mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-11-23 16:08:05 -05:00
b5a3c5feea
* vtable enforce * Vtable progress * IslePathActor subclasses * LegoState subclasses * LegoWorld subclasses * Presenter progress * Remaining presenters * All but two that need new files * Merge into vtable branch (#3) * Implement MxDisplaySurface::VTable0x44 (#467) * Update mxdisplaysurface.cpp * add arguments to header * Fix glitched bitmaps * WIP fixes * Match * Fix * Changes * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implmement PoliceState::VTable0x1c (#468) * Implmement PoliceState::VTable0x1c * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement Lego3DView::Render (#470) * Implement Lego3DView::Render * use MxDouble * Revert "use MxDouble" This reverts commit a006b60e2066b79ded3e15e143a302d8fd707deb. * Begin work on Police class (#469) * Begin work on Police class * Use JukeBox::e_policeStation value * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement MxDisplaySurface::CreateCursorSurface (#471) * Update mxdisplaysurface.cpp * Fixes * Update legovideomanager.cpp * Match to 100% --------- Co-authored-by: Christian Semmler <mail@csemmler.com> --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com> * Police fix * Finish * motocycle lower case * Update historybook.h * Update hospitalstate.h * Update jetski.h * Update legoinputmanager.h * Update legolocomotionanimpresenter.h * Update pizza.h * Update act3shark.h * Update ambulancemissionstate.h * Update bumpbouy.h * Update doors.h --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
62 lines
1.5 KiB
C++
62 lines
1.5 KiB
C++
#ifndef LEGOVEHICLEBUILDSTATE_H
|
|
#define LEGOVEHICLEBUILDSTATE_H
|
|
|
|
#include "decomp.h"
|
|
#include "legostate.h"
|
|
#include "mxstring.h"
|
|
|
|
// VTABLE: LEGO1 0x100d66e0
|
|
// SIZE 0x50 (from 1000acd7)
|
|
class LegoVehicleBuildState : public LegoState {
|
|
public:
|
|
LegoVehicleBuildState(char* p_classType);
|
|
|
|
// FUNCTION: LEGO1 0x10025ff0
|
|
inline virtual const char* ClassName() const override // vtable+0x0c
|
|
{
|
|
return this->m_className.GetData();
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x10026000
|
|
inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
|
|
{
|
|
return !strcmp(p_name, this->m_className.GetData()) || LegoState::IsA(p_name);
|
|
}
|
|
|
|
virtual MxResult VTable0x1c(LegoFileStream* p_legoFileStream) override; // vtable+0x1c
|
|
|
|
// SYNTHETIC: LEGO1 0x100260a0
|
|
// LegoVehicleBuildState::`scalar deleting destructor'
|
|
|
|
public:
|
|
struct UnkStruct {
|
|
undefined4 m_unk0x00;
|
|
undefined2 m_unk0x04;
|
|
undefined2 m_unk0x06;
|
|
undefined2 m_unk0x08;
|
|
|
|
UnkStruct();
|
|
};
|
|
|
|
private:
|
|
UnkStruct m_unk0x08[4]; // 0x08
|
|
|
|
// This can be one of the following:
|
|
// * LegoRaceCarBuildState
|
|
// * LegoCopterBuildState
|
|
// * LegoDuneCarBuildState
|
|
// * LegoJetskiBuildState
|
|
MxString m_className; // 0x38
|
|
|
|
// Known States:
|
|
// * 1 == enter(ing) build screen
|
|
// * 3 == cutscene/dialogue
|
|
// * 6 == exit(ing) build screen
|
|
MxU32 m_animationState; // 0x48
|
|
undefined m_unk0x4c; // 0x4c
|
|
undefined m_unk0x4d; // 0x4d
|
|
undefined m_unk0x4e; // 0x4e
|
|
MxU8 m_placedPartCount; // 0x4f
|
|
};
|
|
|
|
#endif // LEGOVEHICLEBUILDSTATE_H
|