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dc3500f631
* Add LEGO1.DLL resources * Rename smack files to lowercase This fixes casing issues with mingw on Linux Also use double quotes for #error * cmake: dxguid must come after dinput * cmake: create LEGO1.DLL instead of libLEGO1.DLL, when using mingw * act3actor.h was not including mxcore.h, and using incorrect override * g_mcoreCount seem to be signed integers * LegoCameraController: return references to static data in stub functions * Include string.h, stdlib.h and stdio.h for use of libc functions * Override MxAtomId::operator!= * Fix use of STL's std::map + std::vector * Fix template functions for mingw * iterator object is used after the for loop * IDirectDrawSurface::BltFast's first 2 arguments are x/y coordinates, not pointers * Add stub ViewLODListManager::Lookup * Fixes * Format * Remove unnecessary COMPAT_CONST use --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
18 lines
429 B
C++
18 lines
429 B
C++
#ifndef ACT3ACTOR_H
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#define ACT3ACTOR_H
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#include "mxcore.h"
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// FIXME: Uncertain location. There are three vtables which eventually call this
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// class' ClassName() function, but none of them call it directly.
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class Act3Actor : public MxCore {
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public:
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// FUNCTION: LEGO1 0x100431b0
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inline virtual const char* ClassName() const override
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{
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// STRING: LEGO1 0x100f03ac
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return "Act3Actor";
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}
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};
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#endif // ACT3ACTOR_H
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