mirror of
https://github.com/isledecomp/isle-portable.git
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ec19d5edb0
* Fix engineConfig declaration crossing jump This fixes the following error: ``` /src/isle-portable/LEGO1/omni/src/audio/mxsoundmanager.cpp: In member function 'virtual MxResult MxSoundManager::Create(MxU32, MxBool)': /src/isle-portable/LEGO1/omni/src/audio/mxsoundmanager.cpp:119:1: error: jump to label 'done' 119 | done: | ^~~~ /src/isle-portable/LEGO1/omni/src/audio/mxsoundmanager.cpp:78:22: note: from here 78 | goto done; | ^~~~ /src/isle-portable/LEGO1/omni/src/audio/mxsoundmanager.cpp:84:26: note: crosses initialization of 'ma_engine_config engineConfig' 84 | ma_engine_config engineConfig = ma_engine_config_init(); | ^~~~~~~~~~~~ ``` * Fix 'invalid conversion from 'SDL_FunctionPointer' {aka 'void (*)()'} to 'void*' * /SAFESEH:NO is a VC thing * SDL3 is still instable * Cannot forward declare and use enum * Remove MusicManager from public LEGO1.DLL interface * Copy d3d from wine git 6c5d17af07a318d754c0c21023b2d162a0d3725d * Build d3drm-wine with 32-bit mingw * cmake: move 3rd party targets to cmake script in 3rdparty directory * cmake: bump minimum required CMake version to 3.25 to allow adding a subproject with SYSTEM automatically applied An alternative would be to use SYSTEM in target_include_directories in the 3rd party cmake script. * Add a minimal Findiniparser.cmake (not all distributions carry the upstream iniparser-config.cmake files) * Add wine's d3drm headers * cmake: merge ISLE_USE_DX5_LIBS into ISLE_USE_DX5 * cmake: Build all shared libraries in the binary output directory (to avoid PATH issues) * ci: enable msys2 mingw32 build * Disable clang-tidy on d3drm wine * Thread functions must have SDLCALL call convention * cmake: disable clang-tidy for miniaudio and libsmacker as well * Hopefully fix c++ format and skip ncc naming violation * clang-format violations keep up popping out of nowhere * No need for lego/legoomni/include * ncc: define SDLCALL as empty instead
103 lines
4.8 KiB
C
103 lines
4.8 KiB
C
/*
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* Copyright (C) 2010 Vijay Kiran Kamuju
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef __D3DRMWIN_H__
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#define __D3DRMWIN_H__
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#include <d3drm.h>
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#include <ddraw.h>
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#include <d3d.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*****************************************************************************
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* Direct3DRMWinDevice interface GUID
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*/
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DEFINE_GUID(IID_IDirect3DRMWinDevice, 0xc5016cc0, 0xd273, 0x11ce, 0xac, 0x48, 0x00, 0x00, 0xc0, 0x38, 0x25, 0xa1);
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typedef struct IDirect3DRMWinDevice *LPDIRECT3DRMWINDEVICE, **LPLPDIRECT3DRMWINDEVICE;
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/*****************************************************************************
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* IDirect3DRMWinDevice interface
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*/
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#define INTERFACE IDirect3DRMWinDevice
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DECLARE_INTERFACE_(IDirect3DRMWinDevice,IDirect3DRMObject)
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{
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/*** IUnknown methods ***/
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STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
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STDMETHOD_(ULONG,AddRef)(THIS) PURE;
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STDMETHOD_(ULONG,Release)(THIS) PURE;
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/*** IDirect3DRMObject methods ***/
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STDMETHOD(Clone)(THIS_ IUnknown *outer, REFIID iid, void **out) PURE;
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STDMETHOD(AddDestroyCallback)(THIS_ D3DRMOBJECTCALLBACK cb, void *ctx) PURE;
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STDMETHOD(DeleteDestroyCallback)(THIS_ D3DRMOBJECTCALLBACK cb, void *ctx) PURE;
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STDMETHOD(SetAppData)(THIS_ DWORD data) PURE;
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STDMETHOD_(DWORD, GetAppData)(THIS) PURE;
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STDMETHOD(SetName)(THIS_ const char *name) PURE;
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STDMETHOD(GetName)(THIS_ DWORD *size, char *name) PURE;
