isle-portable/LEGO1/lego/legoomni/include/legocameracontroller.h
Anonymous Maarten b996fff6fa
Support building isle with modern MSVC + msys2 (#421)
* cmake: detect older MSVC and define ENABLE_DECOMP_ASSERTS to enable decomp asserts

* Add /Zc:__cplusplus to define __cplusplus with c++ version number

* Silence deprecated CRT releated warnings

* LegoCameraController overrids some methods that are not defined in its parent(s)

* Tgl::Device::GetDrawnTriangleCount does not exist (FIXME: INCORRECT FIX -> Tgl::Device should be updated instead)

* Remove copy/pasted APP_ICON from lego1 resource.h header

* Implement empty ViewLODList::Dump method

* Also enable "compat mode" for newer MSVC compilers

* Only do decomp assertions when using older MSVC compilers

* msys2 mingw compat (cannot pass reference of rvalue)

* Fix msys2 mingw warning: declaration 'class Tgl::Group' does not declare anything

* Add FIXME comment to LEgo3DView::m_previousRenderTime

* LegoView1 is 16 bytes bigger then LegoView ==> 4 32-bit pointers

* include string.h for strlen

* Fix overrides

* Fix constness of method

* Fixes

* Formatting

* Add size assert for MxFrequencyMeter

* ci: build isle with msys2 + msvc on GitHub actions

* Set vcvars for msvc

* msys2 needs the msys2 shell

* Build in default shell

* isle is not 64-bit yet (I think)

* Print bitness

* Use amd64_x64 cross tools

* Minor updates

* Add more names

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-10 23:34:32 +01:00

53 lines
1.7 KiB
C++

#ifndef LEGOCAMERACONTROLLER_H
#define LEGOCAMERACONTROLLER_H
#include "legopointofviewcontroller.h"
#include "mxcore.h"
#include "mxpoint32.h"
#include "realtime/matrix.h"
#include "realtime/vector.h"
// VTABLE: LEGO1 0x100d57b0
// SIZE 0xc8
class LegoCameraController : public LegoPointOfViewController {
public:
LegoCameraController();
virtual ~LegoCameraController() override; // vtable+0x0
virtual MxLong Notify(MxParam& p_param) override; // vtable+04
// FUNCTION: LEGO1 0x10011ec0
inline virtual const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0850
return "LegoCameraController";
}
// FUNCTION: LEGO1 0x10011ed0
inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, ClassName()) || MxCore::IsA(p_name);
}
virtual void OnLButtonDown(MxPoint32 p_point); // vtable+0x30
virtual void OnLButtonUp(MxPoint32 p_point); // vtable+0x34
virtual void OnRButtonDown(MxPoint32 p_point); // vtable+0x38
virtual void OnRButtonUp(MxPoint32 p_point); // vtable+0x3c
virtual void OnMouseMove(MxU8 p_modifier, MxPoint32 p_point); // vtable+0x40
virtual MxResult Create(); // vtable+0x44
void SetWorldTransform(const Vector3Impl& p_at, const Vector3Impl& p_dir, const Vector3Impl& p_up);
void FUN_100123e0(Matrix4Data& p_transform, MxU32);
Vector3Data& FUN_10012740();
Vector3Data& FUN_100127f0();
Vector3Data& FUN_100128a0();
private:
Matrix4Data m_matrix1; // 0x38
Matrix4Data m_matrix2; // 0x80
};
// SYNTHETIC: LEGO1 0x10011f50
// LegoCameraController::`scalar deleting destructor'
#endif // LEGOCAMERACONTROLLER_H