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* Use SDL IOStream in for MXIOINFO * Use SDL IOStream for WDB file * Use SDL IOStream for LegoStorage * Update README.md * Fixes * Add names to skip.yml * Add #include <stdio.h> where necessary
52 lines
1.5 KiB
C++
52 lines
1.5 KiB
C++
#ifndef MXDSSOURCE_H
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#define MXDSSOURCE_H
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#include "mxcore.h"
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#include <SDL3/SDL_iostream.h>
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class MxDSBuffer;
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// VTABLE: LEGO1 0x100dc8c8
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// SIZE 0x14
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class MxDSSource : public MxCore {
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public:
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MxDSSource() : m_lengthInDWords(0), m_pBuffer(NULL), m_position(-1) {}
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// FUNCTION: LEGO1 0x100bff60
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~MxDSSource() override { delete[] m_pBuffer; }
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// FUNCTION: LEGO1 0x100c0010
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const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x10102588
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return "MxDSSource";
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}
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// FUNCTION: LEGO1 0x100c0020
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MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, MxDSSource::ClassName()) || MxCore::IsA(p_name);
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}
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virtual MxLong Open(MxULong) = 0; // vtable+0x14
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virtual MxLong Close() = 0; // vtable+0x18
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virtual MxResult ReadToBuffer(MxDSBuffer* p_buffer); // vtable+0x1c
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virtual MxResult Read(unsigned char*, MxULong) = 0; // vtable+0x20
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virtual MxLong Seek(MxLong, SDL_IOWhence) = 0; // vtable+0x24
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virtual MxULong GetBufferSize() = 0; // vtable+0x28
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virtual MxULong GetStreamBuffersNum() = 0; // vtable+0x2c
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virtual MxLong GetLengthInDWords(); // vtable+0x30
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virtual MxU32* GetBuffer(); // vtable+0x34
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MxLong GetPosition() const { return m_position; }
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protected:
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MxULong m_lengthInDWords; // 0x08
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MxU32* m_pBuffer; // 0x0c
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MxLong m_position; // 0x10
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};
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// SYNTHETIC: LEGO1 0x100c00a0
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// MxDSSource::`scalar deleting destructor'
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#endif // MXDSSOURCE_H
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