isle-portable/3rdparty/d3drm/device.c
Anonymous Maarten ec19d5edb0 Fix mingw build + copy d3drm from wine (#25)
* Fix engineConfig declaration crossing jump

This fixes the following error:
```
/src/isle-portable/LEGO1/omni/src/audio/mxsoundmanager.cpp: In member function 'virtual MxResult MxSoundManager::Create(MxU32, MxBool)':
/src/isle-portable/LEGO1/omni/src/audio/mxsoundmanager.cpp:119:1: error: jump to label 'done'
  119 | done:
      | ^~~~
/src/isle-portable/LEGO1/omni/src/audio/mxsoundmanager.cpp:78:22: note:   from here
   78 |                 goto done;
      |                      ^~~~
/src/isle-portable/LEGO1/omni/src/audio/mxsoundmanager.cpp:84:26: note:   crosses initialization of 'ma_engine_config engineConfig'
   84 |         ma_engine_config engineConfig = ma_engine_config_init();
      |                          ^~~~~~~~~~~~
```

* Fix 'invalid conversion from 'SDL_FunctionPointer' {aka 'void (*)()'} to 'void*'

* /SAFESEH:NO is a VC thing

* SDL3 is still instable

* Cannot forward declare and use enum

* Remove MusicManager from public LEGO1.DLL interface

* Copy d3d from wine git 6c5d17af07a318d754c0c21023b2d162a0d3725d

* Build d3drm-wine with 32-bit mingw

* cmake: move 3rd party targets to cmake script in 3rdparty directory

* cmake: bump minimum required CMake version to 3.25 to allow adding a subproject with SYSTEM automatically applied

An alternative would be to use SYSTEM in target_include_directories in the 3rd party cmake script.

* Add a minimal Findiniparser.cmake (not all distributions carry the upstream iniparser-config.cmake files)

* Add wine's d3drm headers

* cmake: merge ISLE_USE_DX5_LIBS into ISLE_USE_DX5

* cmake: Build all shared libraries in the binary output directory (to avoid PATH issues)

