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c0acf11f9b
* Implement/Match LegoTree * Fix vtable * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
77 lines
2.1 KiB
C++
77 lines
2.1 KiB
C++
#ifndef __LEGOTREE_H
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#define __LEGOTREE_H
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#ifdef _DEBUG
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#include <stdio.h>
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#endif
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#include "legotypes.h"
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class LegoStorage;
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// VTABLE: LEGO1 0x100db778
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// SIZE 0x4
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class LegoTreeNodeData {
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public:
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LegoTreeNodeData() {}
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virtual ~LegoTreeNodeData() {}
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// FUNCTION: LEGO1 0x10099fe0
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virtual LegoResult Read(LegoStorage* p_storage) { return SUCCESS; } // vtable+0x4
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// FUNCTION: LEGO1 0x10099ff0
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virtual LegoResult Write(LegoStorage* p_storage) { return SUCCESS; } // vtable+0x8
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// SYNTHETIC: LEGO1 0x1009a000
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// LegoTreeNodeData::`scalar deleting destructor'
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};
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// VTABLE: LEGO1 0x100db764
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// SIZE 0x10
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class LegoTreeNode {
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public:
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LegoTreeNode();
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virtual ~LegoTreeNode();
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LegoTreeNodeData* GetData() { return m_data; }
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void SetData(LegoTreeNodeData* p_data) { m_data = p_data; }
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LegoU32 GetNumChildren() { return m_numChildren; }
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void SetNumChildren(LegoU32 p_numChildren) { m_numChildren = p_numChildren; }
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LegoTreeNode* GetChild(LegoU32 p_i) { return m_children[p_i]; }
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void SetChild(LegoU32 p_i, LegoTreeNode* p_child) { m_children[p_i] = p_child; }
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LegoTreeNode** GetChildren() { return m_children; }
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void SetChildren(LegoTreeNode** p_children) { m_children = p_children; }
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// SYNTHETIC: LEGO1 0x10099d80
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// LegoTreeNode::`scalar deleting destructor'
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protected:
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LegoTreeNodeData* m_data; // 0x4
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LegoU32 m_numChildren; // 0x8
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LegoTreeNode** m_children; // 0xc
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};
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// VTABLE: LEGO1 0x100db768
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// SIZE 0x8
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class LegoTree {
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public:
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LegoTree();
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virtual ~LegoTree();
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LegoTreeNode* GetRoot() { return m_root; }
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void SetRoot(LegoTreeNode* p_root) { m_root = p_root; }
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virtual LegoResult Read(LegoStorage* p_storage); // vtable+0x4
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virtual LegoResult Write(LegoStorage* p_storage); // vtable+0x8
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// SYNTHETIC: LEGO1 0x10099de0
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// LegoTree::`scalar deleting destructor'
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protected:
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LegoResult Read(LegoStorage* p_storage, LegoTreeNode*& p_node);
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LegoResult Write(LegoStorage* p_storage, LegoTreeNode* p_node);
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void Delete(LegoTreeNode* p_node);
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// FUNCTION: LEGO1 0x10099f70
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virtual LegoTreeNodeData* CreateData() { return new LegoTreeNodeData(); } // vtable+0xc
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LegoTreeNode* m_root; // 0x4
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};
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#endif // __LEGOTREE_H
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