mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-11-29 19:05:34 -05:00
b59d8ef5cf
This is almost certainly abandonware, fairly small (<1MB), and is going to save us a lot of dev environment headaches
627 lines
21 KiB
C
627 lines
21 KiB
C
/*==========================================================================;
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*
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* Copyright (C) 1996-1997 Microsoft Corporation. All Rights Reserved.
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*
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* File: dplobby.h
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* Content: DirectPlayLobby include file
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***************************************************************************/
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#ifndef __DPLOBBY_INCLUDED__
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#define __DPLOBBY_INCLUDED__
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#include "dplay.h"
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#ifdef __cplusplus
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extern "C" {
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#endif /* __cplusplus */
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/*
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* GUIDS used by DirectPlay objects
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*/
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/* {AF465C71-9588-11cf-A020-00AA006157AC} */
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DEFINE_GUID(IID_IDirectPlayLobby, 0xaf465c71, 0x9588, 0x11cf, 0xa0, 0x20, 0x0, 0xaa, 0x0, 0x61, 0x57, 0xac);
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/* {26C66A70-B367-11cf-A024-00AA006157AC} */
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DEFINE_GUID(IID_IDirectPlayLobbyA, 0x26c66a70, 0xb367, 0x11cf, 0xa0, 0x24, 0x0, 0xaa, 0x0, 0x61, 0x57, 0xac);
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/* {0194C220-A303-11d0-9C4F-00A0C905425E} */
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DEFINE_GUID(IID_IDirectPlayLobby2, 0x194c220, 0xa303, 0x11d0, 0x9c, 0x4f, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
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/* {1BB4AF80-A303-11d0-9C4F-00A0C905425E} */
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DEFINE_GUID(IID_IDirectPlayLobby2A, 0x1bb4af80, 0xa303, 0x11d0, 0x9c, 0x4f, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
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/* {2FE8F810-B2A5-11d0-A787-0000F803ABFC} */
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DEFINE_GUID(CLSID_DirectPlayLobby, 0x2fe8f810, 0xb2a5, 0x11d0, 0xa7, 0x87, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc);
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/****************************************************************************
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*
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* IDirectPlayLobby Structures
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*
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* Various structures used to invoke DirectPlayLobby.
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*
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****************************************************************************/
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typedef struct IDirectPlayLobby FAR *LPDIRECTPLAYLOBBY;
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typedef struct IDirectPlayLobby FAR *LPDIRECTPLAYLOBBYA;
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typedef struct IDirectPlayLobby IDirectPlayLobbyA;
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typedef struct IDirectPlayLobby2 FAR *LPDIRECTPLAYLOBBY2;
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typedef struct IDirectPlayLobby2 FAR *LPDIRECTPLAYLOBBY2A;
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typedef struct IDirectPlayLobby2 IDirectPlayLobby2A;
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/*
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* DPLAPPINFO
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* Used to hold information about a registered DirectPlay
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* application
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*/
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typedef struct DPLAPPINFO
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{
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DWORD dwSize; // Size of this structure
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GUID guidApplication; // GUID of the Application
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union
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{
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LPSTR lpszAppNameA; // Pointer to the Application Name
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LPWSTR lpszAppName;
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};
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} DPLAPPINFO, FAR *LPDPLAPPINFO;
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/*
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* LPCDPLAPPINFO
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* A constant pointer to DPLAPPINFO
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*/
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typedef const DPLAPPINFO FAR *LPCDPLAPPINFO;
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/*
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* DPCOMPOUNDADDRESSELEMENT
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*
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* An array of these is passed to CreateCompoundAddresses()
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*/
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typedef struct DPCOMPOUNDADDRESSELEMENT
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{
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GUID guidDataType;
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DWORD dwDataSize;
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LPVOID lpData;
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} DPCOMPOUNDADDRESSELEMENT, FAR *LPDPCOMPOUNDADDRESSELEMENT;