* ci: enable msys2 mingw32 build

* Disable clang-tidy on d3drm wine

* Thread functions must have SDLCALL call convention

* cmake: disable clang-tidy for miniaudio and libsmacker as well

* Hopefully fix c++ format and skip ncc naming violation

* clang-format violations keep up popping out of nowhere

* No need for lego/legoomni/include

* ncc: define SDLCALL as empty instead
2024-06-25 20:02:58 +02:00

1676 lines
51 KiB
C

/*
* Implementation of IDirect3DRMDevice Interface
*
* Copyright 2011, 2012 André Hentschel
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "d3drm_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
static inline struct d3drm_device *impl_from_IDirect3DRMDevice(IDirect3DRMDevice *iface)
{
return CONTAINING_RECORD(iface, struct d3drm_device, IDirect3DRMDevice_iface);
}
static inline struct d3drm_device *impl_from_IDirect3DRMDevice2(IDirect3DRMDevice2 *iface)
{
return CONTAINING_RECORD(iface, struct d3drm_device, IDirect3DRMDevice2_iface);
}
static inline struct d3drm_device *impl_from_IDirect3DRMDevice3(IDirect3DRMDevice3 *iface)
{
return CONTAINING_RECORD(iface, struct d3drm_device, IDirect3DRMDevice3_iface);
}
void d3drm_device_destroy(struct d3drm_device *device)
{
d3drm_object_cleanup((IDirect3DRMObject *)&device->IDirect3DRMDevice_iface, &device->obj);
if (device->device)
{
TRACE("Releasing attached ddraw interfaces.\n");
IDirect3DDevice_Release(device->device);
}
if (device->render_target)
IDirectDrawSurface_Release(device->render_target);
if (device->primary_surface)
{
TRACE("Releasing primary surface and attached clipper.\n");
IDirectDrawSurface_Release(device->primary_surface);
IDirectDrawClipper_Release(device->clipper);
}
if (device->ddraw)
{
IDirectDraw_Release(device->ddraw);
IDirect3DRM_Release(device->d3drm);
}
free(device);
}
static inline struct d3drm_device *impl_from_IDirect3DRMWinDevice(IDirect3DRMWinDevice *iface)
{
return CONTAINING_RECORD(iface, struct d3drm_device, IDirect3DRMWinDevice_iface);
}
HRESULT d3drm_device_create_surfaces_from_clipper(struct d3drm_device *object, IDirectDraw *ddraw, IDirectDrawClipper *clipper, int width, int height, IDirectDrawSurface **surface)
{
DDSURFACEDESC surface_desc;
IDirectDrawSurface *primary_surface, *render_target;
HWND window;
HRESULT hr;
hr = IDirectDrawClipper_GetHWnd(clipper, &window);
if (FAILED(hr))
return hr;
hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
if (FAILED(hr))
return hr;
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
surface_desc.dwFlags = DDSD_CAPS;
surface_desc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &primary_surface, NULL);
if (FAILED(hr))
return hr;
hr = IDirectDrawSurface_SetClipper(primary_surface, clipper);
if (FAILED(hr))
{
IDirectDrawSurface_Release(primary_surface);
return hr;
}
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;
surface_desc.dwWidth = width;
surface_desc.dwHeight = height;
hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &render_target, NULL);
if (FAILED(hr))
{
IDirectDrawSurface_Release(primary_surface);
return hr;
}
object->primary_surface = primary_surface;
object->clipper = clipper;
IDirectDrawClipper_AddRef(clipper);
*surface = render_target;
return D3DRM_OK;
}
HRESULT d3drm_device_init(struct d3drm_device *device, UINT version, IDirectDraw *ddraw, IDirectDrawSurface *surface,
BOOL create_z_surface)
{
DDSCAPS caps = { DDSCAPS_ZBUFFER };
IDirectDrawSurface *ds = NULL;
IDirect3DDevice *device1 = NULL;
IDirect3DDevice2 *device2 = NULL;
IDirect3DDevice3 *device3 = NULL;
IDirect3D2 *d3d2 = NULL;
IDirect3D3 *d3d3 = NULL;
DDSURFACEDESC desc, surface_desc;
HRESULT hr;
device->ddraw = ddraw;
IDirectDraw_AddRef(ddraw);
IDirect3DRM_AddRef(device->d3drm);
device->render_target = surface;
IDirectDrawSurface_AddRef(surface);
desc.dwSize = sizeof(desc);
hr = IDirectDrawSurface_GetSurfaceDesc(surface, &desc);
if (FAILED(hr))
return hr;
if (!(desc.ddsCaps.dwCaps & DDSCAPS_3DDEVICE))
return DDERR_INVALIDCAPS;
hr = IDirectDrawSurface_GetAttachedSurface(surface, &caps, &ds);
if (SUCCEEDED(hr))
{
create_z_surface = FALSE;
IDirectDrawSurface_Release(ds);
ds = NULL;
}
if (create_z_surface)
{
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
surface_desc.dwFlags = DDSD_CAPS | DDSD_ZBUFFERBITDEPTH | DDSD_WIDTH | DDSD_HEIGHT;
surface_desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER;
surface_desc.dwZBufferBitDepth = 16;
surface_desc.dwWidth = desc.dwWidth;
surface_desc.dwHeight = desc.dwHeight;
hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &ds, NULL);
if (FAILED(hr))
return hr;
hr = IDirectDrawSurface_AddAttachedSurface(surface, ds);
IDirectDrawSurface_Release(ds);
if (FAILED(hr))
return hr;
}
if (version == 1)
hr = IDirectDrawSurface_QueryInterface(surface, &IID_IDirect3DRGBDevice, (void **)&device1);
else if (version == 2)
{
IDirectDraw_QueryInterface(ddraw, &IID_IDirect3D2, (void**)&d3d2);
hr = IDirect3D2_CreateDevice(d3d2, &IID_IDirect3DRGBDevice, surface, &device2);
IDirect3D2_Release(d3d2);
}
else
{
IDirectDrawSurface4 *surface4 = NULL;
IDirectDrawSurface_QueryInterface(surface, &IID_IDirectDrawSurface4, (void**)&surface4);
IDirectDraw_QueryInterface(ddraw, &IID_IDirect3D3, (void**)&d3d3);
hr = IDirect3D3_CreateDevice(d3d3, &IID_IDirect3DRGBDevice, surface4, &device3, NULL);
IDirectDrawSurface4_Release(surface4);
IDirect3D3_Release(d3d3);
}
if (FAILED(hr))
{
IDirectDrawSurface_DeleteAttachedSurface(surface, 0, ds);
return hr;
}
if (version == 2)
{
hr = IDirect3DDevice2_QueryInterface(device2, &IID_IDirect3DDevice, (void**)&device1);
IDirect3DDevice2_Release(device2);
if (FAILED(hr))
{
IDirectDrawSurface_DeleteAttachedSurface(surface, 0, ds);
return hr;
}
}
else if (version == 3)
{
hr = IDirect3DDevice3_QueryInterface(device3, &IID_IDirect3DDevice, (void**)&device1);
IDirect3DDevice3_Release(device3);
if (FAILED(hr))
{
IDirectDrawSurface_DeleteAttachedSurface(surface, 0, ds);
return hr;
}
}
device->device = device1;
device->width = desc.dwWidth;
device->height = desc.dwHeight;
return hr;
}
static HRESULT d3drm_device_set_ddraw_device_d3d(struct d3drm_device *device, IDirect3D *d3d, IDirect3DDevice *d3d_device)
{
IDirectDraw *ddraw;
IDirectDrawSurface *surface;
IDirect3DDevice2 *d3d_device2 = NULL;
DDSURFACEDESC desc;
HRESULT hr;
/* AddRef these interfaces beforehand for the intentional leak on reinitialization. */
