mirror of
https://github.com/isledecomp/isle-portable.git
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a6644801f1
* feat: Implement many ::Serialize functions * address review comments, part 1 [skip ci] * address review comments, part 2 [skip ci] * review comments (final part) * refactor: Remove Read/Write duplication * fix merge conflict * Match PizzeriaState::Serialize again * Remove unused variable, add LegoVehicleBuildState::Serialize * Implement AnimState::Serialize * fix: Conform with naming scheme * refactor: change names back * refactor: int to MxS32 --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com>
109 lines
3.1 KiB
C++
109 lines
3.1 KiB
C++
#ifndef GASSTATION_H
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#define GASSTATION_H
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#include "decomp.h"
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#include "legogamestate.h"
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#include "legostate.h"
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#include "legoworld.h"
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#include "radio.h"
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class MxStillPresenter;
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// VTABLE: LEGO1 0x100d46e0
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// SIZE 0x24
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class GasStationState : public LegoState {
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public:
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// SIZE 0x04
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struct Unknown0x14 {
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undefined4 m_unk0x00; // 0x00
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};
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GasStationState();
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// FUNCTION: LEGO1 0x100061d0
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inline const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f0174
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return "GasStationState";
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}
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// FUNCTION: LEGO1 0x100061e0
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inline MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, GasStationState::ClassName()) || LegoState::IsA(p_name);
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}
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MxResult Serialize(LegoFile* p_file) override; // vtable+0x1c
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// SYNTHETIC: LEGO1 0x10006290
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// GasStationState::`scalar deleting destructor'
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void FUN_10006430(undefined4);
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void FUN_10006490();
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// TODO: Most likely getters/setters are not used according to BETA.
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undefined4 m_unk0x08[3]; // 0x08
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Unknown0x14 m_unk0x14; // 0x14
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MxS16 m_unk0x18; // 0x18
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MxS16 m_unk0x1a; // 0x1a
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MxS16 m_unk0x1c; // 0x1c
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MxS16 m_unk0x1e; // 0x1e
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MxS16 m_unk0x20; // 0x20
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};
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// VTABLE: LEGO1 0x100d4650
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// SIZE 0x128
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class GasStation : public LegoWorld {
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public:
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GasStation();
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~GasStation() override; // vtable+0x00
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MxLong Notify(MxParam& p_param) override; // vtable+0x04
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MxResult Tickle() override; // vtable+0x08
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// FUNCTION: LEGO1 0x10004780
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inline const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f0168
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return "GasStation";
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}
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// FUNCTION: LEGO1 0x10004790
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inline MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, GasStation::ClassName()) || LegoWorld::IsA(p_name);
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}
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MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
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void ReadyWorld() override; // vtable+0x50
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MxBool VTable0x5c() override; // vtable+0x5c
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MxBool Escape() override; // vtable+0x64
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void Enable(MxBool p_enable) override; // vtable+0x68
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virtual MxLong HandleControl(LegoControlManagerEvent& p_param); // vtable+0x6c
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inline void PlayAction(MxU32 p_objectId);
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// SYNTHETIC: LEGO1 0x100048a0
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// GasStation::`scalar deleting destructor'
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private:
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MxLong HandleEndAction(MxEndActionNotificationParam& p_param);
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MxLong HandleKeyPress(MxS8 p_key);
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MxLong HandleButtonDown(LegoControlManagerEvent& p_param);
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MxS16 m_currentActorId; // 0xf8
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undefined2 m_unk0xfa; // 0xfa
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LegoGameState::Area m_destLocation; // 0xfc
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GasStationState* m_state; // 0x100
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undefined2 m_unk0x104; // 0x104
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undefined2 m_unk0x106; // 0x106
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MxStillPresenter* m_trackLedBitmap; // 0x108
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MxLong m_unk0x10c; // 0x10c
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MxLong m_trackLedTimer; // 0x110
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MxBool m_unk0x114; // 0x114
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MxBool m_unk0x115; // 0x115
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Radio m_radio; // 0x118
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};
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#endif // GASSTATION_H
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