isle-portable/LEGO1/mxdirectdraw.h
Christian Semmler d4e7bb1132
Implement/match MxDirect3D::SetDevice (#401)
* WIP

* WIP

* WIP

* Rename class

* Rename vars

* Rename function

* Rename

* Rename flag

* Fix deletion of modeArray

* Remove obsolete comment
2024-01-04 20:37:15 +01:00

125 lines
4.2 KiB
C++

#ifndef MXDIRECTDRAW_H
#define MXDIRECTDRAW_H
#include "mxtypes.h"
#include <ddraw.h>
#include <windows.h>
// VTABLE: LEGO1 0x100db818
// SIZE 0x880
class MxDirectDraw {
public:
typedef void (*ErrorHandler)(const char*, HRESULT, void*);
// SIZE 0x0c
struct Mode {
MxS32 operator==(const Mode& p_mode) const
{
return (
(m_width == p_mode.m_width) && (m_height == p_mode.m_height) &&
(m_bitsPerPixel == p_mode.m_bitsPerPixel)
);
}
MxS32 m_width; // 0x00
MxS32 m_height; // 0x04
MxS32 m_bitsPerPixel; // 0x08
};
// SIZE 0x17c
struct DeviceModesInfo {
DeviceModesInfo();
~DeviceModesInfo();
GUID* m_guid; // 0x00
Mode* m_modeArray; // 0x04
MxS32 m_count; // 0x08
DDCAPS m_ddcaps; // 0x0c
void* m_unk0x178; // 0x178
};
protected:
BOOL m_bOnlySoftRender; // 0x04
BOOL m_bFlipSurfaces; // 0x08
IDirectDraw* m_pDirectDraw; // 0x0c
IDirectDrawSurface* m_pFrontBuffer; // 0x10
IDirectDrawSurface* m_pBackBuffer; // 0x14
IDirectDrawSurface* m_pZBuffer; // 0x18
IDirectDrawSurface* m_pText1Surface; // 0x1c
IDirectDrawSurface* m_pText2Surface; // 0x20
IDirectDrawClipper* m_pClipper; // 0x24
IDirectDrawPalette* m_pPalette; // 0x28
PALETTEENTRY m_paletteEntries[256]; // 0x2c
PALETTEENTRY m_originalPaletteEntries[256]; // 0x42c
SIZE m_text1SizeOnSurface; // 0x82c
SIZE m_text2SizeOnSurface; // 0x834
HWND m_hWndMain; // 0x83c
HFONT m_hFont; // 0x840
BOOL m_bIgnoreWMSIZE; // 0x844
BOOL m_bPrimaryPalettized; // 0x848
BOOL m_bFullScreen; // 0x84c
void* m_unk0x850; // 0x850
BOOL m_bOnlySystemMemory; // 0x854
BOOL m_bIsOnPrimaryDevice; // 0x858
ErrorHandler m_pErrorHandler; // 0x85c
ErrorHandler m_pFatalErrorHandler; // 0x860
void* m_pErrorHandlerArg; // 0x864
void* m_pFatalErrorHandlerArg; // 0x868
int m_pauseCount; // 0x86c
DeviceModesInfo* m_pCurrentDeviceModesList; // 0x870
Mode m_currentMode; // 0x87c
public:
__declspec(dllexport) int FlipToGDISurface();
__declspec(dllexport) static int GetPrimaryBitDepth();
__declspec(dllexport) int Pause(int);
MxDirectDraw();
virtual ~MxDirectDraw();
virtual BOOL Create(
HWND hWnd,
BOOL fullscreen_1,
BOOL surface_fullscreen,
BOOL onlySystemMemory,
int width,
int height,
int bpp,
const PALETTEENTRY* pPaletteEntries,
int paletteEntryCount
); // vtable+0x04
virtual void Destroy(); // vtable+0x08
virtual void DestroyButNotDirectDraw(); // vtable+0x0c
virtual const char* ErrorToString(HRESULT p_error); // vtable+0x10
inline IDirectDraw* GetDirectDraw() { return m_pDirectDraw; }
inline IDirectDrawSurface* GetFrontBuffer() { return m_pFrontBuffer; }
inline IDirectDrawSurface* GetBackBuffer() { return m_pBackBuffer; }
inline IDirectDrawClipper* GetClipper() { return m_pClipper; }
protected:
BOOL CacheOriginalPaletteEntries();
HRESULT CreateDDSurface(LPDDSURFACEDESC a2, LPDIRECTDRAWSURFACE* a3, IUnknown* a4);
BOOL CreateTextSurfaces();
BOOL CreateZBuffer(DWORD memorytype, DWORD depth);
BOOL DDCreateSurfaces();
BOOL DDInit(BOOL fullscreen);
BOOL DDSetMode(int width, int height, int bpp);
void Error(const char* p_message, MxS32 p_error);
BOOL GetDDSurfaceDesc(LPDDSURFACEDESC lpDDSurfDesc, LPDIRECTDRAWSURFACE lpDDSurf);
BOOL IsSupportedMode(int width, int height, int bpp);
BOOL RecreateDirectDraw(GUID** a2);
BOOL RestoreOriginalPaletteEntries();
BOOL RestorePaletteEntries();
BOOL RestoreSurfaces();
BOOL SetPaletteEntries(const PALETTEENTRY* pPaletteEntries, int paletteEntryCount, BOOL fullscreen);
BOOL TextToTextSurface(const char* text, IDirectDrawSurface* pSurface, SIZE& textSizeOnSurface);
BOOL TextToTextSurface1(const char* text);
BOOL TextToTextSurface2(const char* lpString);
void FUN_1009e020();
void FUN_1009d920();
};
#endif // MXDIRECTDRAW_H