isle-portable/LEGO1/lego3dmanager.h
Misha d72c767685
Implement a few legoomni/mxomni functions (#339)
* LegoOmni functions

* fix build

* Update mxstreamcontroller.cpp

* fixes + improve match

* Update mxomni.cpp

* Update mxdsobject.h

* improve match

* Update mxactionnotificationparam.h

* MxOmni::HandleActionEnd

* fixes

* Update LEGO1/mxstreamer.cpp

Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>

* A bunch of fixes

---------

Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-12-16 19:14:01 +01:00

16 lines
300 B
C++

#ifndef LEGO3DMANAGER_H
#define LEGO3DMANAGER_H
#include "lego3dview.h"
class Lego3DManager {
public:
inline Lego3DView* GetLego3DView() { return this->m_3dView; }
private:
undefined4 m_unk0x00; // 0x00
undefined4 m_unk0x04; // 0x04
Lego3DView* m_3dView; // 0x08
};
#endif // LEGO3DMANAGER_H