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https://github.com/isledecomp/isle-portable.git
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119 lines
3.2 KiB
C++
119 lines
3.2 KiB
C++
#ifndef INFOCENTER_H
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#define INFOCENTER_H
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#include "actionsfwd.h"
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#include "legogamestate.h"
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#include "legoworld.h"
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#include "mxrect32.h"
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#include "radio.h"
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class InfocenterState;
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class MxNotificationParam;
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class MxStillPresenter;
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class LegoControlManagerEvent;
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// SIZE 0x18
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struct InfocenterMapEntry {
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// FUNCTION: LEGO1 0x1006ec80
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InfocenterMapEntry() {}
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MxStillPresenter* m_presenter; // 0x00
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undefined4 m_unk0x04; // 0x04
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MxRect32 m_area; // 0x08
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};
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// VTABLE: LEGO1 0x100d9338
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// SIZE 0x1d8
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class Infocenter : public LegoWorld {
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public:
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enum Cutscene {
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e_noIntro = -1,
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e_legoMovie,
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e_mindscapeMovie,
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e_introMovie,
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e_outroMovie,
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e_badEndMovie,
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e_goodEndMovie
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};
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enum Character {
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e_noCharacter = 0,
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e_pepper,
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e_mama,
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e_papa,
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e_nick,
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e_laura
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};
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Infocenter();
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~Infocenter() override;
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MxLong Notify(MxParam& p_param) override; // vtable+0x04
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MxResult Tickle() override; // vtable+0x08
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// FUNCTION: LEGO1 0x1006eb40
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inline const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f04ec
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return "Infocenter";
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}
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// FUNCTION: LEGO1 0x1006eb50
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inline MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, Infocenter::ClassName()) || LegoWorld::IsA(p_name);
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}
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MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
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void ReadyWorld() override; // vtable+0x50
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MxBool VTable0x5c() override; // vtable+0x5c
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MxBool Escape() override; // vtable+0x64
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void Enable(MxBool p_enable) override; // vtable+0x68
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// SYNTHETIC: LEGO1 0x1006ec60
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// Infocenter::`scalar deleting destructor'
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private:
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void InitializeBitmaps();
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MxLong HandleKeyPress(MxS8 p_key);
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MxU8 HandleMouseMove(MxS32 p_x, MxS32 p_y);
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MxU8 HandleButtonUp(MxS32 p_x, MxS32 p_y);
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MxU8 HandleClick(LegoControlManagerEvent& p_param);
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MxLong HandleEndAction(MxEndActionNotificationParam& p_param);
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MxLong HandleNotification0(MxNotificationParam& p_param);
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void UpdateFrameHot(MxBool p_display);
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void Reset();
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void PlayCutscene(Cutscene p_entityId, MxBool p_scale);
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void StopCutscene();
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void FUN_10070d10(MxS32 p_x, MxS32 p_y);
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void StartCredits();
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void StopCredits();
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void PlayAction(InfomainScript::Script p_script);
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void StopCurrentAction();
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void PlayBookAnimation();
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void StopBookAnimation();
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InfomainScript::Script m_currentInfomainScript; // 0xf8
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MxS16 m_selectedCharacter; // 0xfc
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InfocenterState* m_infocenterState; // 0x100
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LegoGameState::Area m_destLocation; // 0x104
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Cutscene m_currentCutscene; // 0x108
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Radio m_radio; // 0x10c
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MxStillPresenter* m_unk0x11c; // 0x11c
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InfocenterMapEntry m_mapAreas[7]; // 0x120
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MxS16 m_unk0x1c8; // 0x1c8
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MxStillPresenter* m_frameHotBitmap; // 0x1cc
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MxS16 m_infoManDialogueTimer; // 0x1d0
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MxS16 m_bookAnimationTimer; // 0x1d2
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MxU16 m_unk0x1d4; // 0x1d4
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MxS16 m_unk0x1d6; // 0x1d6
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};
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#endif // INFOCENTER_H
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