isle-portable/LEGO1/lego/legoomni/include/buildingentity.h
Misha 61dd687f53
Implement InfoCenter folder vtable stubs (#456)
* Implement InfoCenter vtable stubs

* fix build

* Update infocenterdoor.cpp

* Update infocenterdoor.cpp

* Update legoworld.h

* Update elevatorbottom.h

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Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-18 20:24:15 -05:00

32 lines
844 B
C++

#ifndef BUILDINGENTITY_H
#define BUILDINGENTITY_H
#include "legoentity.h"
// VTABLE: LEGO1 0x100d5c88
// SIZE <= 0x68, hard to tell because it's always constructed as a derivative
class BuildingEntity : public LegoEntity {
public:
BuildingEntity();
virtual ~BuildingEntity() override; // vtable+0x0
virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4
// FUNCTION: LEGO1 0x10014f20
inline virtual const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f07e8
return "BuildingEntity";
}
// FUNCTION: LEGO1 0x10014f30
inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, BuildingEntity::ClassName()) || LegoEntity::IsA(p_name);
}
// SYNTHETIC: LEGO1 0x10015010
// BuildingEntity::`scalar deleting destructor'
};
#endif // BUILDINGENTITY_H