isle-portable/LEGO1/omni/include/mxvariabletable.h
MS 7e9d3bde65
Reccmp: Use symbol names in asm output (#433)
* Name substitution for reccmp asm output

* Decomp marker corrections

* Fix a few annotations

* Fix IslePathActor dtor

* Fix audio presenter

* Fix LegoEntity::Create

* Fix Pizza and related

* Fix path part

* Add missing annotations

* Add missing annotations

* Add more missing annotations

* Fix MxNotificationParam

* More fixes

* More fixes

* Add missing annotations

* Fixes

* More annotations

* More annotations

* More annotations

* More annotations

* Fixes and annotations

* Find imports and thunk functions

* Fix more bugs

* Add some markers for LEGO1 imports, fix SIZE comment

* Add more annotations

* Rename annotation

* Fix bugs and annotations

* Fix bug

* Order

* Update legoanimpresenter.h

* Re-enable print-rec-addr option

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-14 22:28:46 +01:00

65 lines
1.8 KiB
C++

#ifndef MXVARIABLETABLE_H
#define MXVARIABLETABLE_H
#include "mxhashtable.h"
#include "mxtypes.h"
#include "mxvariable.h"
// VTABLE: LEGO1 0x100dc1c8
// SIZE 0x28
class MxVariableTable : public MxHashTable<MxVariable*> {
public:
MxVariableTable() { m_customDestructor = Destroy; }
__declspec(dllexport) void SetVariable(const char* p_key, const char* p_value);
__declspec(dllexport) void SetVariable(MxVariable* p_var);
__declspec(dllexport) const char* GetVariable(const char* p_key);
static void Destroy(MxVariable* p_obj) { p_obj->Destroy(); }
virtual MxS8 Compare(MxVariable*, MxVariable*) override; // vtable+0x14
virtual MxU32 Hash(MxVariable*) override; // vtable+0x18
};
// VTABLE: LEGO1 0x100dc1b0
// class MxCollection<MxVariable *>
// VTABLE: LEGO1 0x100dc1e8
// class MxHashTable<MxVariable *>
// VTABLE: LEGO1 0x100dc680
// class MxHashTableCursor<MxVariable *>
// TEMPLATE: LEGO1 0x100afcd0
// MxCollection<MxVariable *>::Compare
// TEMPLATE: LEGO1 0x100afce0
// MxCollection<MxVariable *>::~MxCollection<MxVariable *>
// TEMPLATE: LEGO1 0x100afd30
// MxCollection<MxVariable *>::Destroy
// SYNTHETIC: LEGO1 0x100afd40
// MxCollection<MxVariable *>::`scalar deleting destructor'
// TEMPLATE: LEGO1 0x100afdb0
// MxVariableTable::Destroy
// TEMPLATE: LEGO1 0x100afdc0
// MxHashTable<MxVariable *>::Hash
// TEMPLATE: LEGO1 0x100b0bd0
// MxHashTable<MxVariable *>::~MxHashTable<MxVariable *>
// SYNTHETIC: LEGO1 0x100b0ca0
// MxHashTable<MxVariable *>::`scalar deleting destructor'
// TEMPLATE: LEGO1 0x100b7680
// MxHashTableCursor<MxVariable *>::~MxHashTableCursor<MxVariable *>
// TEMPLATE: LEGO1 0x100b7ab0
// MxHashTable<MxVariable *>::Resize
// TEMPLATE: LEGO1 0x100b7b80
// MxHashTable<MxVariable *>::NodeInsert
#endif // MXVARIABLETABLE_H