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/*
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* LPCDPCOMPOUNDADDRESSELEMENT
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* A constant pointer to DPCOMPOUNDADDRESSELEMENT
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*/
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typedef const DPCOMPOUNDADDRESSELEMENT FAR *LPCDPCOMPOUNDADDRESSELEMENT;
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/****************************************************************************
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*
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* Enumeration Method Callback Prototypes
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*
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****************************************************************************/
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/*
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* Callback for EnumAddress()
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*/
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typedef BOOL (FAR PASCAL *LPDPENUMADDRESSCALLBACK)(
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REFGUID guidDataType,
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DWORD dwDataSize,
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LPCVOID lpData,
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LPVOID lpContext);
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/*
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* Callback for EnumAddressTypes()
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*/
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typedef BOOL (FAR PASCAL *LPDPLENUMADDRESSTYPESCALLBACK)(
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REFGUID guidDataType,
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LPVOID lpContext,
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DWORD dwFlags);
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/*
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* Callback for EnumLocalApplications()
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*/
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typedef BOOL (FAR PASCAL * LPDPLENUMLOCALAPPLICATIONSCALLBACK)(
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LPCDPLAPPINFO lpAppInfo,
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LPVOID lpContext,
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DWORD dwFlags);
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/****************************************************************************
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*
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* DirectPlayLobby API Prototypes
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*
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****************************************************************************/
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#ifdef UNICODE
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#define DirectPlayLobbyCreate DirectPlayLobbyCreateW
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#else
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#define DirectPlayLobbyCreate DirectPlayLobbyCreateA
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#endif /* UNICODE */
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extern HRESULT WINAPI DirectPlayLobbyCreateW(LPGUID, LPDIRECTPLAYLOBBY *, IUnknown *, LPVOID, DWORD );
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extern HRESULT WINAPI DirectPlayLobbyCreateA(LPGUID, LPDIRECTPLAYLOBBYA *, IUnknown *, LPVOID, DWORD );
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/****************************************************************************
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*
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* IDirectPlayLobby (and IDirectPlayLobbyA) Interface
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*
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****************************************************************************/
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#undef INTERFACE
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#define INTERFACE IDirectPlayLobby
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DECLARE_INTERFACE_( IDirectPlayLobby, IUnknown )
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{
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/* IUnknown Methods */
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STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE;
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STDMETHOD_(ULONG,AddRef) (THIS) PURE;
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STDMETHOD_(ULONG,Release) (THIS) PURE;
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/* IDirectPlayLobby Methods */
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STDMETHOD(Connect) (THIS_ DWORD, LPDIRECTPLAY2 *, IUnknown FAR *) PURE;
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STDMETHOD(CreateAddress) (THIS_ REFGUID, REFGUID, LPCVOID, DWORD, LPVOID, LPDWORD) PURE;
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STDMETHOD(EnumAddress) (THIS_ LPDPENUMADDRESSCALLBACK, LPCVOID, DWORD, LPVOID) PURE;
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STDMETHOD(EnumAddressTypes) (THIS_ LPDPLENUMADDRESSTYPESCALLBACK, REFGUID, LPVOID, DWORD) PURE;
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STDMETHOD(EnumLocalApplications)(THIS_ LPDPLENUMLOCALAPPLICATIONSCALLBACK, LPVOID, DWORD) PURE;
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STDMETHOD(GetConnectionSettings)(THIS_ DWORD, LPVOID, LPDWORD) PURE;
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STDMETHOD(ReceiveLobbyMessage) (THIS_ DWORD, DWORD, LPDWORD, LPVOID, LPDWORD) PURE;
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STDMETHOD(RunApplication) (THIS_ DWORD, LPDWORD, LPDPLCONNECTION, HANDLE) PURE;
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STDMETHOD(SendLobbyMessage) (THIS_ DWORD, DWORD, LPVOID, DWORD) PURE;
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STDMETHOD(SetConnectionSettings)(THIS_ DWORD, DWORD, LPDPLCONNECTION) PURE;
