEGOPATHACTOR_H
#include "legoactor.h"
#include "mxtypes.h"
// VTABLE: LEGO1 0x100d6e28
// SIZE 0x154 (from inlined construction at 0x1000a346)
class LegoPathActor : public LegoActor {
public:
LegoPathActor();
virtual ~LegoPathActor() override;
// FUNCTION: LEGO1 0x1000c430
inline const char* ClassName() const override // vtable+0xc
{
// GLOBAL: LEGO1 0x100f0114
return "LegoPathActor";
}
// FUNCTION: LEGO1 0x1000c440
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, LegoPathActor::ClassName()) || LegoActor::IsA(p_name);
}
virtual void VTable0x68(); // vtable+0x68
virtual void VTable0x6c(); // vtable+0x6c
virtual void VTable0x70(); // vtable+0x70
virtual void VTable0x74(); // vtable+0x74
virtual void VTable0x78(); // vtable+0x78
virtual void VTable0x7c(); // vtable+0x7c
virtual void VTable0x80(); // vtable+0x80
virtual void VTable0x84(); // vtable+0x84
virtual void VTable0x88(); // vtable+0x88
virtual void VTable0x8c(); // vtable+0x8c
virtual void VTable0x90(); // vtable+0x90
virtual void VTable0x94(); // vtable+0x94
virtual void VTable0x98(); // vtable+0x98
virtual void VTable0x9c(); // vtable+0x9c
virtual void VTable0xa0(); // vtable+0xa0
virtual void VTable0xa4(); // vtable+0xa4
virtual void VTable0xa8(); // vtable+0xa8
virtual void VTable0xac(); // vtable+0xac
virtual void VTable0xb0(); // vtable+0xb0
virtual void VTable0xb4(); // vtable+0xb4
virtual void VTable0xb8(); // vtable+0xb8
virtual void VTable0xbc(); // vtable+0xbc
virtual void VTable0xc0(); // vtable+0xc0
virtual void VTable0xc4(); // vtable+0xc4
virtual void VTable0xc8(); // vtable+0xc8
protected:
// TODO: the types
undefined m_pad[0xc4];
MxFloat m_unk0x13c;
MxS32 m_unk0x140;
MxS32 m_unk0x144;
undefined m_unk0x148;
MxS32 m_unk0x14c;
MxFloat m_unk0x150;
};
#endif // LEGOPATHACTOR_H