if (FAILED(hr = IDirect3D_QueryInterface(d3d, &IID_IDirectDraw, (void **)&ddraw)))
return hr;
IDirect3DRM_AddRef(device->d3drm);
IDirect3DDevice_AddRef(d3d_device);
/* Fetch render target and get width/height from there */
if (FAILED(hr = IDirect3DDevice_QueryInterface(d3d_device, &IID_IDirectDrawSurface, (void **)&surface)))
{
if (FAILED(hr = IDirect3DDevice_QueryInterface(d3d_device, &IID_IDirect3DDevice2, (void **)&d3d_device2)))
return hr;
hr = IDirect3DDevice2_GetRenderTarget(d3d_device2, &surface);
IDirect3DDevice2_Release(d3d_device2);
if (FAILED(hr))
return hr;
}
if (device->ddraw)
{
if (d3d_device2)
IDirectDrawSurface_Release(surface);
return D3DRMERR_BADOBJECT;
}
desc.dwSize = sizeof(desc);
hr = IDirectDrawSurface_GetSurfaceDesc(surface, &desc);
if (FAILED(hr))
{
IDirectDrawSurface_Release(surface);
return hr;
}
device->ddraw = ddraw;
device->width = desc.dwWidth;
device->height = desc.dwHeight;
device->device = d3d_device;
device->render_target = surface;
return hr;
}
static HRESULT WINAPI d3drm_device3_QueryInterface(IDirect3DRMDevice3 *iface, REFIID riid, void **out)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface);
TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
if (IsEqualGUID(riid, &IID_IDirect3DRMDevice)
|| IsEqualGUID(riid, &IID_IDirect3DRMObject)
|| IsEqualGUID(riid, &IID_IUnknown))
{
*out = &device->IDirect3DRMDevice_iface;
}
else if (IsEqualGUID(riid, &IID_IDirect3DRMDevice2))
{
*out = &device->IDirect3DRMDevice2_iface;
}
else if (IsEqualGUID(riid, &IID_IDirect3DRMDevice3))
{
*out = &device->IDirect3DRMDevice3_iface;
}
else if (IsEqualGUID(riid, &IID_IDirect3DRMWinDevice))
{
*out = &device->IDirect3DRMWinDevice_iface;
}
else
{
*out = NULL;
WARN("%s not implemented, returning CLASS_E_CLASSNOTAVAILABLE.\n", debugstr_guid(riid));
return CLASS_E_CLASSNOTAVAILABLE;
}
IUnknown_AddRef((IUnknown *)*out);
return S_OK;
}
static HRESULT WINAPI d3drm_device2_QueryInterface(IDirect3DRMDevice2 *iface, REFIID riid, void **out)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
return d3drm_device3_QueryInterface(&device->IDirect3DRMDevice3_iface, riid, out);
}
static HRESULT WINAPI d3drm_device1_QueryInterface(IDirect3DRMDevice *iface, REFIID riid, void **out)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
return d3drm_device3_QueryInterface(&device->IDirect3DRMDevice3_iface, riid, out);
}
static ULONG WINAPI d3drm_device3_AddRef(IDirect3DRMDevice3 *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface);
ULONG refcount = InterlockedIncrement(&device->obj.ref);
TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount;
}
static ULONG WINAPI d3drm_device2_AddRef(IDirect3DRMDevice2 *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p.\n", iface);
return d3drm_device3_AddRef(&device->IDirect3DRMDevice3_iface);
}
static ULONG WINAPI d3drm_device1_AddRef(IDirect3DRMDevice *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p.\n", iface);
return d3drm_device3_AddRef(&device->IDirect3DRMDevice3_iface);
}
static ULONG WINAPI d3drm_device3_Release(IDirect3DRMDevice3 *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface);
ULONG refcount = InterlockedDecrement(&device->obj.ref);
TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount)
d3drm_device_destroy(device);
return refcount;
}
static ULONG WINAPI d3drm_device2_Release(IDirect3DRMDevice2 *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p.\n", iface);
return d3drm_device3_Release(&device->IDirect3DRMDevice3_iface);
}
static ULONG WINAPI d3drm_device1_Release(IDirect3DRMDevice *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p.\n", iface);
return d3drm_device3_Release(&device->IDirect3DRMDevice3_iface);
}
static HRESULT WINAPI d3drm_device3_Clone(IDirect3DRMDevice3 *iface,
IUnknown *outer, REFIID iid, void **out)
{
FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface, outer, debugstr_guid(iid), out);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_device2_Clone(IDirect3DRMDevice2 *iface,
IUnknown *outer, REFIID iid, void **out)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p, outer %p, iid %s, out %p\n", iface, outer, debugstr_guid(iid), out);
return d3drm_device3_Clone(&device->IDirect3DRMDevice3_iface, outer, iid, out);
}
static HRESULT WINAPI d3drm_device1_Clone(IDirect3DRMDevice *iface,
IUnknown *outer, REFIID iid, void **out)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p, outer %p, iid %s, out %p.\n", iface, outer, debugstr_guid(iid), out);
return d3drm_device3_Clone(&device->IDirect3DRMDevice3_iface, outer, iid, out);
}
static HRESULT WINAPI d3drm_device3_AddDestroyCallback(IDirect3DRMDevice3 *iface,
D3DRMOBJECTCALLBACK cb, void *ctx)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface);
TRACE("iface %p, cb %p, ctx %p.\n", iface, cb, ctx);
return d3drm_object_add_destroy_callback(&device->obj, cb, ctx);
}
static HRESULT WINAPI d3drm_device2_AddDestroyCallback(IDirect3DRMDevice2 *iface,
D3DRMOBJECTCALLBACK cb, void *ctx)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p, cb %p, ctx %p.\n", iface, cb, ctx);
return d3drm_device3_AddDestroyCallback(&device->IDirect3DRMDevice3_iface, cb, ctx);
}
static HRESULT WINAPI d3drm_device1_AddDestroyCallback(IDirect3DRMDevice *iface,
D3DRMOBJECTCALLBACK cb, void *ctx)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p, cb %p, ctx %p.\n", iface, cb, ctx);
return d3drm_device3_AddDestroyCallback(&device->IDirect3DRMDevice3_iface, cb, ctx);
}
static HRESULT WINAPI d3drm_device3_DeleteDestroyCallback(IDirect3DRMDevice3 *iface,
D3DRMOBJECTCALLBACK cb, void *ctx)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface);
TRACE("iface %p, cb %p, ctx %p.\n", iface, cb, ctx);
return d3drm_object_delete_destroy_callback(&device->obj, cb, ctx);
}
static HRESULT WINAPI d3drm_device2_DeleteDestroyCallback(IDirect3DRMDevice2 *iface,
D3DRMOBJECTCALLBACK cb, void *ctx)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p, cb %p, ctx %p.\n", iface, cb, ctx);
return d3drm_device3_DeleteDestroyCallback(&device->IDirect3DRMDevice3_iface, cb, ctx);
}
static HRESULT WINAPI d3drm_device1_DeleteDestroyCallback(IDirect3DRMDevice *iface,
D3DRMOBJECTCALLBACK cb, void *ctx)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p, cb %p, ctx %p.\n", iface, cb, ctx);
return d3drm_device3_DeleteDestroyCallback(&device->IDirect3DRMDevice3_iface, cb, ctx);
}