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STDMETHOD(SetLobbyMessageEvent) (THIS_ DWORD, DWORD, HANDLE) PURE;
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};
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/****************************************************************************
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*
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* IDirectPlayLobby2 (and IDirectPlayLobby2A) Interface
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*
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****************************************************************************/
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#undef INTERFACE
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#define INTERFACE IDirectPlayLobby2
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DECLARE_INTERFACE_( IDirectPlayLobby2, IDirectPlayLobby )
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{
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/* IUnknown Methods */
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STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE;
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STDMETHOD_(ULONG,AddRef) (THIS) PURE;
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STDMETHOD_(ULONG,Release) (THIS) PURE;
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/* IDirectPlayLobby Methods */
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STDMETHOD(Connect) (THIS_ DWORD, LPDIRECTPLAY2 *, IUnknown FAR *) PURE;
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STDMETHOD(CreateAddress) (THIS_ REFGUID, REFGUID, LPCVOID, DWORD, LPVOID, LPDWORD) PURE;
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STDMETHOD(EnumAddress) (THIS_ LPDPENUMADDRESSCALLBACK, LPCVOID, DWORD, LPVOID) PURE;
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STDMETHOD(EnumAddressTypes) (THIS_ LPDPLENUMADDRESSTYPESCALLBACK, REFGUID, LPVOID, DWORD) PURE;
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STDMETHOD(EnumLocalApplications)(THIS_ LPDPLENUMLOCALAPPLICATIONSCALLBACK, LPVOID, DWORD) PURE;
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STDMETHOD(GetConnectionSettings)(THIS_ DWORD, LPVOID, LPDWORD) PURE;
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STDMETHOD(ReceiveLobbyMessage) (THIS_ DWORD, DWORD, LPDWORD, LPVOID, LPDWORD) PURE;
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STDMETHOD(RunApplication) (THIS_ DWORD, LPDWORD, LPDPLCONNECTION, HANDLE) PURE;
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STDMETHOD(SendLobbyMessage) (THIS_ DWORD, DWORD, LPVOID, DWORD) PURE;
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STDMETHOD(SetConnectionSettings)(THIS_ DWORD, DWORD, LPDPLCONNECTION) PURE;
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STDMETHOD(SetLobbyMessageEvent) (THIS_ DWORD, DWORD, HANDLE) PURE;
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/* IDirectPlayLobby2 Methods */
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STDMETHOD(CreateCompoundAddress)(THIS_ LPCDPCOMPOUNDADDRESSELEMENT,DWORD,LPVOID,LPDWORD) PURE;
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};
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/****************************************************************************
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*
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* IDirectPlayLobby interface macros
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*
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****************************************************************************/
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#if !defined(__cplusplus) || defined(CINTERFACE)
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#define IDirectPlayLobby_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
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#define IDirectPlayLobby_AddRef(p) (p)->lpVtbl->AddRef(p)
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#define IDirectPlayLobby_Release(p) (p)->lpVtbl->Release(p)
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#define IDirectPlayLobby_Connect(p,a,b,c) (p)->lpVtbl->Connect(p,a,b,c)
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#define IDirectPlayLobby_CreateAddress(p,a,b,c,d,e,f) (p)->lpVtbl->CreateAddress(p,a,b,c,d,e,f)
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#define IDirectPlayLobby_CreateCompoundAddress(p,a,b,c,d) (p)->lpVtbl->CreateCompoundAddress(p,a,b,c,d)
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#define IDirectPlayLobby_EnumAddress(p,a,b,c,d) (p)->lpVtbl->EnumAddress(p,a,b,c,d)
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#define IDirectPlayLobby_EnumAddressTypes(p,a,b,c,d) (p)->lpVtbl->EnumAddressTypes(p,a,b,c,d)
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#define IDirectPlayLobby_EnumLocalApplications(p,a,b,c) (p)->lpVtbl->EnumLocalApplications(p,a,b,c)
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#define IDirectPlayLobby_GetConnectionSettings(p,a,b,c) (p)->lpVtbl->GetConnectionSettings(p,a,b,c)
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#define IDirectPlayLobby_ReceiveLobbyMessage(p,a,b,c,d,e) (p)->lpVtbl->ReceiveLobbyMessage(p,a,b,c,d,e)
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#define IDirectPlayLobby_RunApplication(p,a,b,c,d) (p)->lpVtbl->RunApplication(p,a,b,c,d)
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#define IDirectPlayLobby_SendLobbyMessage(p,a,b,c,d) (p)->lpVtbl->SendLobbyMessage(p,a,b,c,d)
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#define IDirectPlayLobby_SetConnectionSettings(p,a,b,c) (p)->lpVtbl->SetConnectionSettings(p,a,b,c)
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#define IDirectPlayLobby_SetLobbyMessageEvent(p,a,b,c) (p)->lpVtbl->SetLobbyMessageEvent(p,a,b,c)
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#else /* C++ */
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#define IDirectPlayLobby_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
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#define IDirectPlayLobby_AddRef(p) (p)->AddRef()
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#define IDirectPlayLobby_Release(p) (p)->Release()
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#define IDirectPlayLobby_Connect(p,a,b,c) (p)->Connect(a,b,c)
