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https://github.com/isledecomp/isle-portable.git
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9e686e2a87
* cmake+ci: run clang-tidy * Remove DESCRIPTION from LEGO1/LegoOmni.mingw.def * Add initial .clang-tidy and fixes * fix file perms * Comment out DESCRIPTION * Remove LegoEntity::~LegoEntity and MxPresenter::~MxPresenter from mingw's LEGO1.def * Looks like clang is allergic to the libs in the directx5 SDK * Update .clang-tidy * Fix typo in .clang-tidy * Attempt to generate an action error * Revert "Attempt to generate an action error" This reverts commit 96c4c65fedbc4102837f4bcbbb9ee83a7d14cba3. * cmake: test with -Wparentheses + optionally with -Werror * ci: -k0 is a Ninja argument * Use -Werror only for msys2 builds * cmake: only emit warnings for specific warnings * cmake: and don't do -Werror/-WX anymore * Fix warnings * Fix mingw warnings --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
45 lines
1.5 KiB
C++
45 lines
1.5 KiB
C++
#ifndef MXREGIONCURSOR_H
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#define MXREGIONCURSOR_H
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#include "mxregion.h"
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// VTABLE: LEGO1 0x100dcbb8
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// SIZE 0x18
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class MxRegionCursor : public MxCore {
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public:
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MxRegionCursor(MxRegion* p_region);
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~MxRegionCursor() override;
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virtual MxRect32* VTable0x14(MxRect32& p_rect); // vtable+0x14
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virtual MxRect32* VTable0x18(); // vtable+0x18
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virtual MxRect32* VTable0x1c(MxRect32& p_rect); // vtable+0x1c
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virtual MxRect32* VTable0x20(); // vtable+0x20
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virtual MxRect32* VTable0x24(MxRect32& p_rect); // vtable+0x24
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virtual MxRect32* VTable0x28(); // vtable+0x28
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virtual MxRect32* VTable0x2c(MxRect32& p_rect); // vtable+0x2c
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virtual MxRect32* VTable0x30(); // vtable+0x30
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// FUNCTION: LEGO1 0x100c4070
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virtual MxRect32* GetRect() { return m_rect; } // vtable+0x34
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// FUNCTION: LEGO1 0x100c4080
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virtual MxBool HasRect() { return m_rect != NULL; } // vtable+0x38
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virtual void Reset(); // vtable+0x3c
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private:
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void FUN_100c46c0(MxRegionLeftRightList& p_leftRightList);
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void UpdateRect(MxS32 p_left, MxS32 p_top, MxS32 p_right, MxS32 p_bottom);
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void FUN_100c4a20(MxRect32& p_rect);
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void FUN_100c4b50(MxRect32& p_rect);
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MxRegion* m_region; // 0x08
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MxRect32* m_rect; // 0x0c
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MxRegionTopBottomListCursor* m_topBottomCursor; // 0x10
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MxRegionLeftRightListCursor* m_leftRightCursor; // 0x14
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};
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// SYNTHETIC: LEGO1 0x100c4090
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// MxRegionCursor::`scalar deleting destructor'
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#endif // MXREGIONCURSOR_H
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