static HRESULT WINAPI d3drm_device3_SetAppData(IDirect3DRMDevice3 *iface, DWORD data)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface);
TRACE("iface %p, data %#lx.\n", iface, data);
device->obj.appdata = data;
return D3DRM_OK;
}
static HRESULT WINAPI d3drm_device2_SetAppData(IDirect3DRMDevice2 *iface, DWORD data)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p, data %#lx.\n", iface, data);
return d3drm_device3_SetAppData(&device->IDirect3DRMDevice3_iface, data);
}
static HRESULT WINAPI d3drm_device1_SetAppData(IDirect3DRMDevice *iface, DWORD data)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p, data %#lx.\n", iface, data);
return d3drm_device3_SetAppData(&device->IDirect3DRMDevice3_iface, data);
}
static DWORD WINAPI d3drm_device3_GetAppData(IDirect3DRMDevice3 *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface);
TRACE("iface %p.\n", iface);
return device->obj.appdata;
}
static DWORD WINAPI d3drm_device2_GetAppData(IDirect3DRMDevice2 *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p.\n", iface);
return d3drm_device3_GetAppData(&device->IDirect3DRMDevice3_iface);
}
static DWORD WINAPI d3drm_device1_GetAppData(IDirect3DRMDevice *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p.\n", iface);
return d3drm_device3_GetAppData(&device->IDirect3DRMDevice3_iface);
}
static HRESULT WINAPI d3drm_device3_SetName(IDirect3DRMDevice3 *iface, const char *name)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface);
TRACE("iface %p, name %s.\n", iface, debugstr_a(name));
return d3drm_object_set_name(&device->obj, name);
}
static HRESULT WINAPI d3drm_device2_SetName(IDirect3DRMDevice2 *iface, const char *name)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p, name %s.\n", iface, debugstr_a(name));
return d3drm_device3_SetName(&device->IDirect3DRMDevice3_iface, name);
}
static HRESULT WINAPI d3drm_device1_SetName(IDirect3DRMDevice *iface, const char *name)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p, name %s.\n", iface, debugstr_a(name));
return d3drm_device3_SetName(&device->IDirect3DRMDevice3_iface, name);
}
static HRESULT WINAPI d3drm_device3_GetName(IDirect3DRMDevice3 *iface, DWORD *size, char *name)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface);
TRACE("iface %p, size %p, name %p.\n", iface, size, name);
return d3drm_object_get_name(&device->obj, size, name);
}
static HRESULT WINAPI d3drm_device2_GetName(IDirect3DRMDevice2 *iface, DWORD *size, char *name)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p, size %p, name %p.\n", iface, size, name);
return d3drm_device3_GetName(&device->IDirect3DRMDevice3_iface, size, name);
}
static HRESULT WINAPI d3drm_device1_GetName(IDirect3DRMDevice *iface, DWORD *size, char *name)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p, size %p, name %p.\n", iface, size, name);
return d3drm_device3_GetName(&device->IDirect3DRMDevice3_iface, size, name);
}
static HRESULT WINAPI d3drm_device3_GetClassName(IDirect3DRMDevice3 *iface, DWORD *size, char *name)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface);
TRACE("iface %p, size %p, name %p.\n", iface, size, name);
return d3drm_object_get_class_name(&device->obj, size, name);
}
static HRESULT WINAPI d3drm_device2_GetClassName(IDirect3DRMDevice2 *iface, DWORD *size, char *name)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p, size %p, name %p.\n", iface, size, name);
return d3drm_device3_GetClassName(&device->IDirect3DRMDevice3_iface, size, name);
}
static HRESULT WINAPI d3drm_device1_GetClassName(IDirect3DRMDevice *iface, DWORD *size, char *name)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p, size %p, name %p.\n", iface, size, name);
return d3drm_device3_GetClassName(&device->IDirect3DRMDevice3_iface, size, name);
}
static HRESULT WINAPI d3drm_device3_Init(IDirect3DRMDevice3 *iface, ULONG width, ULONG height)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface);
FIXME("iface %p, width %lu, height %lu stub!\n", iface, width, height);
device->height = height;
device->width = width;
return D3DRM_OK;
}
static HRESULT WINAPI d3drm_device2_Init(IDirect3DRMDevice2 *iface, ULONG width, ULONG height)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p, width %lu, height %lu.\n", iface, width, height);
return d3drm_device3_Init(&device->IDirect3DRMDevice3_iface, width, height);
}
static HRESULT WINAPI d3drm_device1_Init(IDirect3DRMDevice *iface, ULONG width, ULONG height)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p, width %lu, height %lu.\n", iface, width, height);
return d3drm_device3_Init(&device->IDirect3DRMDevice3_iface, width, height);
}
static HRESULT WINAPI d3drm_device3_InitFromD3D(IDirect3DRMDevice3 *iface,
IDirect3D *d3d, IDirect3DDevice *d3d_device)
{
FIXME("iface %p, d3d %p, d3d_device %p stub!\n", iface, d3d, d3d_device);
if (!d3d || !d3d_device)
return D3DRMERR_BADVALUE;
return E_NOINTERFACE;
}
static HRESULT WINAPI d3drm_device2_InitFromD3D(IDirect3DRMDevice2 *iface,
IDirect3D *d3d, IDirect3DDevice *d3d_device)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p, d3d %p, d3d_device %p.\n", iface, d3d, d3d_device);
return d3drm_device3_InitFromD3D(&device->IDirect3DRMDevice3_iface, d3d, d3d_device);
}
static HRESULT WINAPI d3drm_device1_InitFromD3D(IDirect3DRMDevice *iface,
IDirect3D *d3d, IDirect3DDevice *d3d_device)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p, d3d %p, d3d_device %p.\n", iface, d3d, d3d_device);
if (!d3d || !d3d_device)
return D3DRMERR_BADVALUE;
return d3drm_device_set_ddraw_device_d3d(device, d3d, d3d_device);
}
static HRESULT WINAPI d3drm_device3_InitFromClipper(IDirect3DRMDevice3 *iface,
IDirectDrawClipper *clipper, GUID *guid, int width, int height)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface);
FIXME("iface %p, clipper %p, guid %s, width %d, height %d stub!\n",
iface, clipper, debugstr_guid(guid), width, height);
device->height = height;
device->width = width;
return D3DRM_OK;
}
static HRESULT WINAPI d3drm_device2_InitFromClipper(IDirect3DRMDevice2 *iface,
IDirectDrawClipper *clipper, GUID *guid, int width, int height)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p, clipper %p, guid %s, width %d, height %d.\n",
iface, clipper, debugstr_guid(guid), width, height);
return d3drm_device3_InitFromClipper(&device->IDirect3DRMDevice3_iface,
clipper, guid, width, height);
}
static HRESULT WINAPI d3drm_device1_InitFromClipper(IDirect3DRMDevice *iface,
