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ac41854149
* Add static HandlerClassName function * Use method in PresenterNameDispatch
48 lines
1.2 KiB
C++
48 lines
1.2 KiB
C++
#ifndef LEGOTEXTUREPRESENTER_H
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#define LEGOTEXTUREPRESENTER_H
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#include "legonamedtexturelist.h"
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#include "mxmediapresenter.h"
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// VTABLE: LEGO1 0x100d4d90
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// SIZE 0x54
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class LegoTexturePresenter : public MxMediaPresenter {
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public:
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LegoTexturePresenter() : m_textures(NULL) {}
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~LegoTexturePresenter() override;
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// FUNCTION: BETA10 0x100a73c0
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static const char* HandlerClassName()
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{
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// STRING: LEGO1 0x100f0664
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return "LegoTexturePresenter";
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}
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// FUNCTION: LEGO1 0x1000ce50
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// FUNCTION: BETA10 0x100a7390
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inline const char* ClassName() const override // vtable+0x0c
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{
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return HandlerClassName();
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}
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// FUNCTION: LEGO1 0x1000ce60
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inline MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, LegoTexturePresenter::ClassName()) || MxMediaPresenter::IsA(p_name);
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}
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void DoneTickle() override; // vtable+0x2c
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MxResult AddToManager() override; // vtable+0x34
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MxResult PutData() override; // vtable+0x4c
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// SYNTHETIC: LEGO1 0x1000cf40
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// LegoTexturePresenter::`scalar deleting destructor'
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MxResult Read(MxDSChunk& p_chunk);
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MxResult Store();
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private:
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LegoNamedTextureList* m_textures; // 0x50
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};
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#endif // LEGOTEXTUREPRESENTER_H
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