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c66b6aa123
* Refine MxObjectFactory * Change interface of Destroy --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
22 lines
509 B
C++
22 lines
509 B
C++
#ifndef LEGOOBJECTFACTORY_H
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#define LEGOOBJECTFACTORY_H
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#include "mxobjectfactory.h"
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#define FOR_LEGOOBJECTFACTORY_OBJECTS(X) \
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X(InfocenterState)
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// VTABLE 0x100d4768
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class LegoObjectFactory : public MxObjectFactory
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{
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public:
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LegoObjectFactory();
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virtual MxCore *Create(const char *p_name) override; // vtable 0x14
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virtual void Destroy(MxCore *p_object) override; // vtable 0x18
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private:
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#define X(V) MxAtomId m_id##V;
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FOR_LEGOOBJECTFACTORY_OBJECTS(X)
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#undef X
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};
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#endif // LEGOOBJECTFACTORY_H
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