IDirectDrawClipper *clipper, GUID *guid, int width, int height)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p, clipper %p, guid %s, width %d, height %d.\n",
iface, clipper, debugstr_guid(guid), width, height);
return d3drm_device3_InitFromClipper(&device->IDirect3DRMDevice3_iface,
clipper, guid, width, height);
}
static HRESULT WINAPI d3drm_device3_Update(IDirect3DRMDevice3 *iface)
{
FIXME("iface %p stub!\n", iface);
return D3DRM_OK;
}
static HRESULT WINAPI d3drm_device2_Update(IDirect3DRMDevice2 *iface)
{
FIXME("iface %p stub!\n", iface);
return D3DRM_OK;
}
static HRESULT WINAPI d3drm_device1_Update(IDirect3DRMDevice *iface)
{
FIXME("iface %p stub!\n", iface);
return D3DRM_OK;
}
static HRESULT WINAPI d3drm_device3_AddUpdateCallback(IDirect3DRMDevice3 *iface,
D3DRMUPDATECALLBACK cb, void *ctx)
{
FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_device2_AddUpdateCallback(IDirect3DRMDevice2 *iface,
D3DRMUPDATECALLBACK cb, void *ctx)
{
FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_device1_AddUpdateCallback(IDirect3DRMDevice *iface,
D3DRMUPDATECALLBACK cb, void *ctx)
{
FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_device3_DeleteUpdateCallback(IDirect3DRMDevice3 *iface,
D3DRMUPDATECALLBACK cb, void *ctx)
{
FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_device2_DeleteUpdateCallback(IDirect3DRMDevice2 *iface,
D3DRMUPDATECALLBACK cb, void *ctx)
{
FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_device1_DeleteUpdateCallback(IDirect3DRMDevice *iface,
D3DRMUPDATECALLBACK cb, void *ctx)
{
FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_device3_SetBufferCount(IDirect3DRMDevice3 *iface, DWORD count)
{
FIXME("iface %p, count %lu stub!\n", iface, count);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_device2_SetBufferCount(IDirect3DRMDevice2 *iface, DWORD count)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p, count %lu.\n", iface, count);
return d3drm_device3_SetBufferCount(&device->IDirect3DRMDevice3_iface, count);
}
static HRESULT WINAPI d3drm_device1_SetBufferCount(IDirect3DRMDevice *iface, DWORD count)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p, count %lu.\n", iface, count);
return d3drm_device3_SetBufferCount(&device->IDirect3DRMDevice3_iface, count);
}
static DWORD WINAPI d3drm_device3_GetBufferCount(IDirect3DRMDevice3 *iface)
{
FIXME("iface %p stub!\n", iface);
return E_NOTIMPL;
}
static DWORD WINAPI d3drm_device2_GetBufferCount(IDirect3DRMDevice2 *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p.\n", iface);
return d3drm_device3_GetBufferCount(&device->IDirect3DRMDevice3_iface);
}
static DWORD WINAPI d3drm_device1_GetBufferCount(IDirect3DRMDevice *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p.\n", iface);
return d3drm_device3_GetBufferCount(&device->IDirect3DRMDevice3_iface);
}
static HRESULT WINAPI d3drm_device3_SetDither(IDirect3DRMDevice3 *iface, BOOL enable)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface);
TRACE("iface %p, enable %#x.\n", iface, enable);
device->dither = enable;
return D3DRM_OK;
}
static HRESULT WINAPI d3drm_device2_SetDither(IDirect3DRMDevice2 *iface, BOOL enable)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p, enabled %#x.\n", iface, enable);
return d3drm_device3_SetDither(&device->IDirect3DRMDevice3_iface, enable);
}
static HRESULT WINAPI d3drm_device1_SetDither(IDirect3DRMDevice *iface, BOOL enable)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p, enabled %#x.\n", iface, enable);
return d3drm_device3_SetDither(&device->IDirect3DRMDevice3_iface, enable);
}
static HRESULT WINAPI d3drm_device3_SetShades(IDirect3DRMDevice3 *iface, DWORD count)
{
FIXME("iface %p, count %lu stub!\n", iface, count);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_device2_SetShades(IDirect3DRMDevice2 *iface, DWORD count)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p, count %lu.\n", iface, count);
return d3drm_device3_SetShades(&device->IDirect3DRMDevice3_iface, count);
}
static HRESULT WINAPI d3drm_device1_SetShades(IDirect3DRMDevice *iface, DWORD count)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p, count %lu.\n", iface, count);
return d3drm_device3_SetShades(&device->IDirect3DRMDevice3_iface, count);
}
static HRESULT WINAPI d3drm_device3_SetQuality(IDirect3DRMDevice3 *iface, D3DRMRENDERQUALITY quality)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface);
TRACE("iface %p, quality %lu.\n", iface, quality);
device->quality = quality;
return D3DRM_OK;
}
static HRESULT WINAPI d3drm_device2_SetQuality(IDirect3DRMDevice2 *iface, D3DRMRENDERQUALITY quality)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p, quality %lu.\n", iface, quality);
return d3drm_device3_SetQuality(&device->IDirect3DRMDevice3_iface, quality);
}
static HRESULT WINAPI d3drm_device1_SetQuality(IDirect3DRMDevice *iface, D3DRMRENDERQUALITY quality)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p, quality %lu.\n", iface, quality);
return d3drm_device3_SetQuality(&device->IDirect3DRMDevice3_iface, quality);
}
static HRESULT WINAPI d3drm_device3_SetTextureQuality(IDirect3DRMDevice3 *iface, D3DRMTEXTUREQUALITY quality)
{
FIXME("iface %p, quality %u stub!\n", iface, quality);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_device2_SetTextureQuality(IDirect3DRMDevice2 *iface, D3DRMTEXTUREQUALITY quality)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p, quality %u.\n", iface, quality);
return d3drm_device3_SetTextureQuality(&device->IDirect3DRMDevice3_iface, quality);
}
static HRESULT WINAPI d3drm_device1_SetTextureQuality(IDirect3DRMDevice *iface, D3DRMTEXTUREQUALITY quality)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p, quality %u.\n", iface, quality);
return d3drm_device3_SetTextureQuality(&device->IDirect3DRMDevice3_iface, quality);
}
static HRESULT WINAPI d3drm_device3_GetViewports(IDirect3DRMDevice3 *iface, IDirect3DRMViewportArray **array)
{
FIXME("iface %p, array %p stub!\n", iface, array);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_device2_GetViewports(IDirect3DRMDevice2 *iface, IDirect3DRMViewportArray **array)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p, array %p.\n", iface, array);
return d3drm_device3_GetViewports(&device->IDirect3DRMDevice3_iface, array);
}
static HRESULT WINAPI d3drm_device1_GetViewports(IDirect3DRMDevice *iface, IDirect3DRMViewportArray **array)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p, array %p.\n", iface, array);
