mirror of
https://github.com/isledecomp/isle-portable.git
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494a556f8e
* Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
45 lines
908 B
C++
45 lines
908 B
C++
#include "viewroi.h"
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#include "../decomp.h"
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DECOMP_SIZE_ASSERT(ViewROI, 0xe0)
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// FUNCTION: LEGO1 0x100a9eb0
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float ViewROI::IntrinsicImportance() const
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{
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return .5;
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} // for now
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// FUNCTION: LEGO1 0x100a9ec0
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const Tgl::Group* ViewROI::GetGeometry() const
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{
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return geometry;
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}
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// FUNCTION: LEGO1 0x100a9ed0
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Tgl::Group* ViewROI::GetGeometry()
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{
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return geometry;
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}
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// FUNCTION: LEGO1 0x100a9ee0
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void ViewROI::UpdateWorldData(const Matrix4Data& parent2world)
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{
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OrientableROI::UpdateWorldData(parent2world);
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if (geometry) {
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// Tgl::FloatMatrix4 tgl_mat;
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Matrix4 mat;
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SETMAT4(mat, m_local2world.GetMatrix());
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Tgl::Result result = geometry->SetTransformation(mat);
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// assert(Tgl::Succeeded(result));
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}
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}
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// SYNTHETIC: LEGO1 0x100aa250
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// ViewROI::`scalar deleting destructor'
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inline ViewROI::~ViewROI()
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{
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// SetLODList() will decrease refCount of LODList
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SetLODList(0);
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delete geometry;
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}
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