isle-portable/LEGO1/mxdirectx/mxdirect3d.cpp

330 lines
7.3 KiB
C++

#include "mxdirect3d.h"
#include <SDL3/SDL.h> // for SDL_Log
#include <assert.h>
DECOMP_SIZE_ASSERT(MxDirect3D, 0x894)
#if !defined(MXDIRECTX_FOR_CONFIG)
#define RELEASE(x) \
if (x != NULL) { \
x->Release(); \
x = NULL; \
}
// FUNCTION: LEGO1 0x1009b0a0
// FUNCTION: BETA10 0x1011b220
MxDirect3D::MxDirect3D()
{
m_pDirect3d = NULL;
m_pDirect3dDevice = NULL;
m_bTexturesDisabled = FALSE;
m_currentDeviceInfo = NULL;
}
// FUNCTION: LEGO1 0x1009b140
// FUNCTION: BETA10 0x1011b2c3
MxDirect3D::~MxDirect3D()
{
Destroy();
}
// FUNCTION: LEGO1 0x1009b1a0
// FUNCTION: BETA10 0x1011b333
BOOL MxDirect3D::Create(
HWND hWnd,
BOOL fullscreen_1,
BOOL surface_fullscreen,
BOOL onlySystemMemory,
int width,
int height,
int bpp,
const PALETTEENTRY* pPaletteEntries,
int paletteEntryCount
)
{
BOOL success = FALSE;
assert(m_currentDeviceInfo);
if (!MxDirectDraw::Create(
hWnd,
fullscreen_1,
surface_fullscreen,
onlySystemMemory,
width,
height,
bpp,
pPaletteEntries,
paletteEntryCount
)) {
goto done;
}
if (!D3DCreate()) {
goto done;
}
if (!D3DSetMode()) {
goto done;
}
success = TRUE;
done:
if (!success) {
FUN_1009d920();
}
return success;
}
// FUNCTION: LEGO1 0x1009b210
// FUNCTION: BETA10 0x1011b41d
void MxDirect3D::Destroy()
{
RELEASE(m_pDirect3dDevice);
RELEASE(m_pDirect3d);
if (m_currentDeviceInfo) {
delete m_currentDeviceInfo;
m_currentDeviceInfo = NULL;
}
if (m_currentDevInfo) {
m_currentDevInfo = NULL;
}
MxDirectDraw::Destroy();
}
// FUNCTION: LEGO1 0x1009b290
// FUNCTION: BETA10 0x1011b50a
void MxDirect3D::DestroyButNotDirectDraw()
{
RELEASE(m_pDirect3dDevice);
RELEASE(m_pDirect3d);
MxDirectDraw::DestroyButNotDirectDraw();
}
// FUNCTION: LEGO1 0x1009b2d0
// FUNCTION: BETA10 0x1011b592
BOOL MxDirect3D::D3DCreate()
{
HRESULT result;
result = DirectDraw()->QueryInterface(IID_IDirect3D2, (LPVOID*) &m_pDirect3d);
if (result != DD_OK) {
Error("Creation of IDirect3D failed", result);
return FALSE;
}
return TRUE;
}
// FUNCTION: LEGO1 0x1009b310
// FUNCTION: BETA10 0x1011b617
BOOL MxDirect3D::D3DSetMode()
{
assert(m_currentDeviceInfo);
if (m_currentDeviceInfo->m_flags & MxAssignedDevice::c_hardwareMode) {
if (m_bOnlySoftRender) {
Error("Failed to place vital surfaces in video memory for hardware driver", DDERR_GENERIC);
return FALSE;
}
if (m_currentDeviceInfo->m_desc.dpcTriCaps.dwTextureCaps & D3DPTEXTURECAPS_PERSPECTIVE) {
m_bTexturesDisabled = FALSE;
}
else {
m_bTexturesDisabled = TRUE;
}
if (!CreateZBuffer(DDSCAPS_VIDEOMEMORY, ZBufferDepth(m_currentDeviceInfo))) {
return FALSE;
}
}
else {
if (m_currentDeviceInfo->m_desc.dpcTriCaps.dwTextureCaps & D3DPTEXTURECAPS_PERSPECTIVE) {
m_bTexturesDisabled = FALSE;
}
else {
m_bTexturesDisabled = TRUE;
}
if (!CreateZBuffer(DDSCAPS_SYSTEMMEMORY, ZBufferDepth(m_currentDeviceInfo))) {
return FALSE;
}
}
LPDIRECTDRAWSURFACE backBuf = BackBuffer();
HRESULT result = m_pDirect3d->CreateDevice(m_currentDeviceInfo->m_guid, backBuf, &m_pDirect3dDevice);
if (result != DD_OK) {
Error("Create D3D device failed", result);
return FALSE;
}
DeviceModesInfo::Mode mode = *CurrentMode();
if (IsFullScreen()) {
if (!IsSupportedMode(mode.width, mode.height, mode.bitsPerPixel)) {
Error("This device cannot support the current display mode", DDERR_GENERIC);
return FALSE;
}
}
LPDIRECTDRAWSURFACE frontBuffer = FrontBuffer();