return d3drm_device3_GetViewports(&device->IDirect3DRMDevice3_iface, array);
}
static BOOL WINAPI d3drm_device3_GetDither(IDirect3DRMDevice3 *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface);
TRACE("iface %p.\n", iface);
return device->dither;
}
static BOOL WINAPI d3drm_device2_GetDither(IDirect3DRMDevice2 *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p.\n", iface);
return d3drm_device3_GetDither(&device->IDirect3DRMDevice3_iface);
}
static BOOL WINAPI d3drm_device1_GetDither(IDirect3DRMDevice *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p.\n", iface);
return d3drm_device3_GetDither(&device->IDirect3DRMDevice3_iface);
}
static DWORD WINAPI d3drm_device3_GetShades(IDirect3DRMDevice3 *iface)
{
FIXME("iface %p stub!\n", iface);
return E_NOTIMPL;
}
static DWORD WINAPI d3drm_device2_GetShades(IDirect3DRMDevice2 *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p.\n", iface);
return d3drm_device3_GetShades(&device->IDirect3DRMDevice3_iface);
}
static DWORD WINAPI d3drm_device1_GetShades(IDirect3DRMDevice *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p.\n", iface);
return d3drm_device3_GetShades(&device->IDirect3DRMDevice3_iface);
}
static DWORD WINAPI d3drm_device3_GetHeight(IDirect3DRMDevice3 *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface);
TRACE("iface %p.\n", iface);
return device->height;
}
static DWORD WINAPI d3drm_device2_GetHeight(IDirect3DRMDevice2 *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p.\n", iface);
return d3drm_device3_GetHeight(&device->IDirect3DRMDevice3_iface);
}
static DWORD WINAPI d3drm_device1_GetHeight(IDirect3DRMDevice *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p.\n", iface);
return d3drm_device3_GetHeight(&device->IDirect3DRMDevice3_iface);
}
static DWORD WINAPI d3drm_device3_GetWidth(IDirect3DRMDevice3 *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface);
TRACE("iface %p.\n", iface);
return device->width;
}
static DWORD WINAPI d3drm_device2_GetWidth(IDirect3DRMDevice2 *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p.\n", iface);
return d3drm_device3_GetWidth(&device->IDirect3DRMDevice3_iface);
}
static DWORD WINAPI d3drm_device1_GetWidth(IDirect3DRMDevice *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p.\n", iface);
return d3drm_device3_GetWidth(&device->IDirect3DRMDevice3_iface);
}
static DWORD WINAPI d3drm_device3_GetTrianglesDrawn(IDirect3DRMDevice3 *iface)
{
FIXME("iface %p stub!\n", iface);
return E_NOTIMPL;
}
static DWORD WINAPI d3drm_device2_GetTrianglesDrawn(IDirect3DRMDevice2 *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p.\n", iface);
return d3drm_device3_GetTrianglesDrawn(&device->IDirect3DRMDevice3_iface);
}
static DWORD WINAPI d3drm_device1_GetTrianglesDrawn(IDirect3DRMDevice *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p.\n", iface);
return d3drm_device3_GetTrianglesDrawn(&device->IDirect3DRMDevice3_iface);
}
static DWORD WINAPI d3drm_device3_GetWireframeOptions(IDirect3DRMDevice3 *iface)
{
FIXME("iface %p stub!\n", iface);
return E_NOTIMPL;
}
static DWORD WINAPI d3drm_device2_GetWireframeOptions(IDirect3DRMDevice2 *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p.\n", iface);
return d3drm_device3_GetWireframeOptions(&device->IDirect3DRMDevice3_iface);
}
static DWORD WINAPI d3drm_device1_GetWireframeOptions(IDirect3DRMDevice *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p.\n", iface);
return d3drm_device3_GetWireframeOptions(&device->IDirect3DRMDevice3_iface);
}
static D3DRMRENDERQUALITY WINAPI d3drm_device3_GetQuality(IDirect3DRMDevice3 *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface);
TRACE("iface %p.\n", iface);
return device->quality;
}
static D3DRMRENDERQUALITY WINAPI d3drm_device2_GetQuality(IDirect3DRMDevice2 *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p.\n", iface);
return d3drm_device3_GetQuality(&device->IDirect3DRMDevice3_iface);
}
static D3DRMRENDERQUALITY WINAPI d3drm_device1_GetQuality(IDirect3DRMDevice *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p.\n", iface);
return d3drm_device3_GetQuality(&device->IDirect3DRMDevice3_iface);
}
static D3DCOLORMODEL WINAPI d3drm_device3_GetColorModel(IDirect3DRMDevice3 *iface)
{
FIXME("iface %p stub!\n", iface);
return E_NOTIMPL;
}
static D3DCOLORMODEL WINAPI d3drm_device2_GetColorModel(IDirect3DRMDevice2 *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p.\n", iface);
return d3drm_device3_GetColorModel(&device->IDirect3DRMDevice3_iface);
}
static D3DCOLORMODEL WINAPI d3drm_device1_GetColorModel(IDirect3DRMDevice *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p.\n", iface);
return d3drm_device3_GetColorModel(&device->IDirect3DRMDevice3_iface);
}
static D3DRMTEXTUREQUALITY WINAPI d3drm_device3_GetTextureQuality(IDirect3DRMDevice3 *iface)
{
FIXME("iface %p stub!\n", iface);
return E_NOTIMPL;
}
static D3DRMTEXTUREQUALITY WINAPI d3drm_device2_GetTextureQuality(IDirect3DRMDevice2 *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p.\n", iface);
return d3drm_device3_GetTextureQuality(&device->IDirect3DRMDevice3_iface);
}
static D3DRMTEXTUREQUALITY WINAPI d3drm_device1_GetTextureQuality(IDirect3DRMDevice *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p.\n", iface);
return d3drm_device3_GetTextureQuality(&device->IDirect3DRMDevice3_iface);
}
static HRESULT WINAPI d3drm_device3_GetDirect3DDevice(IDirect3DRMDevice3 *iface, IDirect3DDevice **d3d_device)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface);
TRACE("iface %p, d3d_device %p!\n", iface, d3d_device);
*d3d_device = device->device;
IDirect3DDevice_AddRef(*d3d_device);
return D3DRM_OK;
}
static HRESULT WINAPI d3drm_device2_GetDirect3DDevice(IDirect3DRMDevice2 *iface, IDirect3DDevice **d3d_device)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p, d3d_device %p.\n", iface, d3d_device);
return d3drm_device3_GetDirect3DDevice(&device->IDirect3DRMDevice3_iface, d3d_device);
}
static HRESULT WINAPI d3drm_device1_GetDirect3DDevice(IDirect3DRMDevice *iface, IDirect3DDevice **d3d_device)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
TRACE("iface %p, d3d_device %p.\n", iface, d3d_device);
return d3drm_device3_GetDirect3DDevice(&device->IDirect3DRMDevice3_iface, d3d_device);
}
static HRESULT WINAPI d3drm_device3_InitFromD3D2(IDirect3DRMDevice3 *iface,
