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https://github.com/isledecomp/isle-portable.git
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b996fff6fa
* cmake: detect older MSVC and define ENABLE_DECOMP_ASSERTS to enable decomp asserts * Add /Zc:__cplusplus to define __cplusplus with c++ version number * Silence deprecated CRT releated warnings * LegoCameraController overrids some methods that are not defined in its parent(s) * Tgl::Device::GetDrawnTriangleCount does not exist (FIXME: INCORRECT FIX -> Tgl::Device should be updated instead) * Remove copy/pasted APP_ICON from lego1 resource.h header * Implement empty ViewLODList::Dump method * Also enable "compat mode" for newer MSVC compilers * Only do decomp assertions when using older MSVC compilers * msys2 mingw compat (cannot pass reference of rvalue) * Fix msys2 mingw warning: declaration 'class Tgl::Group' does not declare anything * Add FIXME comment to LEgo3DView::m_previousRenderTime * LegoView1 is 16 bytes bigger then LegoView ==> 4 32-bit pointers * include string.h for strlen * Fix overrides * Fix constness of method * Fixes * Formatting * Add size assert for MxFrequencyMeter * ci: build isle with msys2 + msvc on GitHub actions * Set vcvars for msvc * msys2 needs the msys2 shell * Build in default shell * isle is not 64-bit yet (I think) * Print bitness * Use amd64_x64 cross tools * Minor updates * Add more names --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
60 lines
1.2 KiB
C++
60 lines
1.2 KiB
C++
#ifndef _Lego3DView_h
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#define _Lego3DView_h
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#include "decomp.h"
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#include "legoview1.h"
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class ViewROI;
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class ViewManager;
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/////////////////////////////////////////////////////////////////////////////
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// Lego3DView
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// VTABLE: LEGO1 0x100dbf78
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// SIZE 0xa8
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class Lego3DView : public LegoView1 {
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public:
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Lego3DView();
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virtual ~Lego3DView() override;
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BOOL Create(const CreateStruct&, Tgl::Renderer*);
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virtual void Destroy() override; // vtable+0x08
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BOOL Add(ViewROI&);
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BOOL Remove(ViewROI&);
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BOOL Moved(ViewROI&);
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BOOL SetPointOfView(ViewROI&);
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double Render(double p_und);
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ViewROI* Pick(unsigned long x, unsigned long y);
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ViewROI* GetPointOfView();
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ViewManager* GetViewManager();
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// double GetTargetRenderingRate() const;
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private:
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ViewManager* m_pViewManager; // 0x88
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double m_previousRenderTime; // 0x8c
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ViewROI* m_pPointOfView; // 0x94
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undefined m_unk0x98[0x0c]; // 0x98
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};
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// SYNTHETIC: LEGO1 0x100aaf10
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// Lego3DView::`scalar deleting destructor'
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/////////////////////////////////////////////////////////////////////////////
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//
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// Lego3DView implementation
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inline ViewManager* Lego3DView::GetViewManager()
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{
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return m_pViewManager;
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}
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inline ViewROI* Lego3DView::GetPointOfView()
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{
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return m_pPointOfView;
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}
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#endif /* _Lego3DView_h */
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