isle-portable/LEGO1/lego/legoomni/include/helicopter.h
Christian Semmler 02838d0f57
Implement LegoAnimNodeData::GetRotation (#661)
* WIP

* Improve matches
2024-03-12 18:21:58 +01:00

51 lines
1.5 KiB
C++

#ifndef HELICOPTER_H
#define HELICOPTER_H
#include "helicopterstate.h"
#include "islepathactor.h"
#include "realtime/matrix.h"
// VTABLE: LEGO1 0x100d40f8
// SIZE 0x230
class Helicopter : public IslePathActor {
public:
Helicopter();
~Helicopter() override; // vtable+0x00
// FUNCTION: LEGO1 0x10003070
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0130
return "Helicopter";
}
// FUNCTION: LEGO1 0x10003080
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, Helicopter::ClassName()) || IslePathActor::IsA(p_name);
}
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
void VTable0x70(float p_float) override; // vtable+0x70
void VTable0x74(Matrix4& p_transform) override; // vtable+0x74
MxU32 VTable0xcc() override; // vtable+0xcc
MxU32 VTable0xd4(LegoControlManagerEvent& p_param) override; // vtable+0xd4
MxU32 VTable0xd8(MxType18NotificationParam& p_param) override; // vtable+0xd8
void VTable0xe4() override; // vtable+0xe4
// SYNTHETIC: LEGO1 0x10003210
// Helicopter::`scalar deleting destructor'
protected:
MxMatrix m_unk0x160; // 0x160
MxMatrix m_unk0x1a8; // 0x1a8
float m_unk0x1f0; // 0x1f0
UnknownMx4DPointFloat m_unk0x1f4; // 0x1f4
HelicopterState* m_state; // 0x228
MxAtomId m_script; // 0x22c
private:
void GetState();
};
#endif // HELICOPTER_H