mirror of
https://github.com/isledecomp/isle-portable.git
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51adf75b9b
* Use more forward declarations * Use more forward declarations * Add more forward declarations * Fix
205 lines
5.1 KiB
C++
205 lines
5.1 KiB
C++
#include "legocameracontroller.h"
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#include "3dmanager/lego3dmanager.h"
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#include "legoinputmanager.h"
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#include "legonotify.h"
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#include "legosoundmanager.h"
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#include "legovideomanager.h"
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#include "misc.h"
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#include "mxmisc.h"
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#include "mxtimer.h"
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#include "realtime/realtime.h"
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#include "roi/legoroi.h"
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#include <vec.h>
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DECOMP_SIZE_ASSERT(LegoCameraController, 0xc8)
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// FUNCTION: LEGO1 0x10011d50
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LegoCameraController::LegoCameraController()
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{
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SetWorldTransform(Mx3DPointFloat(0, 0, 0), Mx3DPointFloat(0, 0, 1), Mx3DPointFloat(0, 1, 0));
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}
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// FUNCTION: LEGO1 0x10011f70
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LegoCameraController::~LegoCameraController()
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{
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if (InputManager()) {
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if (InputManager()->GetCamera() == this) {
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InputManager()->ClearCamera();
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}
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}
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}
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// FUNCTION: LEGO1 0x10011ff0
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MxResult LegoCameraController::Create()
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{
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InputManager()->SetCamera(this);
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return LegoPointOfViewController::Create(VideoManager()->Get3DManager()->GetLego3DView());
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}
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// FUNCTION: LEGO1 0x10012020
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MxLong LegoCameraController::Notify(MxParam& p_param)
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{
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switch (((MxNotificationParam&) p_param).GetNotification()) {
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case c_notificationDragEnd: {
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if ((((LegoEventNotificationParam&) p_param).GetModifier()) & LegoEventNotificationParam::c_lButtonState) {
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OnLButtonDown(MxPoint32(
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((LegoEventNotificationParam&) p_param).GetX(),
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((LegoEventNotificationParam&) p_param).GetY()
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));
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}
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else if ((((LegoEventNotificationParam&) p_param).GetModifier()) & LegoEventNotificationParam::c_rButtonState) {
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OnRButtonDown(MxPoint32(
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((LegoEventNotificationParam&) p_param).GetX(),
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((LegoEventNotificationParam&) p_param).GetY()
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));
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}
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} break;
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case c_notificationDragStart: {
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OnMouseMove(
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((LegoEventNotificationParam&) p_param).GetModifier(),
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MxPoint32(((LegoEventNotificationParam&) p_param).GetX(), ((LegoEventNotificationParam&) p_param).GetY())
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);
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} break;
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case c_notificationDrag: {
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if (((((LegoEventNotificationParam&) p_param).GetModifier()) & LegoEventNotificationParam::c_lButtonState) ==
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0) {
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OnLButtonUp(MxPoint32(
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((LegoEventNotificationParam&) p_param).GetX(),
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((LegoEventNotificationParam&) p_param).GetY()
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));
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}
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else if (((((LegoEventNotificationParam&) p_param).GetModifier()) & LegoEventNotificationParam::c_rButtonState) == 0) {
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OnRButtonUp(MxPoint32(
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((LegoEventNotificationParam&) p_param).GetX(),
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((LegoEventNotificationParam&) p_param).GetY()
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));
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}
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} break;
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}
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return SUCCESS;
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}
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// FUNCTION: LEGO1 0x100121b0
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void LegoCameraController::OnLButtonDown(MxPoint32 p_point)
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{
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LeftDown(p_point.GetX(), p_point.GetY());
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}
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// FUNCTION: LEGO1 0x100121d0
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void LegoCameraController::OnLButtonUp(MxPoint32 p_point)
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{
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LeftUp(p_point.GetX(), p_point.GetY());
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}
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// FUNCTION: LEGO1 0x100121f0
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void LegoCameraController::OnRButtonDown(MxPoint32 p_point)
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{
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RightDown(p_point.GetX(), p_point.GetY());
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}
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// FUNCTION: LEGO1 0x10012210
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void LegoCameraController::OnRButtonUp(MxPoint32 p_point)
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{
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RightUp(p_point.GetX(), p_point.GetY());
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}
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// FUNCTION: LEGO1 0x10012230
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void LegoCameraController::OnMouseMove(MxU8 p_modifier, MxPoint32 p_point)
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{
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if (p_modifier & c_lButtonState) {
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LeftDrag(p_point.GetX(), p_point.GetY());
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}
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else if (p_modifier & c_rButtonState) {
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RightDrag(p_point.GetX(), p_point.GetY());
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}
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}
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// FUNCTION: LEGO1 0x10012260
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void LegoCameraController::SetWorldTransform(const Vector3& p_at, const Vector3& p_dir, const Vector3& p_up)
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{
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CalcLocalTransform(p_at, p_dir, p_up, m_matrix1);
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m_matrix2 = m_matrix1;
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}
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// STUB: LEGO1 0x10012290
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void LegoCameraController::FUN_10012290(float)
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{
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}
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// STUB: LEGO1 0x10012320
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void LegoCameraController::FUN_10012320(MxFloat)
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{
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// TODO
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}
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// FUNCTION: LEGO1 0x100123e0
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void LegoCameraController::FUN_100123e0(const Matrix4& p_transform, MxU32 p_und)
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{
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if (m_lego3DView != NULL) {
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ViewROI* pov = m_lego3DView->GetPointOfView();
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if (pov != NULL) {
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MxMatrix mat;
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if (p_und) {
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MXM4(mat, m_matrix1, p_transform);
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}
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else {
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mat = p_transform;
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}
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((TimeROI*) pov)->FUN_100a9b40(mat, Timer()->GetTime());
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pov->WrappedSetLocalTransform(mat);
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m_lego3DView->Moved(*pov);
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SoundManager()->FUN_1002a410(
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pov->GetWorldPosition(),
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pov->GetWorldDirection(),
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pov->GetWorldUp(),
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pov->GetWorldVelocity()
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);
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}
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}
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}
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// FUNCTION: LEGO1 0x10012740
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Mx3DPointFloat LegoCameraController::GetWorldUp()
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{
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if (m_lego3DView && m_lego3DView->GetPointOfView()) {
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Mx3DPointFloat vec;
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vec = m_lego3DView->GetPointOfView()->GetWorldUp();
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return Mx3DPointFloat(vec[0], vec[1], vec[2]);
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}
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else {
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return Mx3DPointFloat(0, 0, 0);
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}
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}
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// FUNCTION: LEGO1 0x100127f0
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Mx3DPointFloat LegoCameraController::GetWorldLocation()
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{
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if (m_lego3DView && m_lego3DView->GetPointOfView()) {
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Mx3DPointFloat vec;
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vec = m_lego3DView->GetPointOfView()->GetWorldPosition();
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return Mx3DPointFloat(vec[0], vec[1] - m_entityOffsetUp, vec[2]);
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}
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else {
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return Mx3DPointFloat(0, 0, 0);
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}
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}
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// FUNCTION: LEGO1 0x100128a0
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Mx3DPointFloat LegoCameraController::GetWorldDirection()
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{
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if (m_lego3DView && m_lego3DView->GetPointOfView()) {
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Mx3DPointFloat vec;
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vec = m_lego3DView->GetPointOfView()->GetWorldDirection();
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return Mx3DPointFloat(vec[0], vec[1], vec[2]);
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}
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else {
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return Mx3DPointFloat(0, 0, 0);
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}
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}
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