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b5a3c5feea
* vtable enforce * Vtable progress * IslePathActor subclasses * LegoState subclasses * LegoWorld subclasses * Presenter progress * Remaining presenters * All but two that need new files * Merge into vtable branch (#3) * Implement MxDisplaySurface::VTable0x44 (#467) * Update mxdisplaysurface.cpp * add arguments to header * Fix glitched bitmaps * WIP fixes * Match * Fix * Changes * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implmement PoliceState::VTable0x1c (#468) * Implmement PoliceState::VTable0x1c * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement Lego3DView::Render (#470) * Implement Lego3DView::Render * use MxDouble * Revert "use MxDouble" This reverts commit a006b60e2066b79ded3e15e143a302d8fd707deb. * Begin work on Police class (#469) * Begin work on Police class * Use JukeBox::e_policeStation value * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement MxDisplaySurface::CreateCursorSurface (#471) * Update mxdisplaysurface.cpp * Fixes * Update legovideomanager.cpp * Match to 100% --------- Co-authored-by: Christian Semmler <mail@csemmler.com> --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com> * Police fix * Finish * motocycle lower case * Update historybook.h * Update hospitalstate.h * Update jetski.h * Update legoinputmanager.h * Update legolocomotionanimpresenter.h * Update pizza.h * Update act3shark.h * Update ambulancemissionstate.h * Update bumpbouy.h * Update doors.h --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
48 lines
1.3 KiB
C++
48 lines
1.3 KiB
C++
#ifndef POLICE_H
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#define POLICE_H
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#include "decomp.h"
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#include "legoworld.h"
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#include "mxdsaction.h"
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#include "policestate.h"
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#include "radio.h"
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// VTABLE: LEGO1 0x100d8a80
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// SIZE 0x110
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// Radio at 0xf8
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class Police : public LegoWorld {
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public:
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Police();
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virtual ~Police() override; // vtable+0x0
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virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4
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// FUNCTION: LEGO1 0x1005e1e0
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inline virtual const char* ClassName() const override // vtable+0xc
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{
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// STRING: LEGO1 0x100f0450
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return "Police";
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}
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// FUNCTION: LEGO1 0x1005e1f0
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inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, Police::ClassName()) || LegoWorld::IsA(p_name);
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}
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virtual MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
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virtual void VTable0x50() override; // vtable+0x50
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virtual MxBool VTable0x5c() override; // vtable+0x5c
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virtual MxBool VTable0x64() override; // vtable+0x64
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virtual void VTable0x68(MxBool p_add) override; // vtable+0x68
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// SYNTHETIC: LEGO1 0x1005e300
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// Police::`scalar deleting destructor'
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private:
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Radio m_radio; // 0xf8
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PoliceState* m_policeState; // 0x108
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undefined4 m_unk0x10c; // 0x10c
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};
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#endif // POLICE_H
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