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#define IDirectPlayLobby_CreateAddress(p,a,b,c,d,e,f) (p)->CreateAddress(a,b,c,d,e,f)
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#define IDirectPlayLobby_CreateCompoundAddress(p,a,b,c,d) (p)->lpVtbl->CreateCompoundAddress(a,b,c,d)
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#define IDirectPlayLobby_EnumAddress(p,a,b,c,d) (p)->EnumAddress(a,b,c,d)
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#define IDirectPlayLobby_EnumAddressTypes(p,a,b,c,d) (p)->EnumAddressTypes(a,b,c,d)
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#define IDirectPlayLobby_EnumLocalApplications(p,a,b,c) (p)->EnumLocalApplications(a,b,c)
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#define IDirectPlayLobby_GetConnectionSettings(p,a,b,c) (p)->GetConnectionSettings(a,b,c)
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#define IDirectPlayLobby_ReceiveLobbyMessage(p,a,b,c,d,e) (p)->ReceiveLobbyMessage(a,b,c,d,e)
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#define IDirectPlayLobby_RunApplication(p,a,b,c,d) (p)->RunApplication(a,b,c,d)
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#define IDirectPlayLobby_SendLobbyMessage(p,a,b,c,d) (p)->SendLobbyMessage(a,b,c,d)
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#define IDirectPlayLobby_SetConnectionSettings(p,a,b,c) (p)->SetConnectionSettings(a,b,c)
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#define IDirectPlayLobby_SetLobbyMessageEvent(p,a,b,c) (p)->SetLobbyMessageEvent(a,b,c)
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#endif
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/****************************************************************************
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*
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* DirectPlayLobby Flags
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*
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****************************************************************************/
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/*
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* This is a message flag used by ReceiveLobbyMessage. It can be
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* returned in the dwMessageFlags parameter to indicate a message from
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* the system.
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*/
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#define DPLMSG_SYSTEM 0x00000001
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/*
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* This is a message flag used by ReceiveLobbyMessage and SendLobbyMessage.
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* It is used to indicate that the message is a standard lobby message.
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* DPLMSG_SETPROPERTY, DPLMSG_SETPROPERTYRESPONSE, DPLMSG_GETPROPERTY,
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* DPLMSG_GETPROPERTYRESPONSE
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*/
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#define DPLMSG_STANDARD 0x00000002
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/****************************************************************************
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*
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* DirectPlayLobby messages and message data structures
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*
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* All system messages have a dwMessageFlags value of DPLMSG_SYSTEM returned
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* from a call to ReceiveLobbyMessage.
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*
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* All standard messages have a dwMessageFlags value of DPLMSG_STANDARD returned
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* from a call to ReceiveLobbyMessage.
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*
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****************************************************************************/
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/*
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* DPLMSG_GENERIC
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* Generic message structure used to identify the message type.
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*/
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typedef struct _DPLMSG_GENERIC
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{
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DWORD dwType; // Message type
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} DPLMSG_GENERIC, FAR *LPDPLMSG_GENERIC;
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/*
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* DPLMSG_SETPROPERTY
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* Standard message sent by an application to a lobby to set a
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* property
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*/
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typedef struct _DPLMSG_SETPROPERTY
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{
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DWORD dwType; // Message type
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DWORD dwRequestID; // Request ID (DPL_NOCONFIRMATION if no confirmation desired)
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GUID guidPlayer; // Player GUID
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GUID guidPropertyTag; // Property GUID
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DWORD dwDataSize; // Size of data
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DWORD dwPropertyData[1]; // Buffer containing data
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} DPLMSG_SETPROPERTY, FAR *LPDPLMSG_SETPROPERTY;
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#define DPL_NOCONFIRMATION 0
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/*
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* DPLMSG_SETPROPERTYRESPONSE
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* Standard message returned by a lobby to confirm a
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* DPLMSG_SETPROPERTY message.
