mirror of
https://github.com/isledecomp/isle-portable.git
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a6644801f1
* feat: Implement many ::Serialize functions * address review comments, part 1 [skip ci] * address review comments, part 2 [skip ci] * review comments (final part) * refactor: Remove Read/Write duplication * fix merge conflict * Match PizzeriaState::Serialize again * Remove unused variable, add LegoVehicleBuildState::Serialize * Implement AnimState::Serialize * fix: Conform with naming scheme * refactor: change names back * refactor: int to MxS32 --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com>
127 lines
3.1 KiB
C++
127 lines
3.1 KiB
C++
#ifndef PIZZA_H
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#define PIZZA_H
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#include "decomp.h"
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#include "isleactor.h"
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#include "legostate.h"
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class Act1State;
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class SkateBoard;
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// VTABLE: LEGO1 0x100d7408
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// SIZE 0xb4
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class PizzaMissionState : public LegoState {
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public:
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// SIZE 0x20
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struct Entry {
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public:
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inline MxResult WriteToFile(LegoFile* p_file)
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{
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Write(p_file, m_unk0x06);
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Write(p_file, m_unk0x14);
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Write(p_file, m_unk0x16);
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Write(p_file, m_score);
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return SUCCESS;
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}
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inline MxResult ReadFromFile(LegoFile* p_file)
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{
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Read(p_file, &m_unk0x06);
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Read(p_file, &m_unk0x14);
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Read(p_file, &m_unk0x16);
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Read(p_file, &m_score);
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return SUCCESS;
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}
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undefined2 m_unk0x00; // 0x00
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MxU8 m_id; // 0x02
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undefined m_unk0x03[3]; // 0x03
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MxS16 m_unk0x06; // 0x06
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undefined m_unk0x08[8]; // 0x08
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MxS16 m_unk0x10; // 0x10
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MxS16 m_unk0x12; // 0x12
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MxS16 m_unk0x14; // 0x14
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MxS16 m_unk0x16; // 0x16
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MxS16 m_score; // 0x18
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undefined m_unk0x1a[6]; // 0x1a
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};
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PizzaMissionState();
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// FUNCTION: LEGO1 0x10039290
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inline const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f00d4
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return "PizzaMissionState";
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}
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// FUNCTION: LEGO1 0x100392a0
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inline MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, PizzaMissionState::ClassName()) || LegoState::IsA(p_name);
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}
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MxResult Serialize(LegoFile* p_file) override; // vtable+0x1c
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inline MxS16 GetHighScore(MxU8 p_id) { return GetState(p_id)->m_score; }
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// SYNTHETIC: LEGO1 0x10039350
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// PizzaMissionState::`scalar deleting destructor'
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Entry* GetState(MxU8 p_id);
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undefined4 m_unk0x08; // 0x08
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undefined4 m_unk0x0c; // 0x0c
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Entry m_state[5]; // 0x10
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undefined4 m_unk0xb0; // 0xb0
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};
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// VTABLE: LEGO1 0x100d7380
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// SIZE 0x9c
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class Pizza : public IsleActor {
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public:
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Pizza();
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~Pizza() override;
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MxResult Tickle() override; // vtable+0x08
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// FUNCTION: LEGO1 0x10037f90
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inline const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f038c
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return "Pizza";
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}
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// FUNCTION: LEGO1 0x10037fa0
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inline MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, Pizza::ClassName()) || IsleActor::IsA(p_name);
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}
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MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
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undefined4 HandleClick() override; // vtable+0x68
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undefined4 HandleEndAction(MxEndActionNotificationParam&) override; // vtable+0x74
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undefined4 VTable0x80(MxParam&) override; // vtable+0x80
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void CreateState();
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void FUN_10038220(MxU32 p_objectId);
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void FUN_100382b0();
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void FUN_10038380();
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inline void SetSkateboard(SkateBoard* p_skateboard) { m_skateboard = p_skateboard; }
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// SYNTHETIC: LEGO1 0x100380e0
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// Pizza::`scalar deleting destructor'
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private:
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PizzaMissionState* m_state; // 0x7c
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undefined4 m_unk0x80; // 0x80
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SkateBoard* m_skateboard; // 0x84
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Act1State* m_act1state; // 0x88
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undefined4 m_unk0x8c; // 0x8c
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undefined4 m_unk0x90; // 0x90
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undefined4 m_unk0x94; // 0x94
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undefined m_unk0x98; // 0x98
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};
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#endif // PIZZA_H
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