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https://github.com/isledecomp/isle-portable.git
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5f413165cc
* cmake: use imported targets for 3rd party libs * Fix casing of skateboard.h include * cmake: tglrl realtime viewmanager mxgeometry * cmake: spin off some source in static libraries * dx5 for everyone * ci: bump actions/checkout to v4 * move LEGO1/realtime/realtimeview.cpp to lego1 because it exports symbols * add misc library * Add omni library * Return of the .def's * Remove COMPAT_CONST in MxVideoParam::MxVideoParam * Run clang-format * move LEGO1/realtime/realtimeview.cpp to realtime lib * Add 3dmanager library * Rename .def files * Remove incorrect deps to Omni * Remove DLL expor decls * Remove unnecessary library dep from ROI * Remove COMPAT_CONST * Move 3dmanager lib before Omni * Remove mxgeometry lib (`geom` is actually `lego/sources/geom`, which we don't have in our decomp yet) * viewmanager has a dependency on realtime + fix mingw's def * Remove Smacker::Smacker from lego1 link libraries --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
44 lines
856 B
C++
44 lines
856 B
C++
#ifndef MXCORE_H
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#define MXCORE_H
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#include "compat.h"
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#include "mxtypes.h"
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#include <string.h>
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class MxParam;
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// VTABLE: LEGO1 0x100dc0f8
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// SIZE 0x8
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class MxCore {
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public:
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MxCore();
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virtual ~MxCore(); // vtable+00
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virtual MxLong Notify(MxParam& p_param); // vtable+04
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// FUNCTION: LEGO1 0x10001f70
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virtual MxResult Tickle() { return SUCCESS; }; // vtable+08
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// FUNCTION: LEGO1 0x100144c0
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inline virtual const char* ClassName() const // vtable+0c
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{
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// STRING: LEGO1 0x100f007c
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return "MxCore";
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}
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// FUNCTION: LEGO1 0x100140d0
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inline virtual MxBool IsA(const char* p_name) const // vtable+10
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{
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return !strcmp(p_name, MxCore::ClassName());
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}
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inline MxU32 GetId() { return m_id; }
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// SYNTHETIC: LEGO1 0x100ae1c0
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// MxCore::`scalar deleting destructor'
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private:
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MxU32 m_id; // 0x04
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};
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#endif // MXCORE_H
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