mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-12-21 21:32:33 -05:00
a6644801f1
* feat: Implement many ::Serialize functions * address review comments, part 1 [skip ci] * address review comments, part 2 [skip ci] * review comments (final part) * refactor: Remove Read/Write duplication * fix merge conflict * Match PizzeriaState::Serialize again * Remove unused variable, add LegoVehicleBuildState::Serialize * Implement AnimState::Serialize * fix: Conform with naming scheme * refactor: change names back * refactor: int to MxS32 --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com>
232 lines
6.3 KiB
C++
232 lines
6.3 KiB
C++
#ifndef ISLE_H
|
|
#define ISLE_H
|
|
|
|
#include "actionsfwd.h"
|
|
#include "legogamestate.h"
|
|
#include "legostate.h"
|
|
#include "legoworld.h"
|
|
#include "radio.h"
|
|
|
|
class Ambulance;
|
|
class Bike;
|
|
class DuneBuggy;
|
|
class Helicopter;
|
|
class Jetski;
|
|
class JukeBoxEntity;
|
|
class LegoNamedTexture;
|
|
class Motocycle;
|
|
class LegoPathStructEvent;
|
|
class Pizza;
|
|
class Pizzeria;
|
|
class RaceCar;
|
|
class SkateBoard;
|
|
class TowTrack;
|
|
|
|
// VTABLE: LEGO1 0x100d7028
|
|
// SIZE 0x26c
|
|
class Act1State : public LegoState {
|
|
public:
|
|
enum ElevatorFloor {
|
|
c_floor1 = 1,
|
|
c_floor2,
|
|
c_floor3
|
|
};
|
|
|
|
enum {
|
|
e_unk953 = 953,
|
|
e_unk954 = 954,
|
|
e_unk955 = 955,
|
|
};
|
|
|
|
// SIZE 0x4c
|
|
class NamedPlane {
|
|
public:
|
|
// FUNCTION: LEGO1 0x10033800
|
|
NamedPlane() {}
|
|
|
|
inline void SetName(const char* p_name) { m_name = p_name; }
|
|
inline const MxString* GetName() const { return &m_name; }
|
|
|
|
// FUNCTION: LEGO1 0x100344d0
|
|
MxResult Serialize(LegoFile* p_file)
|
|
{
|
|
if (p_file->IsWriteMode()) {
|
|
p_file->WriteString(m_name);
|
|
p_file->WriteVector3(m_point1);
|
|
p_file->WriteVector3(m_point2);
|
|
p_file->WriteVector3(m_point3);
|
|
}
|
|
else if (p_file->IsReadMode()) {
|
|
p_file->ReadString(m_name);
|
|
p_file->ReadVector3(m_point1);
|
|
p_file->ReadVector3(m_point2);
|
|
p_file->ReadVector3(m_point3);
|
|
}
|
|
|
|
return SUCCESS;
|
|
}
|
|
|
|
private:
|
|
MxString m_name; // 0x00
|
|
Mx3DPointFloat m_point1; // 0x10
|
|
Mx3DPointFloat m_point2; // 0x24
|
|
Mx3DPointFloat m_point3; // 0x38
|
|
};
|
|
|
|
Act1State();
|
|
|
|
// FUNCTION: LEGO1 0x100338a0
|
|
inline const char* ClassName() const override // vtable+0x0c
|
|
{
|
|
// STRING: LEGO1 0x100f0154
|
|
return "Act1State";
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x100338b0
|
|
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
|
{
|
|
return !strcmp(p_name, Act1State::ClassName()) || LegoState::IsA(p_name);
|
|
}
|
|
|
|
MxBool SetFlag() override; // vtable+0x18
|
|
MxResult Serialize(LegoFile* p_file) override; // vtable+0x1c
|
|
|
|
void FUN_10034660();
|
|
void FUN_100346a0();
|
|
void FUN_10034b60();
|
|
void FUN_10034d00();
|
|
|
|
inline MxU32 GetUnknown18() { return m_unk0x018; }
|
|
inline ElevatorFloor GetElevatorFloor() { return (ElevatorFloor) m_elevFloor; }
|
|
inline MxU8 GetUnknown21() { return m_unk0x021; }
|
|
|
|
inline void SetUnknown18(MxU32 p_unk0x18) { m_unk0x018 = p_unk0x18; }
|
|
inline void SetElevatorFloor(ElevatorFloor p_elevFloor) { m_elevFloor = p_elevFloor; }
|
|
inline void SetUnknown21(MxU8 p_unk0x21) { m_unk0x021 = p_unk0x21; }
|
|
|
|
// SYNTHETIC: LEGO1 0x10033960
|
|
// Act1State::`scalar deleting destructor'
|
|
|
|
// TODO: Most likely getters/setters are not used according to BETA.
