isle-portable/LEGO1/lego/sources/geom/legoweedge.h
Christian Semmler f88f7b115e
Implement/match LegoPathController::ReadBoundaries (#908)
* Implement/match LegoPathController::ReadBoundaries

* Allow spawn
2024-05-11 19:55:28 +02:00

36 lines
801 B
C++

#ifndef __LEGOWEEDGE_H
#define __LEGOWEEDGE_H
#include "decomp.h"
#include "legoedge.h"
#include "misc/legotypes.h"
// might be a struct with public members
// VTABLE: LEGO1 0x100db7c0
// SIZE 0x0c
class LegoWEEdge {
public:
LegoWEEdge();
virtual ~LegoWEEdge(); // vtable+0x00
virtual LegoResult VTable0x04(); // vtable+0x04
inline LegoU8 GetNumEdges() { return m_numEdges; }
inline LegoEdge** GetEdges() { return m_edges; }
inline LegoU32 IsEqual(LegoWEEdge& p_other) { return this == &p_other; }
inline void SetEdges(LegoEdge** p_edges, LegoU8 p_numEdges)
{
m_edges = p_edges;
m_numEdges = p_numEdges;
}
// SYNTHETIC: LEGO1 0x1009a570
// LegoWEEdge::`scalar deleting destructor'
protected:
LegoU8 m_numEdges; // 0x04
LegoEdge** m_edges; // 0x08
};
#endif // __LEGOWEEDGE_H