mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-11-22 07:28:00 -05:00
ec19d5edb0
* Fix engineConfig declaration crossing jump This fixes the following error: ``` /src/isle-portable/LEGO1/omni/src/audio/mxsoundmanager.cpp: In member function 'virtual MxResult MxSoundManager::Create(MxU32, MxBool)': /src/isle-portable/LEGO1/omni/src/audio/mxsoundmanager.cpp:119:1: error: jump to label 'done' 119 | done: | ^~~~ /src/isle-portable/LEGO1/omni/src/audio/mxsoundmanager.cpp:78:22: note: from here 78 | goto done; | ^~~~ /src/isle-portable/LEGO1/omni/src/audio/mxsoundmanager.cpp:84:26: note: crosses initialization of 'ma_engine_config engineConfig' 84 | ma_engine_config engineConfig = ma_engine_config_init(); | ^~~~~~~~~~~~ ``` * Fix 'invalid conversion from 'SDL_FunctionPointer' {aka 'void (*)()'} to 'void*' * /SAFESEH:NO is a VC thing * SDL3 is still instable * Cannot forward declare and use enum * Remove MusicManager from public LEGO1.DLL interface * Copy d3d from wine git 6c5d17af07a318d754c0c21023b2d162a0d3725d * Build d3drm-wine with 32-bit mingw * cmake: move 3rd party targets to cmake script in 3rdparty directory * cmake: bump minimum required CMake version to 3.25 to allow adding a subproject with SYSTEM automatically applied An alternative would be to use SYSTEM in target_include_directories in the 3rd party cmake script. * Add a minimal Findiniparser.cmake (not all distributions carry the upstream iniparser-config.cmake files) * Add wine's d3drm headers * cmake: merge ISLE_USE_DX5_LIBS into ISLE_USE_DX5 * cmake: Build all shared libraries in the binary output directory (to avoid PATH issues) * ci: enable msys2 mingw32 build * Disable clang-tidy on d3drm wine * Thread functions must have SDLCALL call convention * cmake: disable clang-tidy for miniaudio and libsmacker as well * Hopefully fix c++ format and skip ncc naming violation * clang-format violations keep up popping out of nowhere * No need for lego/legoomni/include * ncc: define SDLCALL as empty instead
43 lines
1.1 KiB
YAML
43 lines
1.1 KiB
YAML
name: Naming
|
|
|
|
on: [push, pull_request]
|
|
|
|
jobs:
|
|
ncc:
|
|
name: 'C++'
|
|
runs-on: ubuntu-latest
|
|
|
|
steps:
|
|
- uses: actions/checkout@v4
|
|
|
|
- name: Install LLVM and Clang
|
|
uses: KyleMayes/install-llvm-action@v1
|
|
with:
|
|
version: "16"
|
|
|
|
- name: Install python libraries
|
|
run: |
|
|
pip install -r tools/requirements.txt
|
|
|
|
- name: Run ncc
|
|
run: |
|
|
action_headers=$(find LEGO1/lego/legoomni/include/actions \
|
|
-name '*.h' -print0 | xargs -0 echo)
|
|
|
|
python3 tools/ncc/ncc.py \
|
|
--clang-lib ${{ env.LLVM_PATH }}/lib/libclang.so \
|
|
--recurse \
|
|
--style tools/ncc/ncc.style \
|
|
--skip tools/ncc/skip.yml \
|
|
--definition WINAPI FAR BOOL CALLBACK HWND__=HWND SDLCALL \
|
|
--include \
|
|
util \
|
|
LEGO1 \
|
|
LEGO1/omni/include \
|
|
LEGO1/lego/legoomni/include \
|
|
LEGO1/lego/sources \
|
|
--exclude \
|
|
LEGO1/omni/include/flic.h \
|
|
LEGO1/omni/src/video/flic.cpp \
|
|
$action_headers \
|
|
--path LEGO1/omni LEGO1/lego/legoomni
|