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*/
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typedef struct _DPLMSG_SETPROPERTYRESPONSE
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{
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DWORD dwType; // Message type
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DWORD dwRequestID; // Request ID
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GUID guidPlayer; // Player GUID
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GUID guidPropertyTag; // Property GUID
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HRESULT hr; // Return Code
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} DPLMSG_SETPROPERTYRESPONSE, FAR *LPDPLMSG_SETPROPERTYRESPONSE;
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/*
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* DPLMSG_GETPROPERTY
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* Standard message sent by an application to a lobby to request
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* the current value of a property
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*/
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typedef struct _DPLMSG_GETPROPERTY
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{
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DWORD dwType; // Message type
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DWORD dwRequestID; // Request ID
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GUID guidPlayer; // Player GUID
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GUID guidPropertyTag; // Property GUID
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} DPLMSG_GETPROPERTY, FAR *LPDPLMSG_GETPROPERTY;
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/*
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* DPLMSG_GETPROPERTYRESPONSE
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* Standard message returned by a lobby in response to a
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* DPLMSG_GETPROPERTY message.
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*/
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typedef struct _DPLMSG_GETPROPERTYRESPONSE
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{
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DWORD dwType; // Message type
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DWORD dwRequestID; // Request ID
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GUID guidPlayer; // Player GUID
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GUID guidPropertyTag; // Property GUID
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HRESULT hr; // Return Code
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DWORD dwDataSize; // Size of data
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DWORD dwPropertyData[1]; // Buffer containing data
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} DPLMSG_GETPROPERTYRESPONSE, FAR *LPDPLMSG_GETPROPERTYRESPONSE;
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/******************************************
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*
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* DirectPlay Lobby message dwType values
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*
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*****************************************/
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/*
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* The application has read the connection settings.
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* It is now O.K. for the lobby client to release
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* its IDirectPlayLobby interface.
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*/
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#define DPLSYS_CONNECTIONSETTINGSREAD 0x00000001
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/*
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* The application's call to DirectPlayConnect failed
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*/
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#define DPLSYS_DPLAYCONNECTFAILED 0x00000002
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/*
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* The application has created a DirectPlay session.
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*/
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#define DPLSYS_DPLAYCONNECTSUCCEEDED 0x00000003
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/*
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* The application has terminated.
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*/
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#define DPLSYS_APPTERMINATED 0x00000004
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/*
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* The message is a DPLMSG_SETPROPERTY message.
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*/
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#define DPLSYS_SETPROPERTY 0x00000005
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/*
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* The message is a DPLMSG_SETPROPERTYRESPONSE message.
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*/
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#define DPLSYS_SETPROPERTYRESPONSE 0x00000006
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/*
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* The message is a DPLMSG_GETPROPERTY message.
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*/
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#define DPLSYS_GETPROPERTY 0x00000007
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/*
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* The message is a DPLMSG_GETPROPERTYRESPONSE message.
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*/
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#define DPLSYS_GETPROPERTYRESPONSE 0x00000008
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/****************************************************************************
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*
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* DirectPlay defined property GUIDs and associated data structures
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*
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****************************************************************************/
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/*
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* DPLPROPERTY_MessagesSupported
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*
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* Request whether the lobby supports standard. Lobby with respond with either
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* TRUE or FALSE or may not respond at all.
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*
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* Property data is a single BOOL with TRUE or FALSE
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*/
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// {762CCDA1-D916-11d0-BA39-00C04FD7ED67}
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DEFINE_GUID(DPLPROPERTY_MessagesSupported,
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0x762ccda1, 0xd916, 0x11d0, 0xba, 0x39, 0x0, 0xc0, 0x4f, 0xd7, 0xed, 0x67);
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/*
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* DPLPROPERTY_LobbyGuid
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*
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* Request the GUID that identifies the lobby software that the application
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* is communicating with.
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*
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* Property data is a single GUID.
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*/
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// {F56920A0-D218-11d0-BA39-00C04FD7ED67}
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DEFINE_GUID(DPLPROPERTY_LobbyGuid,
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0xf56920a0, 0xd218, 0x11d0, 0xba, 0x39, 0x0, 0xc0, 0x4f, 0xd7, 0xed, 0x67);
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/*
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* DPLPROPERTY_PlayerGuid
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*
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* Request the GUID that identifies the player on this machine for sending
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* property data back to the lobby.
