mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-12-02 12:17:16 -05:00
b5a3c5feea
* vtable enforce * Vtable progress * IslePathActor subclasses * LegoState subclasses * LegoWorld subclasses * Presenter progress * Remaining presenters * All but two that need new files * Merge into vtable branch (#3) * Implement MxDisplaySurface::VTable0x44 (#467) * Update mxdisplaysurface.cpp * add arguments to header * Fix glitched bitmaps * WIP fixes * Match * Fix * Changes * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implmement PoliceState::VTable0x1c (#468) * Implmement PoliceState::VTable0x1c * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement Lego3DView::Render (#470) * Implement Lego3DView::Render * use MxDouble * Revert "use MxDouble" This reverts commit a006b60e2066b79ded3e15e143a302d8fd707deb. * Begin work on Police class (#469) * Begin work on Police class * Use JukeBox::e_policeStation value * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement MxDisplaySurface::CreateCursorSurface (#471) * Update mxdisplaysurface.cpp * Fixes * Update legovideomanager.cpp * Match to 100% --------- Co-authored-by: Christian Semmler <mail@csemmler.com> --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com> * Police fix * Finish * motocycle lower case * Update historybook.h * Update hospitalstate.h * Update jetski.h * Update legoinputmanager.h * Update legolocomotionanimpresenter.h * Update pizza.h * Update act3shark.h * Update ambulancemissionstate.h * Update bumpbouy.h * Update doors.h --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
63 lines
1.9 KiB
C++
63 lines
1.9 KiB
C++
#ifndef HELICOPTER_H
|
|
#define HELICOPTER_H
|
|
|
|
#include "helicopterstate.h"
|
|
#include "islepathactor.h"
|
|
#include "realtime/matrix.h"
|
|
|
|
// SIZE 0x34
|
|
class HelicopterSubclass {
|
|
public:
|
|
inline HelicopterSubclass() : m_unk0x30(0) {}
|
|
MxResult FUN_100040a0(Vector4& p_v, float p_f);
|
|
|
|
private:
|
|
Mx4DPointFloat m_unk0x0; // 0x0
|
|
Mx4DPointFloat m_unk0x18; // 0x18
|
|
undefined4 m_unk0x30; // 0x30
|
|
};
|
|
|
|
// VTABLE: LEGO1 0x100d40f8
|
|
// SIZE 0x230
|
|
class Helicopter : public IslePathActor {
|
|
public:
|
|
Helicopter();
|
|
virtual ~Helicopter() override; // vtable+0x0
|
|
|
|
// FUNCTION: LEGO1 0x10003070
|
|
inline virtual const char* ClassName() const override // vtable+0x0c
|
|
{
|
|
// STRING: LEGO1 0x100f0130
|
|
return "Helicopter";
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x10003080
|
|
inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
|
|
{
|
|
return !strcmp(p_name, Helicopter::ClassName()) || IslePathActor::IsA(p_name);
|
|
}
|
|
|
|
virtual MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
|
virtual void VTable0x70(float p_float) override; // vtable+0x70
|
|
virtual void VTable0x74(Matrix4& p_transform) override; // vtable+0x74
|
|
virtual MxU32 VTable0xcc() override; // vtable+0xcc
|
|
virtual MxU32 VTable0xd4(MxType17NotificationParam& p_param) override; // vtable+0xd4
|
|
virtual MxU32 VTable0xd8(MxType18NotificationParam& p_param) override; // vtable+0xd8
|
|
virtual void VTable0xe4() override; // vtable+0xe4
|
|
|
|
// SYNTHETIC: LEGO1 0x10003210
|
|
// Helicopter::`scalar deleting destructor'
|
|
|
|
protected:
|
|
MxMatrix m_unk0x160; // 0x160
|
|
MxMatrix m_unk0x1a8; // 0x1a8
|
|
float m_unk0x1f0; // 0x1f0
|
|
HelicopterSubclass m_unk0x1f4; // 0x1f4
|
|
HelicopterState* m_state; // 0x228
|
|
MxAtomId m_script; // 0x22c
|
|
|
|
private:
|
|
void GetState();
|
|
};
|
|
|
|
#endif // HELICOPTER_H
|