isle-portable/LEGO1/lego/legoomni/src/common/legounksavedatawriter.cpp
Anonymous Maarten 9e686e2a87
cmake+ci: run clang-tidy (#512)
* cmake+ci: run clang-tidy

* Remove DESCRIPTION from LEGO1/LegoOmni.mingw.def

* Add initial .clang-tidy and fixes

* fix file perms

* Comment out DESCRIPTION

* Remove LegoEntity::~LegoEntity and MxPresenter::~MxPresenter from mingw's LEGO1.def

* Looks like clang is allergic to the libs in the directx5 SDK

* Update .clang-tidy

* Fix typo in .clang-tidy

* Attempt to generate an action error

* Revert "Attempt to generate an action error"

This reverts commit 96c4c65fedbc4102837f4bcbbb9ee83a7d14cba3.

* cmake: test with -Wparentheses + optionally with -Werror

* ci: -k0 is a Ninja argument

* Use -Werror only for msys2 builds

* cmake: only emit warnings for specific warnings

* cmake: and don't do -Werror/-WX anymore

* Fix warnings

* Fix mingw warnings

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-01 21:42:10 +01:00

72 lines
1.6 KiB
C++

#include "legounksavedatawriter.h"
#include "legogamestate.h"
#include "roi/legoroi.h"
DECOMP_SIZE_ASSERT(LegoSaveDataEntry3, 0x108);
// GLOBAL: LEGO1 0x10104f20
LegoSaveDataEntry3 g_saveData3[66];
// FUNCTION: LEGO1 0x10083310
MxResult LegoUnkSaveDataWriter::WriteSaveData3(LegoStorage* p_stream)
{
MxResult result = FAILURE;
// This should probably be a for loop but I can't figure out how to
// make it match as a for loop.
LegoSaveDataEntry3* entry = g_saveData3;
const LegoSaveDataEntry3* end = &g_saveData3[66];
while (TRUE) {
if (p_stream->Write(&entry->m_savePart1, 4) != SUCCESS) {
break;
}
if (p_stream->Write(&entry->m_savePart2, 4) != SUCCESS) {
break;
}
if (p_stream->Write(&entry->m_savePart3, 1) != SUCCESS) {
break;
}
if (p_stream->Write(&entry->m_currentFrame, 1) != SUCCESS) {
break;
}
if (p_stream->Write(&entry->m_savePart5, 1) != SUCCESS) {
break;
}
if (p_stream->Write(&entry->m_savePart6, 1) != SUCCESS) {
break;
}
if (p_stream->Write(&entry->m_savePart7, 1) != SUCCESS) {
break;
}
if (p_stream->Write(&entry->m_savePart8, 1) != SUCCESS) {
break;
}
if (p_stream->Write(&entry->m_savePart9, 1) != SUCCESS) {
break;
}
if (p_stream->Write(&entry->m_savePart10, 1) != SUCCESS) {
break;
}
if (++entry >= end) {
result = SUCCESS;
break;
}
}
return result;
}
// STUB: LEGO1 0x10083500
AutoROI* LegoUnkSaveDataWriter::FUN_10083500(undefined4, undefined4)
{
// TODO
// involves an STL map with a _Nil node at 0x100fc508
return NULL;
}
// STUB: LEGO1 0x10083db0
void LegoUnkSaveDataWriter::FUN_10083db0(LegoROI* p_roi)
{
// TODO
}