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*
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* Property data is the DPLDATA_PLAYERDATA structure
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*/
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// {B4319322-D20D-11d0-BA39-00C04FD7ED67}
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DEFINE_GUID(DPLPROPERTY_PlayerGuid,
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0xb4319322, 0xd20d, 0x11d0, 0xba, 0x39, 0x0, 0xc0, 0x4f, 0xd7, 0xed, 0x67);
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|
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/*
|
|
* DPLDATA_PLAYERGUID
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*
|
|
* Data structure to hold the GUID of the player and player creation flags
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|
* from the lobby.
|
|
*/
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|
typedef struct _DPLDATA_PLAYERGUID
|
|
{
|
|
GUID guidPlayer;
|
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DWORD dwPlayerFlags;
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} DPLDATA_PLAYERGUID, FAR *LPDPLDATA_PLAYERGUID;
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|
|
|
/*
|
|
* DPLPROPERTY_PlayerScore
|
|
*
|
|
* Used to send an array of long integers to the lobby indicating the
|
|
* score of a player.
|
|
*
|
|
* Property data is the DPLDATA_PLAYERSCORE structure.
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|
*/
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// {48784000-D219-11d0-BA39-00C04FD7ED67}
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DEFINE_GUID(DPLPROPERTY_PlayerScore,
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|
0x48784000, 0xd219, 0x11d0, 0xba, 0x39, 0x0, 0xc0, 0x4f, 0xd7, 0xed, 0x67);
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|
|
|
/*
|
|
* DPLDATA_PLAYERSCORE
|
|
*
|
|
* Data structure to hold an array of long integers representing a player score.
|
|
* Application must allocate enough memory to hold all the scores.
|
|
*/
|
|
typedef struct _DPLDATA_PLAYERSCORE
|
|
{
|
|
DWORD dwScoreCount;
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|
LONG Score[1];
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} DPLDATA_PLAYERSCORE, FAR *LPDPLDATA_PLAYERSCORE;
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|
|
|
/****************************************************************************
|
|
*
|
|
* DirectPlay Address ID's
|
|
*
|
|
****************************************************************************/
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|
|
|
/* DirectPlay Address
|
|
*
|
|
* A DirectPlay address consists of multiple chunks of data, each tagged
|
|
* with a GUID signifying the type of data in the chunk. The chunk also
|
|
* has a length so that unknown chunk types can be skipped.
|
|
*
|
|
* The EnumAddress() function is used to parse these address data chunks.
|
|
*/
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|
|
|
/*
|
|
* DPADDRESS
|
|
*
|
|
* Header for block of address data elements
|
|
*/
|
|
typedef struct _DPADDRESS
|
|
{
|
|
GUID guidDataType;
|
|
DWORD dwDataSize;
|
|
} DPADDRESS;
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|
|
|
typedef DPADDRESS FAR *LPDPADDRESS;
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|
|
|
/*
|
|
* DPAID_TotalSize
|
|
*
|
|
* Chunk is a DWORD containing size of entire DPADDRESS structure
|
|
*/
|
|
|
|
// {1318F560-912C-11d0-9DAA-00A0C90A43CB}
|
|
DEFINE_GUID(DPAID_TotalSize,
|
|
0x1318f560, 0x912c, 0x11d0, 0x9d, 0xaa, 0x0, 0xa0, 0xc9, 0xa, 0x43, 0xcb);
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|
|
|
/*
|
|
* DPAID_ServiceProvider
|
|
*
|
|
* Chunk is a GUID describing the service provider that created the chunk.
|
|
* All addresses must contain this chunk.
|
|
*/
|
|
|
|
// {07D916C0-E0AF-11cf-9C4E-00A0C905425E}
|
|
DEFINE_GUID(DPAID_ServiceProvider,
|
|
0x7d916c0, 0xe0af, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
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|
|
|
/*
|
|
* DPAID_LobbyProvider
|
|
*
|
|
* Chunk is a GUID describing the lobby provider that created the chunk.
|
|
* All addresses must contain this chunk.
