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e507f42717
* Implement/match LegoPlantManager::CreatePlant * Update names * Fix name * Fix * Fix
59 lines
1.4 KiB
C++
59 lines
1.4 KiB
C++
#ifndef LEGOPLANTS_H
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#define LEGOPLANTS_H
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#include "decomp.h"
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#include "mxtypes.h"
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class LegoEntity;
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class LegoPathBoundary;
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// SIZE 0x54
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struct LegoPlantInfo {
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// See LegoOmni::RegisterWorlds for IDs
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enum Worlds {
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c_act1 = 1 << 0,
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c_imain = 1 << 1,
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c_ielev = 1 << 4,
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c_iisle = 1 << 5,
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c_act2 = 1 << 15,
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c_act3 = 1 << 16
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};
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enum Variant {
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e_flower = 0,
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e_tree,
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e_bush,
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e_palm
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};
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enum Color {
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e_white = 0,
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e_black,
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e_yellow,
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e_red,
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e_green
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};
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LegoEntity* m_entity; // 0x00
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MxU32 m_worlds; // 0x04 - see enum for possible bit flags
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MxU8 m_variant; // 0x08 - see enum for possible values
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MxU32 m_sound; // 0x0c
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MxU32 m_move; // 0x10
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MxU8 m_mood; // 0x14
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MxU8 m_color; // 0x15 - see enum for possible values
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MxS8 m_unk0x16; // 0x16
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MxS8 m_initialUnk0x16; // 0x17 - initial value loaded to m_unk0x16
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const char* m_name; // 0x18
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undefined4 m_unk0x1c; // 0x1c
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float m_x; // 0x20
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float m_y; // 0x24
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float m_z; // 0x28
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LegoPathBoundary* m_boundary; // 0x2c
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float m_position[3]; // 0x30
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float m_direction[3]; // 0x3c
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float m_up[3]; // 0x48
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};
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extern LegoPlantInfo g_plantInfoInit[81];
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#endif // LEGOPLANTS_H
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