isle-portable/LEGO1/lego/sources/misc
Nathan M Gilbert 4d84157888
Implement Save, Load, DeleteState (#602)
* Implement Save, Load, DeleteState

* WIP

* WIP

* Match LegoGameState::Save

* Spacing

* Match LegoGameState::DeleteState()

* More match

* Match

* Move vars

* Other fixes

* Rename

* Fix error

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-27 21:04:17 +01:00
..
legocontainer.cpp Implement/match LegoModelPresenter::CreateROI (#591) 2024-02-24 17:48:16 +01:00
legocontainer.h Minor style/naming fixes (#593) 2024-02-25 15:14:39 +01:00
legoimage.cpp Pad all single-digit hexadecimal values with zero (#504) 2024-01-29 22:17:17 +01:00
legoimage.h Implement TextureData::Create (#586) 2024-02-22 16:59:44 -05:00
legostorage.cpp Implement/match LegoModelPresenter::CreateROI (#591) 2024-02-24 17:48:16 +01:00
legostorage.h Implement Save, Load, DeleteState (#602) 2024-02-27 21:04:17 +01:00
legotexture.cpp Pad all single-digit hexadecimal values with zero (#504) 2024-01-29 22:17:17 +01:00
legotexture.h Implement misc.lib (#483) 2024-01-24 18:12:57 +01:00
legotree.cpp Implement/Match LegoTree (#485) 2024-01-28 17:45:49 +01:00
legotree.h Bootstrap anim.lib (#577) 2024-02-18 18:43:42 +01:00
legotypes.h Implement misc.lib (#483) 2024-01-24 18:12:57 +01:00
legoutil.h Implement misc.lib (#483) 2024-01-24 18:12:57 +01:00
version.h Implement/match LegoModelPresenter::CreateROI (#591) 2024-02-24 17:48:16 +01:00