|
|
*/
|
|
|
|
// {59B95640-9667-11d0-A77D-0000F803ABFC}
|
|
DEFINE_GUID(DPAID_LobbyProvider,
|
|
0x59b95640, 0x9667, 0x11d0, 0xa7, 0x7d, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc);
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|
|
|
/*
|
|
* DPAID_Phone and DPAID_PhoneW
|
|
*
|
|
* Chunk is a string containing a phone number (i.e. "1-800-555-1212")
|
|
* in ANSI or UNICODE format
|
|
*/
|
|
|
|
// {78EC89A0-E0AF-11cf-9C4E-00A0C905425E}
|
|
DEFINE_GUID(DPAID_Phone,
|
|
0x78ec89a0, 0xe0af, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
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|
|
|
// {BA5A7A70-9DBF-11d0-9CC1-00A0C905425E}
|
|
DEFINE_GUID(DPAID_PhoneW,
|
|
0xba5a7a70, 0x9dbf, 0x11d0, 0x9c, 0xc1, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
|
|
|
|
/*
|
|
* DPAID_Modem and DPAID_ModemW
|
|
*
|
|
* Chunk is a string containing a modem name registered with TAPI
|
|
* in ANSI or UNICODE format
|
|
*/
|
|
|
|
// {F6DCC200-A2FE-11d0-9C4F-00A0C905425E}
|
|
DEFINE_GUID(DPAID_Modem,
|
|
0xf6dcc200, 0xa2fe, 0x11d0, 0x9c, 0x4f, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
|
|
|
|
// {01FD92E0-A2FF-11d0-9C4F-00A0C905425E}
|
|
DEFINE_GUID(DPAID_ModemW,
|
|
0x1fd92e0, 0xa2ff, 0x11d0, 0x9c, 0x4f, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
|
|
|
|
/*
|
|
* DPAID_Inet and DPAID_InetW
|
|
*
|
|
* Chunk is a string containing a TCP/IP host name or an IP address
|
|
* (i.e. "dplay.microsoft.com" or "137.55.100.173") in ANSI or UNICODE format
|
|
*/
|
|
|
|
// {C4A54DA0-E0AF-11cf-9C4E-00A0C905425E}
|
|
DEFINE_GUID(DPAID_INet,
|
|
0xc4a54da0, 0xe0af, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
|
|
|
|
// {E63232A0-9DBF-11d0-9CC1-00A0C905425E}
|
|
DEFINE_GUID(DPAID_INetW,
|
|
0xe63232a0, 0x9dbf, 0x11d0, 0x9c, 0xc1, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
|
|
|
|
/*
|
|
* DPCOMPORTADDRESS
|
|
*
|
|
* Used to specify com port settings. The constants that define baud rate,
|
|
* stop bits and parity are defined in WINBASE.H. The constants for flow
|
|
* control are given below.
|
|
*/
|
|
|
|
#define DPCPA_NOFLOW 0 // no flow control
|
|
#define DPCPA_XONXOFFFLOW 1 // software flow control
|
|
#define DPCPA_RTSFLOW 2 // hardware flow control with RTS
|
|
#define DPCPA_DTRFLOW 3 // hardware flow control with DTR
|
|
#define DPCPA_RTSDTRFLOW 4 // hardware flow control with RTS and DTR
|
|
|
|
typedef struct _DPCOMPORTADDRESS
|
|
{
|
|
DWORD dwComPort; // COM port to use (1-4)
|
|
DWORD dwBaudRate; // baud rate (100-256k)
|
|
DWORD dwStopBits; // no. stop bits (1-2)
|
|
DWORD dwParity; // parity (none, odd, even, mark)
|
|
DWORD dwFlowControl; // flow control (none, xon/xoff, rts, dtr)
|
|
} DPCOMPORTADDRESS;
|
|
|
|
typedef DPCOMPORTADDRESS FAR *LPDPCOMPORTADDRESS;
|
|
|
|
/*
|
|
* DPAID_ComPort
|
|
*
|
|
* Chunk contains a DPCOMPORTADDRESS structure defining the serial port.
|
|
*/
|
|
|
|
// {F2F0CE00-E0AF-11cf-9C4E-00A0C905425E}
|
|
DEFINE_GUID(DPAID_ComPort,
|
|
0xf2f0ce00, 0xe0af, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
|
|
|
|
/****************************************************************************
|
|
*
|
|
* dplobby 1.0 obsolete definitions
|
|
* Included for compatibility only.
|
|
*
|
|
****************************************************************************/
|
|
#define DPLAD_SYSTEM DPLMSG_SYSTEM
|
|
|
|
|
|
#ifdef __cplusplus
|
|
};
|
|
#endif /* __cplusplus */
|
|
|
|
#endif /* __DPLOBBY_INCLUDED__ */
|