IDirect3D2 *d3d, IDirect3DDevice2 *d3d_device)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface);
IDirect3D *d3d1;
IDirect3DDevice *d3d_device1;
HRESULT hr;
TRACE("iface %p, d3d %p, d3d_device %p.\n", iface, d3d, d3d_device);
if (!d3d || !d3d_device)
return D3DRMERR_BADVALUE;
if (FAILED(hr = IDirect3D2_QueryInterface(d3d, &IID_IDirect3D, (void **)&d3d1)))
return hr;
if (FAILED(hr = IDirect3DDevice2_QueryInterface(d3d_device, &IID_IDirect3DDevice, (void **)&d3d_device1)))
{
IDirect3D_Release(d3d1);
return hr;
}
hr = d3drm_device_set_ddraw_device_d3d(device, d3d1, d3d_device1);
IDirect3D_Release(d3d1);
IDirect3DDevice_Release(d3d_device1);
return hr;
}
static HRESULT WINAPI d3drm_device2_InitFromD3D2(IDirect3DRMDevice2 *iface,
IDirect3D2 *d3d, IDirect3DDevice2 *d3d_device)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p, d3d %p, d3d_device %p.\n", iface, d3d, d3d_device);
return d3drm_device3_InitFromD3D2(&device->IDirect3DRMDevice3_iface, d3d, d3d_device);
}
static HRESULT WINAPI d3drm_device3_InitFromSurface(IDirect3DRMDevice3 *iface,
GUID *guid, IDirectDraw *ddraw, IDirectDrawSurface *backbuffer)
{
FIXME("iface %p, guid %s, ddraw %p, backbuffer %p stub!\n",
iface, debugstr_guid(guid), ddraw, backbuffer);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_device2_InitFromSurface(IDirect3DRMDevice2 *iface,
GUID *guid, IDirectDraw *ddraw, IDirectDrawSurface *backbuffer)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p, guid %s, ddraw %p, backbuffer %p.\n",
iface, debugstr_guid(guid), ddraw, backbuffer);
return d3drm_device3_InitFromSurface(&device->IDirect3DRMDevice3_iface, guid, ddraw, backbuffer);
}
static HRESULT WINAPI d3drm_device3_SetRenderMode(IDirect3DRMDevice3 *iface, DWORD flags)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface);
TRACE("iface %p, flags %#lx.\n", iface, flags);
device->rendermode = flags;
return D3DRM_OK;
}
static HRESULT WINAPI d3drm_device2_SetRenderMode(IDirect3DRMDevice2 *iface, DWORD flags)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p, flags %#lx.\n", iface, flags);
return d3drm_device3_SetRenderMode(&device->IDirect3DRMDevice3_iface, flags);
}
static DWORD WINAPI d3drm_device3_GetRenderMode(IDirect3DRMDevice3 *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface);
TRACE("iface %p.\n", iface);
return device->rendermode;
}
static DWORD WINAPI d3drm_device2_GetRenderMode(IDirect3DRMDevice2 *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p.\n", iface);
return d3drm_device3_GetRenderMode(&device->IDirect3DRMDevice3_iface);
}
static HRESULT WINAPI d3drm_device3_GetDirect3DDevice2(IDirect3DRMDevice3 *iface, IDirect3DDevice2 **d3d_device)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface);
TRACE("iface %p, d3d_device %p.\n", iface, d3d_device);
if (FAILED(IDirect3DDevice_QueryInterface(device->device, &IID_IDirect3DDevice2, (void**)d3d_device)))
return D3DRMERR_BADOBJECT;
return D3DRM_OK;
}
static HRESULT WINAPI d3drm_device2_GetDirect3DDevice2(IDirect3DRMDevice2 *iface, IDirect3DDevice2 **d3d_device)
{
struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
TRACE("iface %p, d3d_device %p.\n", iface, d3d_device);
IDirect3DDevice_QueryInterface(device->device, &IID_IDirect3DDevice2, (void**)d3d_device);
/* d3drm returns D3DRM_OK even if the call fails. */
return D3DRM_OK;
}
static HRESULT WINAPI d3drm_device3_FindPreferredTextureFormat(IDirect3DRMDevice3 *iface,
DWORD bitdepths, DWORD flags, DDPIXELFORMAT *pf)
{
FIXME("iface %p, bitdepths %lu, flags %#lx, pf %p stub!\n", iface, bitdepths, flags, pf);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_device3_RenderStateChange(IDirect3DRMDevice3 *iface,
D3DRENDERSTATETYPE state, DWORD value, DWORD flags)
{
FIXME("iface %p, state %#x, value %#lx, flags %#lx stub!\n", iface, state, value, flags);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_device3_LightStateChange(IDirect3DRMDevice3 *iface,
D3DLIGHTSTATETYPE state, DWORD value, DWORD flags)
{
FIXME("iface %p, state %#x, value %#lx, flags %#lx stub!\n", iface, state, value, flags);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_device3_GetStateChangeOptions(IDirect3DRMDevice3 *iface,
DWORD state_class, DWORD state_idx, DWORD *flags)
{
FIXME("iface %p, state_class %#lx, state_idx %#lx, flags %p stub!\n",
iface, state_class, state_idx, flags);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_device3_SetStateChangeOptions(IDirect3DRMDevice3 *iface,
DWORD state_class, DWORD state_idx, DWORD flags)
{
FIXME("iface %p, state_class %#lx, state_idx %#lx, flags %#lx stub!\n",
iface, state_class, state_idx, flags);
return E_NOTIMPL;
}
static const struct IDirect3DRMDevice3Vtbl d3drm_device3_vtbl =
{
d3drm_device3_QueryInterface,
d3drm_device3_AddRef,
d3drm_device3_Release,
d3drm_device3_Clone,
d3drm_device3_AddDestroyCallback,
d3drm_device3_DeleteDestroyCallback,
d3drm_device3_SetAppData,
d3drm_device3_GetAppData,
d3drm_device3_SetName,
d3drm_device3_GetName,
d3drm_device3_GetClassName,
d3drm_device3_Init,
d3drm_device3_InitFromD3D,
d3drm_device3_InitFromClipper,
d3drm_device3_Update,
d3drm_device3_AddUpdateCallback,
d3drm_device3_DeleteUpdateCallback,
d3drm_device3_SetBufferCount,
d3drm_device3_GetBufferCount,
d3drm_device3_SetDither,
d3drm_device3_SetShades,
d3drm_device3_SetQuality,
d3drm_device3_SetTextureQuality,
d3drm_device3_GetViewports,
d3drm_device3_GetDither,
d3drm_device3_GetShades,
d3drm_device3_GetHeight,
d3drm_device3_GetWidth,
d3drm_device3_GetTrianglesDrawn,
d3drm_device3_GetWireframeOptions,
d3drm_device3_GetQuality,
d3drm_device3_GetColorModel,
d3drm_device3_GetTextureQuality,
d3drm_device3_GetDirect3DDevice,
d3drm_device3_InitFromD3D2,
d3drm_device3_InitFromSurface,
d3drm_device3_SetRenderMode,
d3drm_device3_GetRenderMode,
d3drm_device3_GetDirect3DDevice2,
d3drm_device3_FindPreferredTextureFormat,
d3drm_device3_RenderStateChange,
d3drm_device3_LightStateChange,
d3drm_device3_GetStateChangeOptions,
d3drm_device3_SetStateChangeOptions,
};
static const struct IDirect3DRMDevice2Vtbl d3drm_device2_vtbl =
{
d3drm_device2_QueryInterface,
d3drm_device2_AddRef,
d3drm_device2_Release,
d3drm_device2_Clone,
d3drm_device2_AddDestroyCallback,
d3drm_device2_DeleteDestroyCallback,
d3drm_device2_SetAppData,
d3drm_device2_GetAppData,
d3drm_device2_SetName,
d3drm_device2_GetName,
d3drm_device2_GetClassName,
