isle-portable/LEGO1/mxdsactionlist.h
MS 0bb3ea6a03
MxList refactor (#290)
* MxList refactor

* Reorder LegoPathControllerList::Destroy

* MxPtrList custom destructor and more offsets

Co-authored-by: Christian Semmler <mail@csemmler.com>

* Fix member offset comments in collection classes

* Fix template annotations

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-11-19 13:23:30 +01:00

31 lines
616 B
C++

#ifndef MXDSACTIONLIST_H
#define MXDSACTIONLIST_H
#include "decomp.h"
#include "mxlist.h"
class MxDSAction;
// VTABLE 0x100dcea8 TEMPLATE
// class MxCollection<MxDSAction *>
// VTABLE 0x100dcec0 TEMPLATE
// class MxList<MxDSAction *>
// VTABLE 0x100dced8
// SIZE 0x1c
class MxDSActionList : public MxList<MxDSAction*> {
public:
MxDSActionList() { this->m_unk18 = 0; }
virtual MxS8 Compare(MxDSAction*, MxDSAction*) override; // vtable+0x14
static void Destroy(MxDSAction* p_action);
private:
undefined m_unk18;
};
typedef MxListCursorChild<MxDSAction*> MxDSActionListCursor;
#endif // MXDSACTIONLIST_H