isle-portable/LEGO1/viewmanager/viewroi.h
Anonymous Maarten 9e686e2a87
cmake+ci: run clang-tidy (#512)
* cmake+ci: run clang-tidy

* Remove DESCRIPTION from LEGO1/LegoOmni.mingw.def

* Add initial .clang-tidy and fixes

* fix file perms

* Comment out DESCRIPTION

* Remove LegoEntity::~LegoEntity and MxPresenter::~MxPresenter from mingw's LEGO1.def

* Looks like clang is allergic to the libs in the directx5 SDK

* Update .clang-tidy

* Fix typo in .clang-tidy

* Attempt to generate an action error

* Revert "Attempt to generate an action error"

This reverts commit 96c4c65fedbc4102837f4bcbbb9ee83a7d14cba3.

* cmake: test with -Wparentheses + optionally with -Werror

* ci: -k0 is a Ninja argument

* Use -Werror only for msys2 builds

* cmake: only emit warnings for specific warnings

* cmake: and don't do -Werror/-WX anymore

* Fix warnings

* Fix mingw warnings

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-01 21:42:10 +01:00

64 lines
1.8 KiB
C++

#ifndef VIEWROI_H
#define VIEWROI_H
#include "decomp.h"
#include "realtime/orientableroi.h"
#include "tgl/tgl.h"
#include "viewlodlist.h"
/*
ViewROI objects represent view objects, collections of view objects,
etc. Basically, anything which can be placed in a scene and manipilated
by the view manager is a ViewROI.
*/
// VTABLE: LEGO1 0x100dbe70
// SIZE 0xe0
class ViewROI : public OrientableROI {
public:
inline ViewROI(Tgl::Renderer* pRenderer, ViewLODList* lodList)
{
SetLODList(lodList);
geometry = pRenderer->CreateGroup();
}
inline ~ViewROI() override
{
// SetLODList() will decrease refCount of LODList
SetLODList(0);
delete geometry;
}
inline void SetLODList(ViewLODList* lodList)
{
// ??? inherently type unsafe - kind of... because, now, ROI
// does not expose SetLODs() ...
// solution: create pure virtual LODListBase* ROI::GetLODList()
// and let derived ROI classes hold the LODList
if (m_lods) {
reinterpret_cast<ViewLODList*>(m_lods)->Release();
}
m_lods = lodList;
if (m_lods) {
reinterpret_cast<ViewLODList*>(m_lods)->AddRef();
}
}
float IntrinsicImportance() const override; // vtable+0x04
void VTable0x1c() override; // vtable+0x1c
void SetLocalTransform(const Matrix4& p_transform) override; // vtable+0x20
void VTable0x24(const MxMatrix& p_transform) override; // vtable+0x24
virtual const Tgl::Group* GetGeometry() const; // vtable+0x34
virtual Tgl::Group* GetGeometry(); // vtable+0x30
static undefined SetUnk101013d8(undefined p_flag);
protected:
Tgl::Group* geometry;
void UpdateWorldData(const MxMatrix& parent2world) override;
};
// SYNTHETIC: LEGO1 0x100aa250
// ViewROI::`scalar deleting destructor'
#endif // VIEWROI_H