mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-12-20 12:52:24 -05:00
732de04433
* Implement/match PlayCamAnim and CameraTriggerFire * Fix type * Name var
32 lines
691 B
C
32 lines
691 B
C
#ifndef LEGOLOCATIONS_H
|
|
#define LEGOLOCATIONS_H
|
|
|
|
#include "decomp.h"
|
|
#include "mxtypes.h"
|
|
|
|
// SIZE 0x60
|
|
struct LegoLocation {
|
|
// SIZE 0x18
|
|
struct Boundary {
|
|
const char* m_name; // 0x00
|
|
MxS32 m_src; // 0x04
|
|
float m_srcScale; // 0x08
|
|
MxS32 m_dest; // 0x0c
|
|
float m_destScale; // 0x10
|
|
MxBool m_unk0x10; // 0x14
|
|
};
|
|
|
|
MxU32 m_index; // 0x00
|
|
const char* m_name; // 0x04
|
|
float m_position[3]; // 0x08
|
|
float m_direction[3]; // 0x14
|
|
float m_up[3]; // 0x20
|
|
Boundary m_boundaryA; // 0x2c
|
|
Boundary m_boundaryB; // 0x44
|
|
MxBool m_unk0x5c; // 0x5c
|
|
MxU8 m_frequency; // 0x5d
|
|
};
|
|
|
|
extern LegoLocation g_locations[70];
|
|
|
|
#endif // LEGOLOCATIONS_H
|