|
|
|
|
MxS32* m_unk0x008; // 0x008 FIXME: count for m_unk0x008
|
|
MxS16 m_unk0x00c; // 0x00c
|
|
undefined2 m_unk0x00e; // 0x00e
|
|
undefined2 m_unk0x010; // 0x010
|
|
undefined m_unk0x012; // 0x012
|
|
MxS32 m_unk0x014; // 0x014
|
|
MxU32 m_unk0x018; // 0x018
|
|
MxS16 m_elevFloor; // 0x01c
|
|
MxBool m_unk0x01e; // 0x01e
|
|
MxBool m_unk0x01f; // 0x01f
|
|
MxBool m_planeActive; // 0x020
|
|
undefined m_unk0x021; // 0x021
|
|
MxBool m_unk0x022; // 0x022
|
|
undefined m_unk0x023; // 0x023
|
|
NamedPlane m_unk0x024; // 0x024
|
|
NamedPlane m_unk0x070; // 0x070
|
|
NamedPlane m_unk0x0bc; // 0x0bc
|
|
NamedPlane m_unk0x108; // 0x108
|
|
LegoNamedTexture* m_unk0x154; // 0x154
|
|
LegoNamedTexture* m_unk0x158; // 0x158
|
|
LegoNamedTexture* m_unk0x15c; // 0x15c
|
|
MxCore* m_unk0x160; // 0x160
|
|
NamedPlane m_unk0x164; // 0x164
|
|
LegoNamedTexture* m_unk0x1b0; // 0x1b0
|
|
LegoNamedTexture* m_unk0x1b4; // 0x1b4
|
|
MxCore* m_unk0x1b8; // 0x1b8
|
|
NamedPlane m_unk0x1bc; // 0x1bc
|
|
LegoNamedTexture* m_unk0x208; // 0x208
|
|
MxCore* m_unk0x20c; // 0x20c
|
|
NamedPlane m_unk0x210; // 0x210
|
|
LegoNamedTexture* m_unk0x25c; // 0x25c
|
|
LegoNamedTexture* m_unk0x260; // 0x260
|
|
LegoNamedTexture* m_unk0x264; // 0x264
|
|
MxCore* m_unk0x268; // 0x268
|
|
};
|
|
|
|
// FUNCTION: LEGO1 0x10033a70
|
|
// Act1State::NamedPlane::~NamedPlane
|
|
|
|
// VTABLE: LEGO1 0x100d6fb8
|
|
// SIZE 0x140
|
|
class Isle : public LegoWorld {
|
|
public:
|
|
enum {
|
|
c_playCamAnims = 0x20,
|
|
c_playMusic = 0x40
|
|
};
|
|
|
|
Isle();
|
|
~Isle() override;
|
|
|
|
MxLong Notify(MxParam& p_param) override; // vtable+0x04
|
|
|
|
// FUNCTION: LEGO1 0x10030910
|
|
inline const char* ClassName() const override // vtable+0x0c
|
|
{
|
|
// STRING: LEGO1 0x100f0458
|
|
return "Isle";
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x10030920
|
|
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
|
{
|
|
return !strcmp(p_name, Isle::ClassName()) || LegoWorld::IsA(p_name);
|
|
}
|
|
|
|
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
|
void ReadyWorld() override; // vtable+50
|
|
void Add(MxCore* p_object) override; // vtable+58
|
|
|
|
// FUNCTION: LEGO1 0x10030900
|
|
MxBool VTable0x5c() override { return TRUE; } // vtable+5c
|
|
|
|
// FUNCTION: LEGO1 0x10033170
|
|
void VTable0x60() override {} // vtable+60
|
|
|
|
MxBool Escape() override; // vtable+64
|
|
void Enable(MxBool p_enable) override; // vtable+68
|
|
virtual void VTable0x6c(LegoPathActor* p_actor); // vtable+6c
|
|
|
|
inline void SetDestLocation(LegoGameState::Area p_destLocation) { m_destLocation = p_destLocation; }
|
|
|
|
void FUN_10033350();
|
|
|
|
// SYNTHETIC: LEGO1 0x10030a30
|
|
// Isle::`scalar deleting destructor'
|
|
|
|
protected:
|
|
MxLong HandleEndAction(MxEndActionNotificationParam& p_param);
|
|
MxLong HandleControl(LegoControlManagerEvent& p_param);
|
|
MxLong HandlePathStruct(LegoPathStructEvent& p_param);
|
|
MxLong HandleTransitionEnd();
|
|
void HandleElevatorEndAction();
|
|
void UpdateGlobe();
|
|
void FUN_10032620();
|
|
void CreateState();
|
|
void FUN_10032d30(
|
|
IsleScript::Script p_script,
|
|
JukeboxScript::Script p_music,
|
|
const char* p_cameraLocation,
|
|
MxBool p_und
|
|
);
|
|
|
|
Act1State* m_act1state; // 0xf8
|
|
Pizza* m_pizza; // 0xfc
|
|
Pizzeria* m_pizzeria; // 0x100
|
|
TowTrack* m_towtrack; // 0x104
|
|
Ambulance* m_ambulance; // 0x108
|
|
JukeBoxEntity* m_jukebox; // 0x10c
|
|
Helicopter* m_helicopter; // 0x110
|
|
Bike* m_bike; // 0x114
|
|
DuneBuggy* m_dunebuggy; // 0x118
|
|
Motocycle* m_motocycle; // 0x11c
|
|
SkateBoard* m_skateboard; // 0x120
|
|
RaceCar* m_racecar; // 0x124
|
|
Jetski* m_jetski; // 0x128
|
|
Radio m_radio; // 0x12c
|
|
LegoGameState::Area m_destLocation; // 0x13c
|
|
};
|
|
|
|
#endif // ISLE_H
|