isle-portable/LEGO1/lego/legoomni/src/entity/legopovcontroller.cpp
Christian Semmler 1b1d2ecde6
Refactor LegoOmni into LegoMain/Scripts (#883)
* Refactor LegoOmni into LegoMain/Scripts

* Fix guard
2024-05-04 14:06:32 +02:00

217 lines
4.7 KiB
C++

#include "3dmanager/lego3dview.h"
#include "legoentity.h"
#include "legomain.h"
#include "legonavcontroller.h"
#include "legopointofviewcontroller.h"
#include "legosoundmanager.h"
#include "misc.h"
#include "mxmisc.h"
#include "mxticklemanager.h"
#include "mxtimer.h"
#include "realtime/realtime.h"
#include "roi/legoroi.h"
DECOMP_SIZE_ASSERT(LegoMouseController, 0x20)
DECOMP_SIZE_ASSERT(LegoPointOfViewController, 0x38)
// GLOBAL: LEGO1 0x100f75ac
MxBool g_unk0x100f75ac = FALSE;
//////////////////////////////////////////////////////////////////////
// FUNCTION: LEGO1 0x10065550
LegoMouseController::LegoMouseController()
{
m_isButtonDown = FALSE;
}
// FUNCTION: LEGO1 0x100655d0
LegoMouseController::~LegoMouseController()
{
}
// FUNCTION: LEGO1 0x10065620
void LegoMouseController::LeftDown(int p_x, int p_y)
{
m_isButtonDown = TRUE;
m_buttonX = p_x;
m_buttonY = p_y;
}
// FUNCTION: LEGO1 0x10065640
void LegoMouseController::LeftUp(int p_x, int p_y)
{
m_isButtonDown = FALSE;
m_buttonX = p_x;
m_buttonY = p_y;
}
// FUNCTION: LEGO1 0x10065660
void LegoMouseController::LeftDrag(int p_x, int p_y)
{
m_buttonX = p_x;
m_buttonY = p_y;
}
// FUNCTION: LEGO1 0x10065680
void LegoMouseController::RightDown(int p_x, int p_y)
{
m_isButtonDown = TRUE;
m_buttonX = p_x;
m_buttonY = p_y;
}
// FUNCTION: LEGO1 0x100656a0
void LegoMouseController::RightUp(int p_x, int p_y)
{
m_isButtonDown = FALSE;
m_buttonX = p_x;
m_buttonY = p_y;
}
// FUNCTION: LEGO1 0x100656c0
void LegoMouseController::RightDrag(int p_x, int p_y)
{
m_buttonX = p_x;
m_buttonY = p_y;
}
//////////////////////////////////////////////////////////////////////
// FUNCTION: LEGO1 0x100656e0
LegoPointOfViewController::LegoPointOfViewController()
{
m_lego3DView = NULL;
m_entity = NULL;
m_nav = NULL;
// m_entityOffsetUp is a temporary kludge. It should be replaced
// by 3D camera offset and position stored in the entity since each
// entity may have a different best viewpoint.
m_entityOffsetUp = 0.0;
}
// FUNCTION: LEGO1 0x10065770
LegoPointOfViewController::~LegoPointOfViewController()
{
TickleManager()->UnregisterClient(this);
if (m_nav) {
delete m_nav;
m_nav = NULL;
}
}
// FUNCTION: LEGO1 0x100657f0
MxResult LegoPointOfViewController::Create(Lego3DView* p_lego3DView)
{
m_lego3DView = p_lego3DView;
m_nav = new LegoNavController();
LegoOmni::GetInstance()->SetNavController(m_nav);
m_nav->SetTrackDefaultParams(TRUE);
TickleManager()->RegisterClient(this, 10);
return SUCCESS;
}
// FUNCTION: LEGO1 0x100658a0
void LegoPointOfViewController::OnViewSize(int p_width, int p_height)
{
m_nav->SetControlMax(p_width, p_height);
}
// FUNCTION: LEGO1 0x100658c0
void LegoPointOfViewController::LeftDown(int p_x, int p_y)
{
LegoMouseController::LeftDown(p_x, p_y);
AffectPointOfView();
}
// FUNCTION: LEGO1 0x100658e0
void LegoPointOfViewController::LeftDrag(int p_x, int p_y)
{
LegoMouseController::LeftDrag(p_x, p_y);
AffectPointOfView();
}
// FUNCTION: LEGO1 0x10065900
void LegoPointOfViewController::AffectPointOfView()
{
m_nav->SetTargets(GetButtonX(), GetButtonY(), GetIsButtonDown());
}
// FUNCTION: LEGO1 0x10065930
MxResult LegoPointOfViewController::Tickle()
{
ViewROI* pov = m_lego3DView->GetPointOfView();
if (pov != NULL && m_nav != NULL && m_entity == NULL) {
Mx3DPointFloat newDir, newPos;
Vector3 pos(pov->GetWorldPosition());
Vector3 dir(pov->GetWorldDirection());
if (m_nav->CalculateNewPosDir(pos, dir, newPos, newDir, NULL)) {
MxMatrix mat;
CalcLocalTransform(newPos, newDir, pov->GetWorldUp(), mat);
((TimeROI*) pov)->FUN_100a9b40(mat, Timer()->GetTime());
pov->WrappedSetLocalTransform(mat);
m_lego3DView->Moved(*pov);
SoundManager()->FUN_1002a410(
pov->GetWorldPosition(),
pov->GetWorldDirection(),
pov->GetWorldUp(),
pov->GetWorldVelocity()
);
g_unk0x100f75ac = FALSE;
}
else {
if (g_unk0x100f75ac == FALSE) {
Mx3DPointFloat vel;
vel.Clear();
pov->FUN_100a5a30(vel);
SoundManager()->FUN_1002a410(
pov->GetWorldPosition(),
pov->GetWorldDirection(),
pov->GetWorldUp(),
pov->GetWorldVelocity()
);
g_unk0x100f75ac = TRUE;
}
}
}
return SUCCESS;
}
// FUNCTION: LEGO1 0x10065ae0
void LegoPointOfViewController::SetEntity(LegoEntity* p_entity)
{
TickleManager()->UnregisterClient(this);
m_entity = p_entity;
ViewROI* pov = m_lego3DView->GetPointOfView();
if (m_entity != NULL && pov != NULL) {
MxMatrix mat;
CalcLocalTransform(
Mx3DPointFloat(
m_entity->GetWorldPosition()[0],
m_entity->GetWorldPosition()[1] + m_entityOffsetUp,
m_entity->GetWorldPosition()[2]
),
m_entity->GetWorldDirection(),
m_entity->GetWorldUp(),
mat
);
pov->WrappedSetLocalTransform(mat);
}
else {
TickleManager()->RegisterClient(this, 10);
}
}