d3drm_device2_Init,
d3drm_device2_InitFromD3D,
d3drm_device2_InitFromClipper,
d3drm_device2_Update,
d3drm_device2_AddUpdateCallback,
d3drm_device2_DeleteUpdateCallback,
d3drm_device2_SetBufferCount,
d3drm_device2_GetBufferCount,
d3drm_device2_SetDither,
d3drm_device2_SetShades,
d3drm_device2_SetQuality,
d3drm_device2_SetTextureQuality,
d3drm_device2_GetViewports,
d3drm_device2_GetDither,
d3drm_device2_GetShades,
d3drm_device2_GetHeight,
d3drm_device2_GetWidth,
d3drm_device2_GetTrianglesDrawn,
d3drm_device2_GetWireframeOptions,
d3drm_device2_GetQuality,
d3drm_device2_GetColorModel,
d3drm_device2_GetTextureQuality,
d3drm_device2_GetDirect3DDevice,
d3drm_device2_InitFromD3D2,
d3drm_device2_InitFromSurface,
d3drm_device2_SetRenderMode,
d3drm_device2_GetRenderMode,
d3drm_device2_GetDirect3DDevice2,
};
static const struct IDirect3DRMDeviceVtbl d3drm_device1_vtbl =
{
d3drm_device1_QueryInterface,
d3drm_device1_AddRef,
d3drm_device1_Release,
d3drm_device1_Clone,
d3drm_device1_AddDestroyCallback,
d3drm_device1_DeleteDestroyCallback,
d3drm_device1_SetAppData,
d3drm_device1_GetAppData,
d3drm_device1_SetName,
d3drm_device1_GetName,
d3drm_device1_GetClassName,
d3drm_device1_Init,
d3drm_device1_InitFromD3D,
d3drm_device1_InitFromClipper,
d3drm_device1_Update,
d3drm_device1_AddUpdateCallback,
d3drm_device1_DeleteUpdateCallback,
d3drm_device1_SetBufferCount,
d3drm_device1_GetBufferCount,
d3drm_device1_SetDither,
d3drm_device1_SetShades,
d3drm_device1_SetQuality,
d3drm_device1_SetTextureQuality,
d3drm_device1_GetViewports,
d3drm_device1_GetDither,
d3drm_device1_GetShades,
d3drm_device1_GetHeight,
d3drm_device1_GetWidth,
d3drm_device1_GetTrianglesDrawn,
d3drm_device1_GetWireframeOptions,
d3drm_device1_GetQuality,
d3drm_device1_GetColorModel,
d3drm_device1_GetTextureQuality,
d3drm_device1_GetDirect3DDevice,
};
static HRESULT WINAPI d3drm_device_win_QueryInterface(IDirect3DRMWinDevice *iface, REFIID riid, void **out)
{
struct d3drm_device *device = impl_from_IDirect3DRMWinDevice(iface);
TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
return d3drm_device3_QueryInterface(&device->IDirect3DRMDevice3_iface, riid, out);
}
static ULONG WINAPI d3drm_device_win_AddRef(IDirect3DRMWinDevice *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMWinDevice(iface);
TRACE("iface %p.\n", iface);
return d3drm_device3_AddRef(&device->IDirect3DRMDevice3_iface);
}
static ULONG WINAPI d3drm_device_win_Release(IDirect3DRMWinDevice *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMWinDevice(iface);
TRACE("iface %p.\n", iface);
return d3drm_device3_Release(&device->IDirect3DRMDevice3_iface);
}
static HRESULT WINAPI d3drm_device_win_Clone(IDirect3DRMWinDevice *iface,
IUnknown *outer, REFIID iid, void **out)
{
struct d3drm_device *device = impl_from_IDirect3DRMWinDevice(iface);
TRACE("iface %p, outer %p, iid %s, out %p\n", iface, outer, debugstr_guid(iid), out);
return d3drm_device3_Clone(&device->IDirect3DRMDevice3_iface, outer, iid, out);
}
static HRESULT WINAPI d3drm_device_win_AddDestroyCallback(IDirect3DRMWinDevice *iface,
D3DRMOBJECTCALLBACK cb, void *ctx)
{
FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_device_win_DeleteDestroyCallback(IDirect3DRMWinDevice *iface,
D3DRMOBJECTCALLBACK cb, void *ctx)
{
FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_device_win_SetAppData(IDirect3DRMWinDevice *iface, DWORD data)
{
struct d3drm_device *device = impl_from_IDirect3DRMWinDevice(iface);
TRACE("iface %p, data %#lx.\n", iface, data);
return d3drm_device3_SetAppData(&device->IDirect3DRMDevice3_iface, data);
}
static DWORD WINAPI d3drm_device_win_GetAppData(IDirect3DRMWinDevice *iface)
{
struct d3drm_device *device = impl_from_IDirect3DRMWinDevice(iface);
TRACE("iface %p.\n", iface);
return d3drm_device3_GetAppData(&device->IDirect3DRMDevice3_iface);
}
static HRESULT WINAPI d3drm_device_win_SetName(IDirect3DRMWinDevice *iface, const char *name)
{
struct d3drm_device *device = impl_from_IDirect3DRMWinDevice(iface);
TRACE("iface %p, name %s.\n", iface, debugstr_a(name));
return d3drm_device3_SetName(&device->IDirect3DRMDevice3_iface, name);
}
static HRESULT WINAPI d3drm_device_win_GetName(IDirect3DRMWinDevice *iface, DWORD *size, char *name)
{
struct d3drm_device *device = impl_from_IDirect3DRMWinDevice(iface);
TRACE("iface %p, size %p, name %p.\n", iface, size, name);
return d3drm_device3_GetName(&device->IDirect3DRMDevice3_iface, size, name);
}
static HRESULT WINAPI d3drm_device_win_GetClassName(IDirect3DRMWinDevice *iface, DWORD *size, char *name)
{
struct d3drm_device *device = impl_from_IDirect3DRMWinDevice(iface);
TRACE("iface %p, size %p, name %p.\n", iface, size, name);
return d3drm_device3_GetClassName(&device->IDirect3DRMDevice3_iface, size, name);
}
static HRESULT WINAPI d3drm_device_win_HandlePaint(IDirect3DRMWinDevice *iface, HDC dc)
{
FIXME("iface %p, dc %p stub!\n", iface, dc);
return D3DRM_OK;
}
static HRESULT WINAPI d3drm_device_win_HandleActivate(IDirect3DRMWinDevice *iface, WORD wparam)
{
FIXME("iface %p, wparam %#x stub!\n", iface, wparam);
return D3DRM_OK;
}
static const struct IDirect3DRMWinDeviceVtbl d3drm_device_win_vtbl =
{
d3drm_device_win_QueryInterface,
d3drm_device_win_AddRef,
d3drm_device_win_Release,
d3drm_device_win_Clone,
d3drm_device_win_AddDestroyCallback,
d3drm_device_win_DeleteDestroyCallback,
d3drm_device_win_SetAppData,
d3drm_device_win_GetAppData,
d3drm_device_win_SetName,
d3drm_device_win_GetName,
d3drm_device_win_GetClassName,
d3drm_device_win_HandlePaint,
d3drm_device_win_HandleActivate,
};
struct d3drm_device *unsafe_impl_from_IDirect3DRMDevice3(IDirect3DRMDevice3 *iface)
{
if (!iface)
return NULL;
assert(iface->lpVtbl == &d3drm_device3_vtbl);
return impl_from_IDirect3DRMDevice3(iface);
}
HRESULT d3drm_device_create(struct d3drm_device **device, IDirect3DRM *d3drm)
{
static const char classname[] = "Device";
struct d3drm_device *object;
TRACE("device %p, d3drm %p.\n", device, d3drm);
if (!(object = calloc(1, sizeof(*object))))
return E_OUTOFMEMORY;
object->IDirect3DRMDevice_iface.lpVtbl = &d3drm_device1_vtbl;
object->IDirect3DRMDevice2_iface.lpVtbl = &d3drm_device2_vtbl;
object->IDirect3DRMDevice3_iface.lpVtbl = &d3drm_device3_vtbl;
object->IDirect3DRMWinDevice_iface.lpVtbl = &d3drm_device_win_vtbl;
object->d3drm = d3drm;
d3drm_object_init(&object->obj, classname);
*device = object;
return D3DRM_OK;
}