isle-portable/LEGO1/lego/legoomni/include/legopathstruct.h

50 lines
1 KiB
C++

#ifndef LEGOPATHSTRUCT_H
#define LEGOPATHSTRUCT_H
#include "decomp.h"
#include "mxatom.h"
#include "mxtypes.h"
// VTABLE: LEGO1 0x100d7d9c
// SIZE 0x0c
struct LegoPathStructBase {
public:
LegoPathStructBase() : m_name(NULL), m_unk0x08(0) {}
// FUNCTION: LEGO1 0x10047420
virtual ~LegoPathStructBase()
{
if (m_name != NULL) {
delete[] m_name;
}
}
char* m_name; // 0x04
undefined4 m_unk0x08; // 0x08
};
// VTABLE: LEGO1 0x100d7da0
// SIZE 0x14
struct LegoPathStruct : public LegoPathStructBase {
public:
// FUNCTION: LEGO1 0x100473a0
LegoPathStruct() : m_unk0x0c(0) {}
// FUNCTION: LEGO1 0x10047470
~LegoPathStruct() override {}
void VTable0x04(undefined4, undefined4, undefined4); // vtable+0x04
inline void SetAtomId(const MxAtomId& p_atomId) { m_atomId = p_atomId; }
undefined4 m_unk0x0c; // 0x0c
MxAtomId m_atomId; // 0x10
};
// SYNTHETIC: LEGO1 0x10047440
// LegoPathStructBase::`scalar deleting destructor'
// SYNTHETIC: LEGO1 0x10047890
// LegoPathStruct::`vector deleting destructor'
#endif // LEGOPATHSTRUCT_H