isle-portable/LEGO1/realtime/orientableroi.h
Christian Semmler bc5ca621a4
(Proposal) Introduction of naming convention checker (ncc) (#322)
* Add ncc tool

* Add symlink

* Fixes

* Try this

* Try this

* Try this

* Try this

* Add include path

* Update style

* Update style

* Add more rules

* Fix style

* Update styles

* Fix name parameter

* Fix MxParam p

* Fix m_unk0x pattern

* Allow 4 digits for relative hex

* Add missing offset

* Fix some parameters

* Fix some vtables

* Fix more vtables

* Update rules, fixes

* More fixes

* More fixes

* More fixes

* More fixes

* More fixes

* More fixes

* More fixes

* Fix last issue

* Update readme

* Update readme

* Update CONTRIBUTING.md

* Fix annotations

* Rename

* Update CONTRIBUTING.md

* Update README.md
2023-12-13 11:48:14 +01:00

49 lines
1.4 KiB
C++

#ifndef ORIENTABLEROI_H
#define ORIENTABLEROI_H
#include "matrix.h"
#include "roi.h"
class OrientableROI : public ROI {
public:
// FUNCTION: LEGO1 0x100a4420
OrientableROI()
{
FILLVEC3(m_world_bounding_box.Min(), 888888.8);
FILLVEC3(m_world_bounding_box.Max(), -888888.8);
ZEROVEC3(m_world_bounding_sphere.Center());
m_world_bounding_sphere.Radius() = 0.0;
ZEROVEC3(m_world_velocity);
IDENTMAT4(m_local2world.GetMatrix());
}
// SYNTHETIC: LEGO1 0x100a4630
// OrientableROI::`scalar deleting destructor'
virtual const Vector3& GetWorldVelocity() const;
virtual const BoundingBox& GetWorldBoundingBox() const;
virtual const BoundingSphere& GetWorldBoundingSphere() const;
protected:
// vtable + 0x14
virtual void VTable0x14() { VTable0x1c(); }
virtual void UpdateWorldBoundingVolumes() = 0;
public:
virtual void VTable0x1c();
// vtable + 0x20
virtual void SetLocalTransform(const Matrix4Impl& p_transform);
virtual void VTable0x24(const Matrix4Data& p_transform);
virtual void UpdateWorldData(const Matrix4Data& p_transform);
virtual void UpdateWorldVelocity();
protected:
char m_unk0xc;
Matrix4Data m_local2world; // 0x10
BoundingBox m_world_bounding_box; // 0x58
BoundingSphere m_world_bounding_sphere; // 0xa8
Vector3Data m_world_velocity; // 0xc0
unsigned int m_unk0xd4;
unsigned int m_unk0xd8;
};
#endif // ORIENTABLEROI_H