mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-11-26 09:28:01 -05:00
fb800db862
* Implement OrientableROI::FUN_100a46b0 * Fix
74 lines
2.3 KiB
C++
74 lines
2.3 KiB
C++
#ifndef ORIENTABLEROI_H
|
|
#define ORIENTABLEROI_H
|
|
|
|
#include "decomp.h"
|
|
#include "mxgeometry/mxmatrix.h"
|
|
#include "roi.h"
|
|
|
|
#include <windows.h>
|
|
|
|
// VTABLE: LEGO1 0x100dbc08
|
|
// SIZE 0xdc
|
|
class OrientableROI : public ROI {
|
|
public:
|
|
enum {
|
|
c_bit1 = 0x01,
|
|
c_bit2 = 0x02
|
|
};
|
|
|
|
OrientableROI();
|
|
|
|
const float* GetWorldVelocity() const override; // vtable+0x08
|
|
const BoundingBox& GetWorldBoundingBox() const override; // vtable+0x0c
|
|
const BoundingSphere& GetWorldBoundingSphere() const override; // vtable+0x10
|
|
|
|
// FUNCTION: LEGO1 0x100a5db0
|
|
virtual void VTable0x14() { VTable0x1c(); } // vtable+0x14
|
|
|
|
virtual void UpdateWorldBoundingVolumes() = 0; // vtable+0x18
|
|
virtual void VTable0x1c(); // vtable+0x1c
|
|
virtual void SetLocalTransform(const Matrix4& p_transform); // vtable+0x20
|
|
virtual void VTable0x24(const Matrix4& p_transform); // vtable+0x24
|
|
virtual void UpdateWorldData(const Matrix4& p_transform); // vtable+0x28
|
|
virtual void UpdateWorldVelocity(); // vtable+0x2c
|
|
|
|
void WrappedSetLocalTransform(const Matrix4& p_transform);
|
|
void FUN_100a46b0(const Matrix4& p_transform);
|
|
void WrappedVTable0x24(const Matrix4& p_transform);
|
|
void GetLocalTransform(Matrix4& p_transform);
|
|
void FUN_100a58f0(const Matrix4& p_transform);
|
|
void FUN_100a5a30(const Vector3& p_world_velocity);
|
|
|
|
const Matrix4& GetLocal2World() const { return m_local2world; }
|
|
const float* GetWorldPosition() const { return m_local2world[3]; }
|
|
const float* GetWorldDirection() const { return m_local2world[2]; }
|
|
const float* GetWorldUp() const { return m_local2world[1]; }
|
|
OrientableROI* GetParentROI() const { return m_parentROI; }
|
|
|
|
void ToggleUnknown0xd8(BOOL p_enable)
|
|
{
|
|
if (p_enable) {
|
|
m_unk0xd8 |= c_bit1 | c_bit2;
|
|
}
|
|
else {
|
|
m_unk0xd8 &= ~c_bit1;
|
|
}
|
|
}
|
|
|
|
protected:
|
|
MxMatrix m_local2world; // 0x10
|
|
BoundingBox m_world_bounding_box; // 0x58
|
|
BoundingBox m_unk0x80; // 0x80
|
|
BoundingSphere m_world_bounding_sphere; // 0xa8
|
|
Mx3DPointFloat m_world_velocity; // 0xc0
|
|
OrientableROI* m_parentROI; // 0xd4
|
|
undefined4 m_unk0xd8; // 0xd8
|
|
};
|
|
|
|
// SYNTHETIC: LEGO1 0x100a4630
|
|
// OrientableROI::`scalar deleting destructor'
|
|
|
|
// SYNTHETIC: LEGO1 0x100aa2f0
|
|
// OrientableROI::~OrientableROI
|
|
|
|
#endif // ORIENTABLEROI_H
|