LPDIRECTDRAWSURFACE backBuffer = BackBuffer();
DDSURFACEDESC desc;
memset(&desc, 0, sizeof(desc));
desc.dwSize = sizeof(desc);
if (backBuffer->Lock(NULL, &desc, DDLOCK_WAIT, NULL) == DD_OK) {
unsigned char* surface = (unsigned char*) desc.lpSurface;
for (int i = 0; i < mode.height; i++) {
memset(surface, 0, mode.width * desc.ddpfPixelFormat.dwRGBBitCount / 8);
surface += desc.lPitch;
}
backBuffer->Unlock(desc.lpSurface);
}
else {
SDL_Log("MxDirect3D::D3DSetMode() back lock failed\n");
}
if (IsFullScreen()) {
memset(&desc, 0, sizeof(desc));
desc.dwSize = sizeof(desc);
if (frontBuffer->Lock(NULL, &desc, DDLOCK_WAIT, NULL) == DD_OK) {
unsigned char* surface = (unsigned char*) desc.lpSurface;
for (int i = 0; i < mode.height; i++) {
memset(surface, 0, mode.width * desc.ddpfPixelFormat.dwRGBBitCount / 8);
surface += desc.lPitch;
}
frontBuffer->Unlock(desc.lpSurface);
}
else {
SDL_Log("MxDirect3D::D3DSetMode() front lock failed\n");
}
}
return TRUE;
}
// FUNCTION: LEGO1 0x1009b5a0
// FUNCTION: BETA10 0x1011babb
int MxDirect3D::ZBufferDepth(MxAssignedDevice* p_assignedDevice)
{
int depth;
DWORD deviceDepth;
if (p_assignedDevice->m_desc.dwFlags & D3DDD_DEVICEZBUFFERBITDEPTH) {
deviceDepth = p_assignedDevice->m_desc.dwDeviceZBufferBitDepth;
}
else {
deviceDepth = 0;
}
if (deviceDepth & DDBD_32) {
depth = 32;
}
else if (deviceDepth & DDBD_24) {
depth = 24;
}
else if (deviceDepth & DDBD_16) {
depth = 16;
}
else if (deviceDepth & DDBD_8) {
depth = 8;
}
else {
depth = -1;
}
return depth;
}
// FUNCTION: LEGO1 0x1009b5f0
// FUNCTION: BETA10 0x1011bbca
BOOL MxDirect3D::SetDevice(MxDeviceEnumerate& p_deviceEnumerate, MxDriver* p_driver, Direct3DDeviceInfo* p_device)
{
if (m_currentDeviceInfo) {
delete m_currentDeviceInfo;
m_currentDeviceInfo = NULL;
m_currentDevInfo = NULL;
}
MxAssignedDevice* d = new MxAssignedDevice;
assert(d);
int i = 0;
for (list<MxDriver>::iterator it = p_deviceEnumerate.m_list.begin(); it != p_deviceEnumerate.m_list.end();
it++, i++) {
MxDriver& driver = *it;
if (&driver == p_driver) {
d->m_deviceInfo = new DeviceModesInfo;
if (driver.m_guid) {
d->m_deviceInfo->m_guid = new GUID;
*d->m_deviceInfo->m_guid = *driver.m_guid;
}
d->m_deviceInfo->m_count = driver.m_displayModes.size();
if (d->m_deviceInfo->m_count > 0) {
int j = 0;
d->m_deviceInfo->m_modeArray = new DeviceModesInfo::Mode[d->m_deviceInfo->m_count];
for (list<MxDisplayMode>::iterator it2 = driver.m_displayModes.begin();
it2 != driver.m_displayModes.end();
it2++, j++) {
d->m_deviceInfo->m_modeArray[j].width = (*it2).m_width;
d->m_deviceInfo->m_modeArray[j].height = (*it2).m_height;
d->m_deviceInfo->m_modeArray[j].bitsPerPixel = (*it2).m_bitsPerPixel;
}
}
d->m_deviceInfo->m_ddcaps = driver.m_ddCaps;
if (i == 0) {
d->m_flags |= MxAssignedDevice::c_primaryDevice;
}
for (list<Direct3DDeviceInfo>::iterator it2 = driver.m_devices.begin(); it2 != driver.m_devices.end();
it2++) {
Direct3DDeviceInfo& device = *it2;
if (&device == p_device) {
memcpy(&d->m_guid, device.m_guid, sizeof(d->m_guid));
if (device.m_HWDesc.dcmColorModel) {
d->m_flags |= MxAssignedDevice::c_hardwareMode;
d->m_desc = device.m_HWDesc;
}
else {
d->m_desc = device.m_HELDesc;
}
m_currentDeviceInfo = d;
m_currentDevInfo = d->m_deviceInfo;
break;
}
}
}
}
if (!m_currentDeviceInfo) {
delete d;
return FALSE;
}
else {
return TRUE;
}
}
#endif