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https://github.com/isledecomp/isle-portable.git
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b7b0b7f50a
* Match Ambulance::StopScriptOnAmbulance and StopScriptOnEntity * Rename for consistency --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
124 lines
3.5 KiB
C++
124 lines
3.5 KiB
C++
#ifndef AMBULANCE_H
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#define AMBULANCE_H
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#include "islepathactor.h"
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#include "legostate.h"
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class MxEndActionNotificationParam;
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// VTABLE: LEGO1 0x100d72a0
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// SIZE 0x24
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class AmbulanceMissionState : public LegoState {
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public:
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AmbulanceMissionState();
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// FUNCTION: LEGO1 0x10037600
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inline const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f00e8
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return "AmbulanceMissionState";
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}
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// FUNCTION: LEGO1 0x10037610
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inline MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, AmbulanceMissionState::ClassName()) || LegoState::IsA(p_name);
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}
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MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
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inline MxU16 GetScore(MxU8 p_id)
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{
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switch (p_id) {
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case 1:
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return m_score1;
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case 2:
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return m_score2;
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case 3:
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return m_score3;
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case 4:
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return m_score4;
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case 5:
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return m_score5;
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default:
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return 0;
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}
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}
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// SYNTHETIC: LEGO1 0x100376c0
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// AmbulanceMissionState::`scalar deleting destructor'
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undefined4 m_unk0x08; // 0x08
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undefined4 m_unk0x0c; // 0x0c
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MxU16 m_unk0x10; // 0x10
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MxU16 m_unk0x12; // 0x12
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MxU16 m_unk0x14; // 0x14
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MxU16 m_unk0x16; // 0x16
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MxU16 m_unk0x18; // 0x18
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MxU16 m_score1; // 0x1a
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MxU16 m_score2; // 0x1c
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MxU16 m_score3; // 0x1e
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MxU16 m_score4; // 0x20
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MxU16 m_score5; // 0x22
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};
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// VTABLE: LEGO1 0x100d71a8
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// SIZE 0x184
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class Ambulance : public IslePathActor {
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public:
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Ambulance();
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~Ambulance() override;
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MxLong Notify(MxParam& p_param) override; // vtable+0x04
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MxResult Tickle() override; // vtable+0x08
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// FUNCTION: LEGO1 0x10035fa0
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inline const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f03c4
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return "Ambulance";
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}
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// FUNCTION: LEGO1 0x10035fb0
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inline MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, Ambulance::ClassName()) || IslePathActor::IsA(p_name);
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}
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MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
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void Destroy(MxBool p_fromDestructor) override; // vtable+0x1c
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void VTable0x70(float p_float) override; // vtable+0x70
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MxLong HandleClick() override; // vtable+0xcc
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MxLong HandleControl(LegoControlManagerEvent& p_param) override; // vtable+0xd4
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MxLong HandleNotification19(MxType19NotificationParam& p_param) override; // vtable+0xdc
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void Exit() override; // vtable+0xe4
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virtual MxLong HandleButtonDown(LegoControlManagerEvent& p_param); // vtable+0xf0
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virtual MxLong HandleEndAction(MxEndActionNotificationParam& p_param); // vtable+0xf4
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void CreateState();
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void FUN_10036e60();
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void FUN_10037060();
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void StopActions();
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void FUN_10037250();
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// SYNTHETIC: LEGO1 0x10036130
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// Ambulance::`scalar deleting destructor'
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private:
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void StopAction(MxS32 p_entityId);
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undefined m_unk0x160[4]; // 0x160
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AmbulanceMissionState* m_state; // 0x164
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MxS16 m_unk0x168; // 0x168
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MxS16 m_unk0x16a; // 0x16a
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MxS16 m_unk0x16c; // 0x16c
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MxS16 m_unk0x16e; // 0x16e
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MxS16 m_unk0x170; // 0x170
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MxS16 m_unk0x172; // 0x172
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MxS32 m_unk0x174; // 0x174
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MxS32 m_unk0x178; // 0x178
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MxFloat m_unk0x17c; // 0x17c
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MxFloat m_time; // 0x180
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};
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#endif // AMBULANCE_H
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