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STDMETHOD(GetClassName)(THIS_ DWORD *size, char *name) PURE;
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/*** IDirect3DRMWinDevice methods ***/
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STDMETHOD(HandlePaint)(THIS_ HDC) PURE;
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STDMETHOD(HandleActivate)(THIS_ WORD) PURE;
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};
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#undef INTERFACE
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#if !defined(__cplusplus) || defined(CINTERFACE)
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/*** IUnknown methods ***/
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#define IDirect3DRMWinDevice_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
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#define IDirect3DRMWinDevice_AddRef(p) (p)->lpVtbl->AddRef(p)
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#define IDirect3DRMWinDevice_Release(p) (p)->lpVtbl->Release(p)
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/*** IDirect3DRMObject methods ***/
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#define IDirect3DRMWinDevice_Clone(p,a,b,c) (p)->lpVtbl->Clone(p,a,b,c)
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#define IDirect3DRMWinDevice_AddDestroyCallback(p,a,b) (p)->lpVtbl->AddDestroyCallback(p,a,b)
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#define IDirect3DRMWinDevice_DeleteDestroyCallback(p,a,b) (p)->lpVtbl->DeleteDestroyCallback(p,a,b)
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#define IDirect3DRMWinDevice_SetAppData(p,a) (p)->lpVtbl->SetAppData(p,a)
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#define IDirect3DRMWinDevice_GetAppData(p) (p)->lpVtbl->GetAppData(p)
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#define IDirect3DRMWinDevice_SetName(p,a) (p)->lpVtbl->SetName(p,a)
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#define IDirect3DRMWinDevice_GetName(p,a,b) (p)->lpVtbl->GetName(p,a,b)
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#define IDirect3DRMWinDevice_GetClassName(p,a,b) (p)->lpVtbl->GetClassName(p,a,b)
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/*** IDirect3DRMWinDevice methods ***/
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#define IDirect3DRMWinDevice_HandlePaint(p,a) (p)->lpVtbl->HandlePaint(p,a)
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#define IDirect3DRMWinDevice_HandleActivate(p,a) (p)->lpVtbl->HandleActivate(p,a)
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#else
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/*** IUnknown methods ***/
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#define IDirect3DRMWinDevice_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
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#define IDirect3DRMWinDevice_AddRef(p) (p)->AddRef()
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#define IDirect3DRMwinDevice_Release(p) (p)->Release()
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/*** IDirect3DRMObject methods ***/
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#define IDirect3DRMWinDevice_Clone(p,a,b,c) (p)->Clone(a,b,c)
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#define IDirect3DRMWinDevice_AddDestroyCallback(p,a,b) (p)->AddDestroyCallback(a,b)
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#define IDirect3DRMWinDevice_DeleteDestroyCallback(p,a,b) (p)->DeleteDestroyCallback(a,b)
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#define IDirect3DRMWinDevice_SetAppData(p,a) (p)->SetAppData(a)
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#define IDirect3DRMWinDevice_GetAppData(p) (p)->GetAppData()
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#define IDirect3DRMWinDevice_SetName(p,a) (p)->SetName(a)
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#define IDirect3DRMWinDevice_GetName(p,a,b) (p)->GetName(a,b)
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#define IDirect3DRMWinDevice_GetClassName(p,a,b) (p)->GetClassName(a,b)
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/*** IDirect3DRMWinDevice methods ***/
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#define IDirect3DRMWinDevice_HandlePaint(p,a) (p)->HandlePaint(a)
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#define IDirect3DRMWinDevice_HandleActivate(p,a) (p)->HandleActivate(a)
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#endif
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#ifdef __cplusplus
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}
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#endif
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#endif /* __D3DRMWIN_H__ */
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